Player Matchup

Chronos
Chronos
BerserkerRage8
Chronos
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 16L
1,551 Elo+
Party 2
Camazotz
Camazotz
Boigles
Camazotz
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 30L
1,544 Elo+
Solo
Sun Wukong
Sun Wukong
Orthall
Sun Wukong
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 20L
1,568 Elo+
Party 2
Chiron
Chiron
Vill_Vandall
Chiron
Level 156
God Stats
7W - 4L
2,015 SR
Queue Stats
629W - 628L
1,575 Elo+
Solo
Nox
Nox
vingadorRL
Nox
Level 160
God Stats
1W - 1L
1,913 SR
Queue Stats
21W - 23L
1,477 Elo+
Solo
Team Averages
Level 118
1,686 SR
1,543 Elo+

VS

Team Averages
Level 141
1,594 SR
1,525 Elo+
Izanami
Izanami
HydroFragged
Izanami
Level 155
God Stats
4W - 0L
1,545 SR
Queue Stats
252W - 222L
1,543 Elo+
Party 1
Nike
Nike
Jaquitta
Nike
Level 158
God Stats
2W - 3L
1,606 SR
Queue Stats
205W - 181L
1,565 Elo+
Party 1
Scylla
Scylla
Stalthis
Scylla
Level 154
God Stats
4W - 3L
1,574 SR
Queue Stats
448W - 469L
1,513 Elo+
Solo
Bellona
Bellona
WOPP A LOPP
Bellona
Level 160
God Stats
2W - 9L
1,343 SR
Queue Stats
766W - 757L
1,549 Elo+
Party 1
Geb
Geb
iiAmMrRogers
Geb
Level 80
God Stats
3W - 0L
1,901 SR
Queue Stats
207W - 234L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 6 / 12
12,533
597
18,826
26,572
14,346
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Camazotz
Boigles
Camazotz
20
9 / 5 / 7
15,300
729
26,036
44,671
49,438
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sun Wukong
Orthall
Sun Wukong
20
6 / 5 / 8
13,780
656
13,147
31,519
42,788
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chiron
20
3 / 8 / 9
12,864
613
29,120
31,341
16,516
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

19
3 / 8 / 9
12,732
606
14,946
22,630
12,479
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HydroFragged
Izanami
19
1 / 8 / 20
12,806
610
30,663
22,377
12,501
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
20
5 / 5 / 21
14,954
712
28,315
28,877
33,356
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
Stalthis
Scylla
20
14 / 3 / 15
16,182
771
33,866
14,944
8,861
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
WOPP A LOPP
Bellona
20
9 / 3 / 17
14,535
692
28,865
30,054
33,096
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
2 / 3 / 18
12,709
605
12,166
22,157
26,515
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
122
22
Kills
31
32
Deaths
22
45
Assists
91
Player
Kills
Deaths
Assists
KDA
L
1
6
12
1.17
L
Camazotz
Boigles
Camazotz
9
5
7
2.5
W
Izanami
HydroFragged
Izanami
1
8
20
1.38
W
Nike
5
5
21
3.1
L
Sun Wukong
Orthall
Sun Wukong
6
5
8
2
W
Scylla
Stalthis
Scylla
14
3
15
7.17
L
Chiron
3
8
9
0.94
W
Bellona
WOPP A LOPP
Bellona
9
3
17
5.83
W
2
3
18
3.67
L
3
8
9
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,075
Damage
133,875
156,733
Taken
118,409
135,567
Mitigated
114,329
58,874
Healing
22,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,826
4,685
3,445
3,156
26,572
14,346
2,864
7,024
19,548
46,597
0
L
Camazotz
Boigles
Camazotz
26,036
4,651
1,277
22,726
44,671
49,438
971
13,060
31,611
0
46,501
W
Izanami
HydroFragged
Izanami
30,663
15,556
1,684
1,055
22,377
12,501
3,738
6,645
15,370
0
60,373
W
Nike
28,315
3,767
3,923
4,251
28,877
33,356
1,259
7,522
20,489
0
54,717
L
Sun Wukong
Orthall
Sun Wukong
13,147
1,849
1,643
6,610
31,519
42,788
199
7,797
23,722
0
26,909
W
Scylla
Stalthis
Scylla
33,866
1,636
4,015
2,324
14,944
8,861
2,645
2,022
12,565
64,645
0
L
Chiron
29,120
5,822
4,609
9,146
31,341
16,516
2,772
10,022
21,319
0
54,469
W
Bellona
WOPP A LOPP
Bellona
28,865
5,929
1,390
2,017
30,054
33,096
1,169
9,483
19,631
0
45,831
W
12,166
252
1,105
1,104
22,157
26,515
382
8,100
13,571
25,936
0
L
14,946
456
2,704
3,558
22,630
12,479
1,089
8,129
14,501
27,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,209
Gold Earned
71,186
212
Minions Killed
221
0
Camps Cleared
0
1,703,344
Distance Traveled
1,830,166
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
12,533
597
65
3
0
332,126
0
L
Camazotz
15,300
729
34
2
0
387,476
6
W
Izanami
12,806
610
61
3
0
331,793
0
W
Nike
14,954
712
38
2
0
365,657
0
L
Sun Wukong
13,780
656
24
1
0
383,243
2
W
Scylla
16,182
771
63
3
0
397,794
0
L
Chiron
12,864
613
56
3
0
288,553
0
W
Bellona
14,535
692
39
2
0
361,335
0
W
Geb
12,709
605
20
1
0
373,587
0
L
Nox
12,732
606
33
2
0
311,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role