Player Matchup

Danzaburou
Danzaburou
NIK-NEMESIS
Danzaburou
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,442 Elo+
Party 3
Aphrodite
Aphrodite
Xx-Pink-FoXx-xX
Aphrodite
Level 127
God Stats
2W - 6L
1,537 SR
Queue Stats
6W - 10L
1,356 Elo+
Party 3
Agni
Agni
iNTeX_0
Agni
Level 102
God Stats
0W - 3L
1,241 SR
Queue Stats
3W - 7L
1,442 Elo+
Party 3
Bellona
Bellona
minee-poundage
Bellona
Level 3
God Stats
2W - 1L
1,714 SR
Queue Stats
2W - 1L
1,733 Elo+
Party 2
Nemesis
Nemesis
zekoalabear
Nemesis
Level 89
God Stats
6W - 3L
1,768 SR
Queue Stats
137W - 137L
1,541 Elo+
Party 2
Team Averages
Level 82
1,552 SR
1,503 Elo+

VS

Team Averages
Level 80
1,626 SR
1,539 Elo+
Bacchus
Bacchus
ChooChangLing
Bacchus
Level 36
God Stats
63W - 44L
1,425 SR
Queue Stats
147W - 108L
1,522 Elo+
Party 1
Amaterasu
Amaterasu
IAmRainGod
Amaterasu
Level 88
God Stats
9W - 2L
1,786 SR
Queue Stats
404W - 322L
1,626 Elo+
Party 1
Olorun
Olorun
KevinW_87
Olorun
Level 33
God Stats
3W - 1L
1,486 SR
Queue Stats
7W - 9L
1,421 Elo+
Solo
Kali
Kali
TheZandiil
Kali
Level 139
God Stats
5W - 0L
1,802 SR
Queue Stats
105W - 59L
1,656 Elo+
Party 1
Medusa
Medusa
hyperwolf14
Medusa
Level 105
God Stats
42W - 30L
1,632 SR
Queue Stats
376W - 344L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
NIK-NEMESIS
Danzaburou
14
1 / 5 / 3
9,105
379
8,052
18,716
6,188
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
Xx-Pink-FoXx-xX
Aphrodite
15
1 / 3 / 4
9,956
415
5,213
14,083
9,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Agni
iNTeX_0
Agni
18
3 / 3 / 2
11,887
495
16,571
18,567
9,549
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
1 / 3 / 2
11,117
463
6,114
16,056
15,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

Nemesis
zekoalabear
Nemesis
18
6 / 5 / 6
11,742
489
23,362
26,570
13,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
15
0 / 1 / 11
11,178
466
6,163
19,676
26,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Amaterasu
IAmRainGod
Amaterasu
20
1 / 1 / 11
13,974
582
11,015
22,253
23,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
KevinW_87
Olorun
18
0 / 4 / 2
12,207
509
6,604
18,694
8,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
12 / 4 / 2
14,437
602
27,077
28,581
17,935
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
20
6 / 2 / 1
13,519
563
14,545
17,136
7,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
46
12
Kills
19
19
Deaths
12
17
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Bacchus
0
1
11
5.5
W
Amaterasu
IAmRainGod
Amaterasu
1
1
11
6.5
W
Olorun
KevinW_87
Olorun
0
4
2
0.25
L
Danzaburou
NIK-NEMESIS
Danzaburou
1
5
3
0.5
W
12
4
2
3.25
L
Aphrodite
Xx-Pink-FoXx-xX
Aphrodite
1
3
4
1
W
Medusa
6
2
1
3.25
L
Agni
iNTeX_0
Agni
3
3
2
1.33
L
1
3
2
0.67
L
Nemesis
zekoalabear
Nemesis
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,312
Damage
65,404
93,992
Taken
106,340
54,821
Mitigated
84,242
33,010
Healing
45,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
6,163
668
0
3,063
19,676
26,649
134
6,226
13,450
37,696
0
W
Amaterasu
IAmRainGod
Amaterasu
11,015
3,693
0
13,923
22,253
23,599
741
4,231
18,022
0
113,852
W
Olorun
KevinW_87
Olorun
6,604
2,021
616
7,125
18,694
8,385
89
7,329
11,365
103,514
0
L
Danzaburou
NIK-NEMESIS
Danzaburou
8,052
3,309
667
4,314
18,716
6,188
630
2,074
16,642
0
61,643
W
27,077
11,125
0
11,849
28,581
17,935
192
6,027
22,554
0
137,917
L
Aphrodite
Xx-Pink-FoXx-xX
Aphrodite
5,213
688
6,365
6,744
14,083
9,680
0
728
13,355
42,358
0
W
Medusa
14,545
5,606
0
8,517
17,136
7,674
1,218
1,701
15,435
0
134,691
L
Agni
iNTeX_0
Agni
16,571
1,290
250
7,853
18,567
9,549
601
5,352
13,215
109,649
0
L
6,114
1,894
0
3,995
16,056
15,939
1,188
1,315
14,741
0
70,634
L
Nemesis
zekoalabear
Nemesis
23,362
12,912
0
2,822
26,570
13,465
0
3,298
23,272
0
124,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,807
Gold Earned
65,315
620
Minions Killed
708
0
Camps Cleared
0
2,315,413
Distance Traveled
2,266,370
27
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,178
466
49
2
0
494,705
8
W
Amaterasu
13,974
582
189
8
0
465,138
10
W
Olorun
12,207
509
158
7
0
404,694
0
L
Danzaburou
9,105
379
101
4
0
429,450
4
W
Kali
14,437
602
126
5
0
462,154
4
L
Aphrodite
9,956
415
69
3
0
447,692
8
W
Medusa
13,519
563
186
8
0
439,679
3
L
Agni
11,887
495
152
6
0
451,511
11
L
Bellona
11,117
463
148
6
0
465,490
0
L
Nemesis
11,742
489
150
6
0
521,270
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role