Player Matchup

Neith
Neith
 
Neith
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
Graykomodo8
Eset
Level 49
God Stats
1W - 1L
1,512 SR
Queue Stats
9W - 9L
1,453 Elo+
Party 2
Baron Samedi
Baron Samedi
L3mal1
Baron Samedi
Level 5
God Stats
1W - 1L
1,249 SR
Queue Stats
1W - 1L
1,261 Elo+
Party 2
Chaac
Chaac
ZeroGSilver
Chaac
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,261 Elo+
Party 2
Susano
Susano
blazeminer901
Susano
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,486 Elo+
Party 2
Team Averages
Level 39
1,452 SR
1,392 Elo+

VS

Team Averages
Level 57
1,483 SR
1,481 Elo+
Hel
Hel
DetectiveToaster
Hel
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,728 Elo+
Party 1
Danzaburou
Danzaburou
Doughboy8802
Danzaburou
Level 23
God Stats
1W - 3L
1,197 SR
Queue Stats
4W - 10L
1,111 Elo+
Party 3
Yemoja
Yemoja
Jangolive
Yemoja
Level 24
God Stats
1W - 1L
1,716 SR
Queue Stats
1W - 1L
1,728 Elo+
Party 1
Da Ji
Da Ji
Jobeee
Da Ji
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,728 Elo+
Party 1
Horus
Horus
NikoTheGuy298
Horus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,111 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
3 / 0 / 2
5,386
673
5,697
3,982
1,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
4 / 3 / 0
5,886
736
3,162
6,773
2,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
L3mal1
Baron Samedi
8
0 / 0 / 2
4,877
610
2,977
3,564
2,052
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
1 / 0 / 0
5,313
664
3,938
3,610
1,774
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 1 / 2
4,602
575
618
6,981
2,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
4 / 4 / 0
5,092
637
4,239
6,549
2,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Doughboy8802
Danzaburou
6
0 / 1 / 0
3,960
495
2,196
4,042
1,239
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Yemoja
Jangolive
Yemoja
8
0 / 1 / 0
4,445
556
1,385
5,155
2,468
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Da Ji
Jobeee
Da Ji
2
0 / 1 / 2
3,436
430
560
1,464
385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 2 / 0
3,937
492
1,670
7,599
3,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
8
Kills
4
4
Deaths
9
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
0
2
4
L
4
4
0
1
L
Danzaburou
Doughboy8802
Danzaburou
0
1
0
0
W
4
3
0
1.33
L
Yemoja
Jangolive
Yemoja
0
1
0
0
L
Da Ji
Jobeee
Da Ji
0
1
2
1
W
Baron Samedi
L3mal1
Baron Samedi
0
0
2
1
L
0
2
0
0
W
1
0
0
1
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,392
Damage
10,050
24,910
Taken
24,809
10,159
Mitigated
10,178
9,272
Healing
6,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,697
2,339
0
1,420
3,982
1,493
371
0
3,982
0
37,356
L
4,239
685
46
1,761
6,549
2,406
0
3,036
3,513
27,080
0
L
Danzaburou
Doughboy8802
Danzaburou
2,196
1,003
0
842
4,042
1,239
0
943
3,099
0
18,284
W
3,162
412
0
1,565
6,773
2,521
40
3,789
2,984
34,843
0
L
Yemoja
Jangolive
Yemoja
1,385
131
104
394
5,155
2,468
0
0
5,155
19,142
0
L
Da Ji
Jobeee
Da Ji
560
185
0
361
1,464
385
0
126
1,338
0
4,272
W
Baron Samedi
L3mal1
Baron Samedi
2,977
784
1,223
1,658
3,564
2,052
223
0
3,564
16,638
0
L
1,670
1,051
182
2,974
7,599
3,680
0
2,034
5,565
0
8,995
W
3,938
539
0
633
3,610
1,774
0
1,385
2,225
0
29,022
W
618
196
0
2,773
6,981
2,319
0
450
6,531
0
20,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,064
Gold Earned
20,870
268
Minions Killed
132
0
Camps Cleared
0
795,000
Distance Traveled
694,744
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,386
673
66
8
0
151,329
0
L
Hel
5,092
637
51
6
0
159,222
0
L
Danzaburou
3,960
495
33
4
0
166,877
0
W
Eset
5,886
736
67
8
0
160,793
1
L
Yemoja
4,445
556
29
4
0
133,619
3
L
Da Ji
3,436
430
9
1
0
59,441
0
W
Baron Samedi
4,877
610
23
3
0
152,993
0
L
Horus
3,937
492
10
1
0
175,585
3
W
Chaac
5,313
664
59
7
0
160,686
0
W
Susano
4,602
575
53
7
0
169,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role