Player Matchup

Danzaburou
Danzaburou
ArmyRangers3_
Danzaburou
Level 49
God Stats
78W - 67L
1,407 SR
Queue Stats
123W - 126L
1,304 Elo+
Party 2
Atlas
Atlas
NTAB_COSMIX132
Atlas
Level 26
God Stats
32W - 37L
1,712 SR
Queue Stats
75W - 99L
1,229 Elo+
Party 2
Ra
Ra
TheQuadFather69
Ra
Level 86
God Stats
6W - 9L
1,343 SR
Queue Stats
308W - 337L
1,301 Elo+
Party 2
Loki
Loki
jaylondagod4
Loki
Level 27
God Stats
1W - 1L
1,712 SR
Queue Stats
6W - 12L
1,214 Elo+
Party 2
Chaac
Chaac
lwhitt323
Chaac
Level 56
God Stats
18W - 15L
1,431 SR
Queue Stats
153W - 213L
1,250 Elo+
Party 2
Team Averages
Level 49
1,521 SR
1,260 Elo+

VS

Team Averages
Level 49
1,525 SR
1,403 Elo+
Shiva
Shiva
BlowDartGunner
Shiva
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 32L
1,363 Elo+
Party 3
Ganesha
Ganesha
Spade_Storm234
Ganesha
Level 69
God Stats
4W - 4L
1,705 SR
Queue Stats
35W - 33L
1,387 Elo+
Party 1
Sylvanus
Sylvanus
Static_Trip
Sylvanus
Level 69
God Stats
1W - 2L
1,361 SR
Queue Stats
23W - 29L
1,373 Elo+
Party 3
Ra
Ra
jackk1168
Ra
Level 17
God Stats
2W - 0L
1,585 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
yes_but_alsono28
Thanatos
Level 62
God Stats
17W - 7L
1,476 SR
Queue Stats
31W - 27L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ArmyRangers3_
Danzaburou
16
2 / 3 / 2
9,847
469
14,888
14,918
4,304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 2 / 7
10,253
488
9,366
14,847
15,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
10 / 8 / 3
9,840
469
13,206
16,722
3,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 7 / 2
7,566
360
3,521
14,837
3,659
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
lwhitt323
Chaac
13
0 / 4 / 2
8,883
423
9,360
15,869
12,634
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 6
9,317
444
3,958
12,106
8,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
1 / 3 / 13
10,418
496
17,017
16,565
8,923
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Static_Trip
Sylvanus
12
2 / 13 / 5
8,760
417
3,295
18,966
9,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 1 / 4
9,726
463
7,985
8,231
3,653
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
17 / 0 / 2
12,872
613
22,896
31,104
14,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
54
19
Kills
24
24
Deaths
19
16
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ArmyRangers3_
Danzaburou
2
3
2
1
W
0
2
6
1.5
L
5
2
7
4.25
W
1
3
13
2.5
W
Sylvanus
Static_Trip
Sylvanus
2
13
5
0.35
L
10
8
3
1.44
W
4
1
4
6
L
2
7
2
0.43
L
Chaac
lwhitt323
Chaac
0
4
2
0.25
W
17
0
2
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,341
Damage
55,151
77,193
Taken
86,972
39,507
Mitigated
44,990
16,473
Healing
49,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ArmyRangers3_
Danzaburou
14,888
6,974
414
4,966
14,918
4,304
1,146
5,431
9,487
0
85,851
W
3,958
335
422
4,992
12,106
8,745
1,223
1,878
10,184
0
41,306
L
9,366
3,652
0
1,476
14,847
15,148
573
7,318
7,529
41,116
0
W
17,017
982
0
3,742
16,565
8,923
654
1,983
14,530
81,411
0
W
Sylvanus
Static_Trip
Sylvanus
3,295
1,323
929
1,842
18,966
9,405
680
8,927
9,678
15,677
5,274
L
13,206
1,745
833
1,861
16,722
3,762
685
9,015
7,707
68,081
0
W
7,985
545
1,111
3,232
8,231
3,653
166
5,550
2,419
58,658
0
L
3,521
1,561
51
1,962
14,837
3,659
0
4,360
10,477
0
22,932
L
Chaac
lwhitt323
Chaac
9,360
807
0
4,910
15,869
12,634
647
1,713
14,156
0
56,961
W
22,896
10,008
508
33,144
31,104
14,264
137
4,685
26,259
0
124,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,389
Gold Earned
51,093
428
Minions Killed
433
0
Camps Cleared
0
1,806,370
Distance Traveled
1,889,515
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,847
469
124
6
0
349,575
3
W
Shiva
9,317
444
75
4
0
369,775
3
L
Atlas
10,253
488
48
2
0
384,855
1
W
Ganesha
10,418
496
81
4
0
407,894
2
W
Sylvanus
8,760
417
33
2
0
308,364
1
L
Ra
9,840
469
113
5
0
335,667
6
W
Ra
9,726
463
100
5
0
361,258
0
L
Loki
7,566
360
49
2
0
362,778
1
L
Chaac
8,883
423
94
4
0
373,495
1
W
Thanatos
12,872
613
144
7
0
442,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role