Player Matchup

Ah Puch
Ah Puch
Gold I
CertIfied QC
Ah Puch
Gold I
Level 125
God Stats
9W - 7L
1,583 SR
Queue Stats
186W - 154L
1,620 MMR
Party 2
Anhur
Anhur
Gold V
Laffy Taffy 720
Anhur
Gold V
Level 111
God Stats
0W - 2L
1,690 SR
Queue Stats
133W - 128L
1,206 MMR
Party 2
Sylvanus
Sylvanus
Platinum V
OTB Rick
Sylvanus
Platinum V
Level 125
God Stats
1W - 1L
1,273 SR
Queue Stats
188W - 156L
1,683 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 120
1,515 SR
1,503 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 104
1,605 SR
1,451 MMR
Cthulhu
Cthulhu
Silver II
SoLrAc_aLiVa
Cthulhu
Silver II
Level 124
God Stats
6W - 7L
1,522 SR
Queue Stats
11W - 12L
1,526 MMR
Party 1
Anubis
Anubis
Silver I
Spectres-x
Anubis
Silver I
Level 147
God Stats
1W - 0L
1,792 SR
Queue Stats
11W - 9L
1,611 MMR
Party 1
Neith
Neith
Silver III
sofa_crecida7
Neith
Silver III
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 29L
1,217 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CertIfied QC
Ah Puch
20
4 / 6 / 6
15,529
647
29,349
32,719
16,642
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
5 / 7 / 4
14,923
622
21,016
27,782
12,619
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
OTB Rick
Sylvanus
20
1 / 3 / 8
14,211
592
18,980
34,214
43,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
ThothHelGebAphroditeAtlas

VS

Bans
KhepriAh Muzen CabOdinChaacSerqet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
SoLrAc_aLiVa
Cthulhu
20
4 / 4 / 11
16,058
669
26,944
30,172
41,641
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Anubis
Spectres-x
Anubis
20
8 / 6 / 3
16,547
689
27,789
24,382
14,743
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
4 / 1 / 9
16,379
682
26,901
31,625
15,205
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
39
10
Kills
16
16
Deaths
11
18
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
CertIfied QC
Ah Puch
4
6
6
1.17
L
5
7
4
1
L
Sylvanus
OTB Rick
Sylvanus
1
3
8
1.67
W
Cthulhu
SoLrAc_aLiVa
Cthulhu
4
4
11
2.38
W
Anubis
Spectres-x
Anubis
8
6
3
1.58
W
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,345
Damage
81,634
94,715
Taken
86,179
72,443
Mitigated
71,589
27,446
Healing
29,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
CertIfied QC
Ah Puch
29,349
565
0
11,280
32,719
16,642
311
17,609
14,278
102,125
0
L
21,016
11,000
0
2,047
27,782
12,619
1,083
16,741
10,440
0
48,767
L
Sylvanus
OTB Rick
Sylvanus
18,980
3,163
4,422
9,697
34,214
43,182
225
18,012
14,751
42,851
6,264
W
Cthulhu
SoLrAc_aLiVa
Cthulhu
26,944
1,256
1,084
6,453
30,172
41,641
117
15,222
14,950
55,917
0
W
Anubis
Spectres-x
Anubis
27,789
1,224
0
10,350
24,382
14,743
462
14,603
9,779
85,336
0
W
26,901
11,615
0
11,864
31,625
15,205
2,254
18,177
13,448
0
103,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,663
Gold Earned
48,984
248
Minions Killed
324
10
Camps Cleared
11
1,201,979
Distance Traveled
1,256,903
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
15,529
647
115
5
2
390,901
4
L
Anhur
14,923
622
68
3
4
396,917
10
L
Sylvanus
14,211
592
65
3
4
414,161
3
W
Cthulhu
16,058
669
68
3
0
439,390
2
W
Anubis
16,547
689
94
4
9
390,302
3
W
Neith
16,379
682
162
7
2
427,211
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role