Player Matchup

Hun Batz
Hun Batz
DMFPapaSmurf
Hun Batz
Level 54
God Stats
9W - 5L
1,665 SR
Queue Stats
125W - 101L
1,544 Elo+
Solo
Chronos
Chronos
Fr0styOtter
Chronos
Level 69
God Stats
2W - 1L
1,827 SR
Queue Stats
167W - 156L
1,521 Elo+
Solo
Bellona
Bellona
Shawn TeamWITT
Bellona
Level 107
God Stats
31W - 25L
1,605 SR
Queue Stats
182W - 166L
1,525 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Slumpmasterflex
Kumbhakarna
Level 109
God Stats
4W - 5L
1,379 SR
Queue Stats
105W - 110L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Wuzten
Cu Chulainn
Level 122
God Stats
1W - 1L
1,727 SR
Queue Stats
4W - 4L
1,573 Elo+
Solo
Team Averages
Level 92
1,641 SR
1,533 Elo+

VS

Team Averages
Level 120
1,586 SR
1,501 Elo+
Cupid
Cupid
 
Cupid
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Anthony1207
Tsukuyomi
Level 102
God Stats
10W - 4L
1,687 SR
Queue Stats
237W - 222L
1,548 Elo+
Solo
Osiris
Osiris
Dario2001
Osiris
Level 147
God Stats
6W - 2L
1,755 SR
Queue Stats
202W - 194L
1,503 Elo+
Solo
Merlin
Merlin
F8LVeNoM
Merlin
Level 159
God Stats
11W - 10L
1,488 SR
Queue Stats
213W - 210L
1,487 Elo+
Solo
Geb
Geb
KronokInF
Geb
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 134L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DMFPapaSmurf
Hun Batz
16
0 / 5 / 4
9,949
452
7,784
19,219
8,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
Fr0styOtter
Chronos
16
2 / 5 / 0
10,099
459
14,666
18,815
8,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
5 / 6 / 0
10,823
492
14,797
22,227
19,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
Slumpmasterflex
Kumbhakarna
14
1 / 4 / 2
8,203
373
9,224
19,450
19,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cu Chulainn
Wuzten
Cu Chulainn
16
1 / 6 / 0
9,674
440
9,120
20,516
21,537
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
18
5 / 5 / 2
11,201
509
11,678
19,715
8,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
Anthony1207
Tsukuyomi
18
4 / 2 / 6
11,334
515
7,966
13,377
7,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Osiris
Dario2001
Osiris
20
6 / 2 / 7
13,036
593
18,930
24,097
31,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Merlin
F8LVeNoM
Merlin
19
8 / 0 / 6
12,130
551
24,797
9,956
5,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 0 / 9
10,152
461
6,612
17,125
19,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
56
9
Kills
26
26
Deaths
9
6
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
5
5
2
1.2
W
Tsukuyomi
Anthony1207
Tsukuyomi
4
2
6
3.5
L
Hun Batz
DMFPapaSmurf
Hun Batz
0
5
4
0.4
W
Osiris
Dario2001
Osiris
6
2
7
4.75
W
Merlin
F8LVeNoM
Merlin
8
0
6
11
L
Chronos
Fr0styOtter
Chronos
2
5
0
0.4
W
3
0
9
7.5
L
5
6
0
0.83
L
Kumbhakarna
Slumpmasterflex
Kumbhakarna
1
4
2
0.5
L
Cu Chulainn
Wuzten
Cu Chulainn
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,591
Damage
69,983
100,227
Taken
84,270
76,705
Mitigated
71,741
14,320
Healing
29,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
11,678
6,474
431
7,852
19,715
8,196
2,160
3,221
16,218
0
72,792
W
Tsukuyomi
Anthony1207
Tsukuyomi
7,966
2,287
0
6,313
13,377
7,253
668
2,966
10,267
0
96,944
L
Hun Batz
DMFPapaSmurf
Hun Batz
7,784
3,917
0
6,104
19,219
8,449
0
4,886
14,333
0
79,953
W
Osiris
Dario2001
Osiris
18,930
10,406
0
10,692
24,097
31,675
348
3,725
20,286
0
106,395
W
Merlin
F8LVeNoM
Merlin
24,797
930
0
500
9,956
5,429
1,321
4,948
4,658
115,758
0
L
Chronos
Fr0styOtter
Chronos
14,666
2,756
0
3,764
18,815
8,074
0
11,626
7,189
88,131
0
W
6,612
1,707
502
3,479
17,125
19,188
93
7,862
8,951
29,582
0
L
14,797
5,748
0
2,478
22,227
19,150
0
3,668
18,559
0
113,543
L
Kumbhakarna
Slumpmasterflex
Kumbhakarna
9,224
1,089
0
1,228
19,450
19,495
0
10,471
8,979
32,885
0
L
Cu Chulainn
Wuzten
Cu Chulainn
9,120
3,191
0
746
20,516
21,537
1,079
758
19,758
0
72,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,748
Gold Earned
57,853
600
Minions Killed
644
0
Camps Cleared
0
1,964,100
Distance Traveled
2,057,175
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,201
509
117
5
0
340,935
2
W
Tsukuyomi
11,334
515
141
6
0
446,681
5
L
Hun Batz
9,949
452
118
5
0
412,297
1
W
Osiris
13,036
593
184
8
0
408,914
0
W
Merlin
12,130
551
178
8
0
439,749
2
L
Chronos
10,099
459
146
7
0
401,142
4
W
Geb
10,152
461
24
1
0
420,896
8
L
Bellona
10,823
492
160
7
0
433,144
0
L
Kumbhakarna
8,203
373
52
2
0
416,624
10
L
Cu Chulainn
9,674
440
124
6
0
300,893
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role