Player Matchup

Rama
Rama
 
Rama
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
DoctorDingaLang
Guan Yu
Level 158
God Stats
9W - 6L
1,465 SR
Queue Stats
297W - 260L
1,540 Elo+
Party 2
Thor
Thor
Ghost994
Thor
Level 28
God Stats
2W - 2L
1,308 SR
Queue Stats
39W - 38L
1,474 Elo+
Party 2
Atlas
Atlas
Yokai1012
Atlas
Level 94
God Stats
26W - 15L
1,647 SR
Queue Stats
161W - 146L
1,482 Elo+
Party 2
Hera
Hera
xnerox57
Hera
Level 61
God Stats
5W - 4L
1,500 SR
Queue Stats
192W - 153L
1,554 Elo+
Party 2
Team Averages
Level 86
1,484 SR
1,510 Elo+

VS

Team Averages
Level 112
1,626 SR
1,498 Elo+
Thanatos
Thanatos
BellaDoesStuffYT
Thanatos
Level 145
God Stats
22W - 17L
1,580 SR
Queue Stats
415W - 527L
1,450 Elo+
Party 1
Chang'e
Chang'e
DC3698
Chang'e
Level 149
God Stats
11W - 7L
1,531 SR
Queue Stats
205W - 220L
1,471 Elo+
Party 1
Horus
Horus
Dovahkiin813
Horus
Level 90
God Stats
0W - 2L
1,688 SR
Queue Stats
67W - 72L
1,488 Elo+
Party 1
Apollo
Apollo
MrRager2629
Apollo
Level 29
God Stats
6W - 4L
1,845 SR
Queue Stats
24W - 12L
1,593 Elo+
Party 1
Geb
Geb
zanemystic
Geb
Level 149
God Stats
5W - 8L
1,485 SR
Queue Stats
144W - 150L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
5 / 0 / 8
10,948
576
14,113
10,337
5,151
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

17
5 / 1 / 8
10,867
572
20,181
18,130
19,777
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Thor
14
1 / 3 / 7
9,005
474
2,918
15,003
5,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
Yokai1012
Atlas
13
3 / 1 / 12
9,963
524
11,506
16,495
16,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hera
17
9 / 2 / 7
11,047
581
20,597
10,698
5,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 5 / 1
9,351
492
4,589
16,199
6,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
DC3698
Chang'e
14
1 / 7 / 3
9,074
478
10,741
21,059
8,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 5 / 1
8,086
426
10,422
26,472
25,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Apollo
14
0 / 3 / 1
8,600
453
3,303
11,278
3,877
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
0 / 3 / 1
7,224
380
4,756
18,859
18,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
14
23
Kills
7
7
Deaths
23
42
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
5
0
8
9
L
6
5
1
1.3
L
Chang'e
DC3698
Chang'e
1
7
3
0.36
W
5
1
8
9
L
0
5
1
0.1
W
Thor
1
3
7
1.5
L
Apollo
0
3
1
0.17
W
Atlas
Yokai1012
Atlas
3
1
12
9
W
Hera
9
2
7
6.25
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,315
Damage
33,811
70,663
Taken
93,867
52,750
Mitigated
63,999
22,646
Healing
31,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
14,113
10,911
0
3,967
10,337
5,151
4,111
1,412
8,885
0
103,837
L
4,589
593
0
9,806
16,199
6,625
0
4,300
11,899
0
59,684
L
Chang'e
DC3698
Chang'e
10,741
1,144
1,450
6,103
21,059
8,953
441
10,102
10,957
83,302
0
W
20,181
2,248
1,222
6,062
18,130
19,777
412
3,583
13,458
0
76,390
L
10,422
3,553
524
9,563
26,472
25,573
0
5,573
20,899
5,041
56,272
W
Thor
2,918
1,059
0
6,563
15,003
5,957
304
2,065
12,906
0
63,431
L
Apollo
3,303
2,275
232
410
11,278
3,877
1,428
2,336
8,942
0
68,289
W
Atlas
Yokai1012
Atlas
11,506
4,781
692
3,168
16,495
16,597
20
5,632
10,792
32,837
0
W
Hera
20,597
5,898
0
972
10,698
5,268
1,005
5,716
4,982
92,148
0
L
4,756
454
0
3,882
18,859
18,971
0
9,792
9,067
15,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,830
Gold Earned
42,335
547
Minions Killed
451
0
Camps Cleared
0
1,809,714
Distance Traveled
1,746,251
24
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,948
576
156
8
0
361,275
6
L
Thanatos
9,351
492
98
5
0
361,556
0
L
Chang'e
9,074
478
129
7
0
323,227
1
W
Guan Yu
10,867
572
127
7
0
385,581
9
L
Horus
8,086
426
94
5
0
343,116
1
W
Thor
9,005
474
91
5
0
332,854
2
L
Apollo
8,600
453
114
6
0
332,928
1
W
Atlas
9,963
524
42
2
0
358,270
5
W
Hera
11,047
581
131
7
0
371,734
2
L
Geb
7,224
380
16
1
0
385,424
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role