Player Matchup

Arachne
Arachne
FatMatt546
Arachne
Level 40
God Stats
9W - 13L
1,457 SR
Queue Stats
17W - 26L
1,371 Elo+
Party 2
Aphrodite
Aphrodite
LethalBadger524
Aphrodite
Level 69
God Stats
0W - 3L
1,500 SR
Queue Stats
15W - 24L
1,368 Elo+
Party 2
Thanatos
Thanatos
Mpeck135
Thanatos
Level 49
God Stats
2W - 6L
1,308 SR
Queue Stats
8W - 15L
1,336 Elo+
Party 2
Team Averages
Level 53
1,422 SR
1,358 Elo+

VS

Team Averages
Level 92
1,635 SR
1,539 Elo+
Ganesha
Ganesha
DeadlyStarfish
Ganesha
Level 66
God Stats
7W - 5L
1,590 SR
Queue Stats
35W - 29L
1,498 Elo+
Party 1
Ra
Ra
FenixDown717
Ra
Level 123
God Stats
2W - 1L
1,755 SR
Queue Stats
40W - 28L
1,559 Elo+
Party 1
Lancelot
Lancelot
Genesis315
Lancelot
Level 86
God Stats
1W - 0L
1,561 SR
Queue Stats
23W - 11L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FatMatt546
Arachne
15
2 / 9 / 1
10,930
575
12,783
21,033
10,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
LethalBadger524
Aphrodite
18
1 / 3 / 1
11,801
621
10,078
14,421
8,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Mpeck135
Thanatos
13
0 / 10 / 1
9,702
511
5,515
21,309
7,724
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 1 / 17
11,905
627
12,250
20,310
26,702
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
12 / 0 / 9
14,531
765
25,354
12,225
6,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
Genesis315
Lancelot
18
10 / 2 / 7
13,426
707
12,801
13,852
6,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
55
3
Kills
22
22
Deaths
3
3
Assists
33
Player
Kills
Deaths
Assists
KDA
W
0
1
17
8.5
L
Arachne
FatMatt546
Arachne
2
9
1
0.28
W
12
0
9
16.5
W
Lancelot
Genesis315
Lancelot
10
2
7
6.75
L
Aphrodite
LethalBadger524
Aphrodite
1
3
1
0.5
L
Thanatos
Mpeck135
Thanatos
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,376
Damage
50,405
56,763
Taken
46,387
27,331
Mitigated
40,242
16,237
Healing
17,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,250
849
477
4,291
20,310
26,702
325
4,310
16,000
39,023
0
L
Arachne
FatMatt546
Arachne
12,783
6,808
0
1,831
21,033
10,717
0
12,737
7,830
0
36,189
W
25,354
1,164
4,576
6,144
12,225
6,671
403
3,503
8,722
99,453
0
W
Lancelot
Genesis315
Lancelot
12,801
2,396
0
1,949
13,852
6,869
1,358
2,596
10,224
0
37,315
L
Aphrodite
LethalBadger524
Aphrodite
10,078
1,981
4,445
6,822
14,421
8,890
0
9,747
4,297
62,966
0
L
Thanatos
Mpeck135
Thanatos
5,515
1,842
0
3,139
21,309
7,724
0
14,128
6,694
0
16,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,433
Gold Earned
39,862
176
Minions Killed
284
4
Camps Cleared
12
953,871
Distance Traveled
1,050,634
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,905
627
7
0
0
294,734
2
L
Arachne
10,930
575
44
2
4
327,366
0
W
Ra
14,531
765
191
10
5
361,880
4
W
Lancelot
13,426
707
86
5
7
394,020
3
L
Aphrodite
11,801
621
110
6
0
312,464
1
L
Thanatos
9,702
511
22
1
0
314,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role