Player Matchup

Neith
Neith
C-Billz--
Neith
Level 29
God Stats
8W - 10L
1,384 SR
Queue Stats
8W - 10L
1,280 Elo+
Party 2
Cthulhu
Cthulhu
KevToKrazy-
Cthulhu
Level 11
God Stats
2W - 3L
1,409 SR
Queue Stats
2W - 4L
1,258 Elo+
Party 2
Charybdis
Charybdis
jiggy7jay
Charybdis
Level 78
God Stats
1W - 4L
1,369 SR
Queue Stats
10W - 16L
1,304 Elo+
Party 2
Team Averages
Level 39
1,387 SR
1,281 Elo+

VS

Team Averages
Level 56
1,571 SR
1,389 Elo+
Hel
Hel
Dreddie12
Hel
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 23L
1,454 Elo+
Party 1
Thor
Thor
Soccerguru21
Thor
Level 16
God Stats
1W - 1L
1,712 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
a duck in pants
Fenrir
Level 56
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 10L
1,211 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
C-Billz--
Neith
15
1 / 6 / 3
11,649
613
12,075
18,054
8,048
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
KevToKrazy-
Cthulhu
17
2 / 8 / 1
12,159
640
15,175
30,444
29,942
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
jiggy7jay
Charybdis
16
2 / 5 / 2
11,920
627
19,289
21,315
9,081
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 8
14,705
774
32,616
24,006
12,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
4 / 2 / 11
13,217
696
10,738
21,171
11,529
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
7 / 2 / 6
13,532
712
15,381
22,037
12,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
5
Kills
19
19
Deaths
6
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Neith
C-Billz--
Neith
1
6
3
0.42
W
8
2
8
6
L
Cthulhu
KevToKrazy-
Cthulhu
2
8
1
0.31
W
4
2
11
4.75
W
7
2
6
5
L
Charybdis
jiggy7jay
Charybdis
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,539
Damage
58,735
69,813
Taken
67,214
47,071
Mitigated
37,433
11,998
Healing
42,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
C-Billz--
Neith
12,075
5,284
190
4,272
18,054
8,048
72
9,211
8,843
0
45,290
W
32,616
2,675
16,176
17,994
24,006
12,960
704
6,340
17,666
88,360
0
L
Cthulhu
KevToKrazy-
Cthulhu
15,175
875
204
3,097
30,444
29,942
0
13,192
17,252
47,154
0
W
10,738
1,058
496
1,573
21,171
11,529
1,620
5,226
15,129
0
31,801
W
15,381
3,914
0
6,233
22,037
12,944
803
4,264
17,773
0
64,132
L
Charybdis
jiggy7jay
Charybdis
19,289
11,989
0
4,235
21,315
9,081
0
10,999
10,316
0
55,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,728
Gold Earned
41,454
175
Minions Killed
233
2
Camps Cleared
15
865,664
Distance Traveled
1,117,042
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,649
613
74
4
0
248,357
2
W
Hel
14,705
774
118
6
3
377,356
3
L
Cthulhu
12,159
640
51
3
2
310,816
1
W
Thor
13,217
696
43
2
1
335,133
4
W
Fenrir
13,532
712
72
4
11
404,553
0
L
Charybdis
11,920
627
50
3
0
306,491
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role