Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Graunebel
Osiris
Level 157
God Stats
1W - 3L
1,446 SR
Queue Stats
232W - 161L
1,582 Elo+
Party 2
Izanami
Izanami
PcFaritSalas
Izanami
Level 129
God Stats
1W - 1L
1,699 SR
Queue Stats
362W - 332L
1,517 Elo+
Solo
Hel
Hel
PΔUL
Hel
Level 160
God Stats
1W - 4L
1,374 SR
Queue Stats
233W - 156L
1,608 Elo+
Party 2
Team Averages
Level 149
1,504 SR
1,541 Elo+

VS

Team Averages
Level 144
1,616 SR
1,646 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Auðrr
Sylvanus
Level 156
God Stats
1W - 1L
1,694 SR
Queue Stats
115W - 25L
1,844 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Loufaz26
Tsukuyomi
Level 160
God Stats
9W - 2L
1,665 SR
Queue Stats
181W - 70L
1,693 Elo+
Party 1
Neith
Neith
wesleyfsa
Neith
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 46L
1,554 Elo+
Solo
Nu Wa
Nu Wa
éoalegcarai
Nu Wa
Level 145
God Stats
41W - 19L
1,721 SR
Queue Stats
586W - 345L
1,638 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
0 / 4 / 1
6,466
539
5,773
10,837
5,611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
 
Sylvanus
9
0 / 3 / 3
5,801
483
3,513
12,136
6,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
Graunebel
Osiris
10
3 / 5 / 2
6,214
518
5,357
10,998
6,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
PcFaritSalas
Izanami
12
2 / 3 / 0
6,718
560
5,991
10,335
3,342
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hel
PΔUL
Hel
12
4 / 5 / 2
7,296
608
6,835
12,317
4,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
13
5 / 1 / 4
7,534
628
8,326
13,054
7,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
Auðrr
Sylvanus
11
2 / 0 / 7
6,850
571
6,510
10,890
9,491
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
Loufaz26
Tsukuyomi
12
6 / 5 / 9
7,578
632
9,314
12,022
4,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Neith
wesleyfsa
Neith
14
2 / 1 / 3
7,648
637
5,811
7,050
2,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
5 / 2 / 12
7,353
613
12,709
6,483
2,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
55
9
Kills
20
20
Deaths
9
8
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
4
1
0.13
L
Sylvanus
 
Sylvanus
0
3
3
0.5
W
Amaterasu
 
Amaterasu
5
1
4
7
W
Sylvanus
Auðrr
Sylvanus
2
0
7
5.5
L
Osiris
Graunebel
Osiris
3
5
2
0.8
W
Tsukuyomi
Loufaz26
Tsukuyomi
6
5
9
2.1
L
Izanami
PcFaritSalas
Izanami
2
3
0
0.67
L
Hel
PΔUL
Hel
4
5
2
1
W
Neith
wesleyfsa
Neith
2
1
3
3.5
W
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,469
Damage
42,670
56,623
Taken
49,499
26,561
Mitigated
27,513
17,793
Healing
19,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
5,773
2,389
0
1,630
10,837
5,611
0
1,932
8,794
50,787
0
L
Sylvanus
 
Sylvanus
3,513
1,164
1,308
3,611
12,136
6,205
0
5,482
6,493
20,845
0
W
Amaterasu
 
Amaterasu
8,326
4,471
0
5,898
13,054
7,850
0
6,287
6,767
0
46,740
W
Sylvanus
Auðrr
Sylvanus
6,510
2,470
2,118
4,358
10,890
9,491
0
3,998
6,892
26,203
0
L
Osiris
Graunebel
Osiris
5,357
1,349
0
2,028
10,998
6,564
0
4,419
6,288
0
40,599
W
Tsukuyomi
Loufaz26
Tsukuyomi
9,314
3,742
0
2,734
12,022
4,612
21
2,600
9,422
0
36,977
L
Izanami
PcFaritSalas
Izanami
5,991
4,248
0
3,185
10,335
3,342
0
2,475
7,797
0
61,501
L
Hel
PΔUL
Hel
6,835
221
1,758
4,273
12,317
4,839
0
4,079
8,032
53,429
0
W
Neith
wesleyfsa
Neith
5,811
1,994
0
2,955
7,050
2,919
276
988
6,062
0
66,977
W
12,709
2,467
0
1,547
6,483
2,641
45
2,248
4,235
46,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,495
Gold Earned
36,963
404
Minions Killed
352
0
Camps Cleared
0
1,218,654
Distance Traveled
1,223,897
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,466
539
96
8
0
226,245
0
L
Sylvanus
5,801
483
40
3
0
245,731
3
W
Amaterasu
7,534
628
75
6
0
282,324
9
W
Sylvanus
6,850
571
24
2
0
234,776
2
L
Osiris
6,214
518
68
6
0
269,970
2
W
Tsukuyomi
7,578
632
60
5
0
259,452
2
L
Izanami
6,718
560
95
8
0
237,767
4
L
Hel
7,296
608
105
9
0
238,941
4
W
Neith
7,648
637
126
11
0
227,956
2
W
Nu Wa
7,353
613
67
6
0
219,389
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role