Player Matchup

Anubis
Anubis
 
Anubis
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
LordJazix
Hel
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,234 Elo+
Party 2
Cthulhu
Cthulhu
Riakimaru
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,391 Elo+
Party 1
Medusa
Medusa
drnedandzed
Medusa
Level 39
God Stats
4W - 9L
1,335 SR
Queue Stats
36W - 46L
1,307 Elo+
Party 2
Ne Zha
Ne Zha
lIHunter
Ne Zha
Level 57
God Stats
2W - 2L
1,615 SR
Queue Stats
46W - 61L
1,431 Elo+
Party 1
Team Averages
Level 47
1,490 SR
1,373 Elo+

VS

Team Averages
Level 41
1,450 SR
1,382 Elo+
Ra
Ra
CheesyBabyBoi
Ra
Level 22
God Stats
4W - 6L
1,380 SR
Queue Stats
13W - 20L
1,320 Elo+
Party 3
Zeus
Zeus
KaosDT
Zeus
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,274 Elo+
Solo
Horus
Horus
LordblackH2O
Horus
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 23L
1,326 Elo+
Party 3
Artio
Artio
cherrylaw
Artio
Level 39
God Stats
7W - 1L
1,500 SR
Queue Stats
31W - 28L
1,499 Elo+
Solo
Scylla
Scylla
thepepe123
Scylla
Level 42
God Stats
3W - 3L
1,369 SR
Queue Stats
66W - 79L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
2 / 4 / 4
8,518
1,217
15,792
13,559
8,245
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 0 / 0
6,709
958
141
262
96
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cthulhu
Riakimaru
Cthulhu
14
1 / 0 / 5
8,353
1,193
10,874
14,166
15,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
11
0 / 0 / 1
6,779
968
735
912
384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
lIHunter
Ne Zha
13
3 / 3 / 3
8,369
1,196
13,518
12,582
6,548
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

282

VS

Team 2 Tickets

344

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 4
7,940
1,134
6,700
6,462
2,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
KaosDT
Zeus
13
0 / 2 / 5
7,536
1,077
9,299
5,563
1,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
3 / 1 / 3
8,661
1,237
5,314
11,257
9,997
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artio
cherrylaw
Artio
13
0 / 0 / 5
8,338
1,191
7,650
17,229
10,729
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
thepepe123
Scylla
13
2 / 2 / 3
8,315
1,188
9,102
8,226
2,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
27
6
Kills
7
7
Deaths
6
13
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
4
4
1
W
2
1
4
4
W
Zeus
KaosDT
Zeus
0
2
5
1.25
L
0
0
0
0
W
3
1
3
4.5
L
Cthulhu
Riakimaru
Cthulhu
1
0
5
3.5
W
Artio
cherrylaw
Artio
0
0
5
2.5
L
Medusa
0
0
1
0.5
L
Ne Zha
lIHunter
Ne Zha
3
3
3
1.5
W
Scylla
thepepe123
Scylla
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,060
Damage
38,065
41,481
Taken
48,737
31,027
Mitigated
27,564
4,464
Healing
23,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
15,792
626
0
2,228
13,559
8,245
0
10,380
3,179
37,326
0
W
6,700
0
2,568
1,447
6,462
2,336
0
3,618
2,681
21,192
0
W
Zeus
KaosDT
Zeus
9,299
1,579
0
461
5,563
1,858
0
3,170
2,331
22,342
0
L
141
90
258
0
262
96
0
175
87
621
0
W
5,314
2,959
2,294
2,590
11,257
9,997
0
5,759
5,243
0
7,094
L
Cthulhu
Riakimaru
Cthulhu
10,874
1,135
78
1,054
14,166
15,754
0
11,105
3,061
24,399
0
W
Artio
cherrylaw
Artio
7,650
1,531
4,143
8,668
17,229
10,729
0
9,042
7,780
12,745
0
L
Medusa
735
261
0
0
912
384
0
520
392
0
2,787
L
Ne Zha
lIHunter
Ne Zha
13,518
4,339
0
846
12,582
6,548
0
10,571
2,011
0
24,128
W
Scylla
thepepe123
Scylla
9,102
457
0
1,388
8,226
2,644
0
4,144
3,895
33,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,728
Gold Earned
40,790
126
Minions Killed
141
3
Camps Cleared
4
465,718
Distance Traveled
725,099
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,518
1,217
61
9
1
125,351
1
W
Ra
7,940
1,134
28
4
0
139,742
0
W
Zeus
7,536
1,077
46
7
1
118,677
3
L
Hel
6,709
958
1
0
1
23,423
0
W
Horus
8,661
1,237
2
0
2
145,444
0
L
Cthulhu
8,353
1,193
43
6
1
159,220
1
W
Artio
8,338
1,191
7
1
0
168,642
0
L
Medusa
6,779
968
2
0
0
24,902
0
L
Ne Zha
8,369
1,196
19
3
0
132,822
3
W
Scylla
8,315
1,188
58
8
1
152,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role