Player Matchup

Fenrir
Fenrir
Chowhound
Fenrir
Level 119
God Stats
4W - 0L
1,871 SR
Queue Stats
92W - 66L
1,627 Elo+
Party 1
Athena
Athena
LuckasHw
Athena
Level 55
God Stats
9W - 4L
1,795 SR
Queue Stats
111W - 60L
1,559 Elo+
Solo
Nemesis
Nemesis
StutterMcGee
Nemesis
Level 148
God Stats
13W - 14L
1,473 SR
Queue Stats
206W - 203L
1,622 Elo+
Party 1
Danzaburou
Danzaburou
b3low
Danzaburou
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
239W - 242L
1,642 Elo+
Party 1
Anubis
Anubis
julicrak
Anubis
Level 128
God Stats
14W - 22L
1,404 SR
Queue Stats
384W - 393L
1,493 Elo+
Solo
Team Averages
Level 114
1,609 SR
1,589 Elo+

VS

Team Averages
Level 87
1,444 SR
1,427 Elo+
Thanatos
Thanatos
Koltt45
Thanatos
Level 74
God Stats
0W - 2L
1,537 SR
Queue Stats
76W - 101L
1,421 Elo+
Party 2
Freya
Freya
MooseKnuckle561
Freya
Level 84
God Stats
0W - 1L
1,292 SR
Queue Stats
108W - 129L
1,419 Elo+
Party 2
Cthulhu
Cthulhu
NateBrook
Cthulhu
Level 112
God Stats
0W - 1L
1,529 SR
Queue Stats
31W - 28L
1,455 Elo+
Solo
Neith
Neith
RequitedHail526
Neith
Level 98
God Stats
2W - 4L
1,553 SR
Queue Stats
49W - 65L
1,426 Elo+
Party 2
Nike
Nike
drewpeanutss228
Nike
Level 67
God Stats
6W - 7L
1,310 SR
Queue Stats
120W - 152L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Chowhound
Fenrir
19
6 / 3 / 3
13,063
568
14,155
19,418
17,005
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Athena
LuckasHw
Athena
17
0 / 1 / 20
12,598
548
7,632
24,018
29,330
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
StutterMcGee
Nemesis
20
8 / 1 / 9
13,838
602
16,551
19,015
10,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
b3low
Danzaburou
20
7 / 2 / 6
14,599
635
19,908
14,731
7,400
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
julicrak
Anubis
20
7 / 3 / 6
13,881
604
17,590
19,851
12,259
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Koltt45
Thanatos
19
8 / 7 / 0
12,463
542
13,044
26,570
12,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 6 / 2
9,023
392
7,878
16,103
7,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
NateBrook
Cthulhu
17
1 / 7 / 2
10,435
454
13,167
20,234
23,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
1 / 5 / 3
10,299
448
14,039
17,571
7,336
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 3 / 3
9,263
403
4,564
21,361
24,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
20
28
Kills
10
10
Deaths
28
44
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Chowhound
Fenrir
6
3
3
2.5
L
Thanatos
Koltt45
Thanatos
8
7
0
1.14
W
Athena
LuckasHw
Athena
0
1
20
10
L
0
6
2
0.17
L
Cthulhu
NateBrook
Cthulhu
1
7
2
0.29
L
1
5
3
0.5
W
Nemesis
StutterMcGee
Nemesis
8
1
9
12.5
W
Danzaburou
b3low
Danzaburou
7
2
6
5
L
0
3
3
0.5
W
Anubis
julicrak
Anubis
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,836
Damage
52,692
97,033
Taken
101,839
76,338
Mitigated
75,831
35,830
Healing
35,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Chowhound
Fenrir
14,155
4,754
0
3,955
19,418
17,005
1,177
7,518
11,900
0
85,015
L
Thanatos
Koltt45
Thanatos
13,044
3,238
0
21,765
26,570
12,565
0
4,651
21,919
0
78,181
W
Athena
LuckasHw
Athena
7,632
2,937
3,854
7,141
24,018
29,330
290
4,612
18,970
32,435
0
L
7,878
2,110
0
5,454
16,103
7,253
0
2,201
13,902
63,770
0
L
Cthulhu
NateBrook
Cthulhu
13,167
859
0
375
20,234
23,685
300
2,958
17,276
70,877
0
L
14,039
5,074
0
4,173
17,571
7,336
0
9,248
8,323
0
94,414
W
Nemesis
StutterMcGee
Nemesis
16,551
7,910
0
3,522
19,015
10,344
0
2,952
15,899
0
132,541
W
Danzaburou
b3low
Danzaburou
19,908
13,042
0
6,467
14,731
7,400
4,370
3,699
10,652
0
152,993
L
4,564
539
310
3,639
21,361
24,992
286
6,164
15,197
0
34,019
W
Anubis
julicrak
Anubis
17,590
1,266
0
10,891
19,851
12,259
3,552
2,462
17,389
125,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,979
Gold Earned
51,483
716
Minions Killed
568
0
Camps Cleared
0
2,248,445
Distance Traveled
2,039,684
20
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,063
568
141
6
0
437,465
3
L
Thanatos
12,463
542
103
4
0
427,147
11
W
Athena
12,598
548
48
2
0
510,641
11
L
Freya
9,023
392
116
5
0
390,455
5
L
Cthulhu
10,435
454
150
7
0
413,120
1
L
Neith
10,299
448
135
6
0
375,646
3
W
Nemesis
13,838
602
153
7
0
503,880
1
W
Danzaburou
14,599
635
199
9
0
420,301
0
L
Nike
9,263
403
64
3
0
433,316
8
W
Anubis
13,881
604
175
8
0
376,158
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role