Player Matchup

Terra
Terra
Aemptyspace
Terra
Level 55
God Stats
8W - 4L
1,521 SR
Queue Stats
19W - 32L
1,288 Elo+
Solo
Nemesis
Nemesis
Blue-Dragon869
Nemesis
Level 101
God Stats
2W - 2L
1,691 SR
Queue Stats
221W - 214L
1,547 Elo+
Party 1
Hades
Hades
MJG928
Hades
Level 82
God Stats
9W - 8L
1,682 SR
Queue Stats
123W - 137L
1,533 Elo+
Party 1
Team Averages
Level 79
1,631 SR
1,456 Elo+

VS

Team Averages
Level 97
1,454 SR
1,472 Elo+
King Arthur
King Arthur
MendiXd
King Arthur
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,437 Elo+
Solo
Ra
Ra
Rican Raccs
Ra
Level 148
God Stats
2W - 1L
1,606 SR
Queue Stats
101W - 67L
1,604 Elo+
Solo
Anhur
Anhur
red_victory6
Anhur
Level 86
God Stats
1W - 1L
1,256 SR
Queue Stats
117W - 140L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 3
9,768
698
6,954
24,515
18,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
2 / 6 / 0
8,809
629
7,306
14,038
5,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hades
MJG928
Hades
13
1 / 4 / 2
8,507
608
18,259
17,110
10,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MendiXd
King Arthur
13
2 / 2 / 9
9,288
663
14,282
16,800
13,817
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
5 / 1 / 9
10,235
731
20,694
13,708
6,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
7 / 1 / 6
10,770
769
14,569
11,454
5,224
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
4
Kills
14
14
Deaths
4
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
L
2
6
0
0.33
L
Hades
MJG928
Hades
1
4
2
0.5
W
King Arthur
MendiXd
King Arthur
2
2
9
3.25
W
5
1
9
9.5
W
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,519
Damage
49,545
55,663
Taken
41,962
34,145
Mitigated
25,850
19,172
Healing
12,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,954
875
2,340
7,731
24,515
18,522
0
8,984
15,136
14,636
0
L
7,306
3,341
0
2,476
14,038
5,343
0
4,226
9,466
0
25,763
L
Hades
MJG928
Hades
18,259
1,340
1,847
4,778
17,110
10,280
0
6,795
9,940
47,120
0
W
King Arthur
MendiXd
King Arthur
14,282
1,962
261
512
16,800
13,817
132
10,474
5,809
0
27,416
W
20,694
2,729
2,132
6,277
13,708
6,809
371
6,775
6,551
47,318
0
W
14,569
8,930
0
3,485
11,454
5,224
2,124
7,240
3,814
0
45,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,084
Gold Earned
30,293
130
Minions Killed
164
3
Camps Cleared
10
812,101
Distance Traveled
791,929
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,768
698
9
1
0
267,531
4
L
Nemesis
8,809
629
36
3
3
283,321
7
L
Hades
8,507
608
85
6
0
261,249
3
W
King Arthur
9,288
663
18
1
0
261,231
1
W
Ra
10,235
731
70
5
3
274,535
0
W
Anhur
10,770
769
76
5
7
256,163
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role