Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Brain_Dead46
Medusa
Level 102
God Stats
1W - 1L
1,299 SR
Queue Stats
65W - 65L
1,544 Elo+
Party 1
Nu Wa
Nu Wa
NekoFairyKing
Nu Wa
Level 158
God Stats
10W - 11L
1,555 SR
Queue Stats
201W - 213L
1,456 Elo+
Party 1
King Arthur
King Arthur
Slxtty_Angel
King Arthur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 71L
1,344 Elo+
Party 1
Artio
Artio
xXDarnyXx
Artio
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
205W - 208L
1,438 Elo+
Party 1
Team Averages
Level 112
1,471 SR
1,456 Elo+

VS

Team Averages
Level 60
1,566 SR
1,492 Elo+
Ullr
Ullr
Brawler1267
Ullr
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 19L
1,500 Elo+
Solo
Hera
Hera
Gang_Gang_Hippo
Hera
Level 49
God Stats
18W - 14L
1,614 SR
Queue Stats
57W - 66L
1,509 Elo+
Solo
Guan Yu
Guan Yu
Mercado_585
Guan Yu
Level 129
God Stats
11W - 8L
1,608 SR
Queue Stats
188W - 179L
1,473 Elo+
Party 2
Fenrir
Fenrir
Niubi3
Fenrir
Level 42
God Stats
4W - 2L
1,783 SR
Queue Stats
73W - 75L
1,450 Elo+
Solo
Nox
Nox
fairy_dragon629
Nox
Level 48
God Stats
3W - 6L
1,324 SR
Queue Stats
162W - 139L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
17
8 / 4 / 3
11,035
552
15,300
17,996
10,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
15
3 / 4 / 2
9,723
486
9,738
14,523
6,442
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

17
4 / 3 / 5
10,440
522
16,662
9,000
3,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

King Arthur
Slxtty_Angel
King Arthur
14
0 / 9 / 1
8,798
440
6,738
20,530
12,357
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artio
xXDarnyXx
Artio
12
0 / 1 / 5
7,752
388
5,404
15,934
12,897
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 2
9,001
450
4,897
13,435
4,823
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

17
3 / 6 / 5
10,491
525
16,172
13,417
4,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Guan Yu
Mercado_585
Guan Yu
18
11 / 1 / 6
12,407
620
20,253
20,970
21,497
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
Niubi3
Fenrir
16
2 / 1 / 7
10,092
505
5,649
16,502
8,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
3 / 1 / 8
10,797
540
6,391
16,439
17,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
49
15
Kills
21
21
Deaths
15
16
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
8
4
3
2.38
L
Medusa
3
4
2
1
W
2
6
2
0.5
W
3
6
5
0.92
W
Guan Yu
Mercado_585
Guan Yu
11
1
6
14
L
4
3
5
2.17
W
Fenrir
Niubi3
Fenrir
2
1
7
5.5
L
King Arthur
Slxtty_Angel
King Arthur
0
9
1
0.06
W
3
1
8
7
L
Artio
xXDarnyXx
Artio
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,842
Damage
53,362
77,983
Taken
80,763
45,292
Mitigated
56,254
31,530
Healing
20,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
15,300
4,532
0
18,431
17,996
10,033
0
3,457
14,539
0
101,605
L
Medusa
9,738
5,257
0
2,958
14,523
6,442
1,266
5,237
9,286
0
75,922
W
4,897
2,454
0
889
13,435
4,823
2,519
2,514
10,798
0
48,731
W
16,172
3,893
400
1,734
13,417
4,773
1,226
4,643
8,513
96,381
0
W
Guan Yu
Mercado_585
Guan Yu
20,253
2,523
1,395
6,500
20,970
21,497
293
4,673
16,156
0
89,252
L
16,662
2,892
106
913
9,000
3,563
704
3,962
5,038
88,106
0
W
Fenrir
Niubi3
Fenrir
5,649
1,640
0
6,497
16,502
8,089
1,910
3,677
12,610
0
83,113
L
King Arthur
Slxtty_Angel
King Arthur
6,738
890
0
2,942
20,530
12,357
892
4,076
16,454
1,064
57,439
W
6,391
1,263
0
3,273
16,439
17,072
43
5,664
10,478
35,755
0
L
Artio
xXDarnyXx
Artio
5,404
1,017
1,179
5,001
15,934
12,897
0
5,831
10,103
25,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,748
Gold Earned
52,788
545
Minions Killed
562
0
Camps Cleared
0
1,804,688
Distance Traveled
1,974,396
5
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,035
552
147
7
0
430,273
1
L
Medusa
9,723
486
111
6
0
355,186
2
W
Ullr
9,001
450
93
5
0
336,671
3
W
Hera
10,491
525
143
7
0
369,984
4
W
Guan Yu
12,407
620
136
7
0
432,963
9
L
Nu Wa
10,440
522
146
7
0
361,393
2
W
Fenrir
10,092
505
132
7
0
457,162
0
L
King Arthur
8,798
440
102
5
0
359,371
0
W
Nox
10,797
540
58
3
0
377,616
3
L
Artio
7,752
388
39
2
0
298,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role