Player Matchup

Ne Zha
Ne Zha
FireVictinii
Ne Zha
Level 157
God Stats
12W - 7L
1,608 SR
Queue Stats
827W - 386L
1,848 Elo+
Party 1
Olorun
Olorun
NHuddles
Olorun
Level 148
God Stats
13W - 2L
1,912 SR
Queue Stats
113W - 34L
1,879 Elo+
Party 1
Ares
Ares
Ryan4400123
Ares
Level 20
God Stats
3W - 0L
1,500 SR
Queue Stats
29W - 2L
1,936 Elo+
Party 1
Team Averages
Level 108
1,673 SR
1,888 Elo+

VS

Team Averages
Level 30
1,500 SR
1,445 Elo+
Ymir
Ymir
TheCro196
Ymir
Level 29
God Stats
11W - 7L
1,500 SR
Queue Stats
265W - 202L
1,531 Elo+
Party 2
Medusa
Medusa
TheOgSmiffyboi
Medusa
Level 40
God Stats
13W - 8L
1,500 SR
Queue Stats
276W - 209L
1,531 Elo+
Party 2
Hades
Hades
XthewhitehokageX
Hades
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 17L
1,272 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
12
3 / 2 / 8
8,474
770
10,268
11,399
10,621
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
NHuddles
Olorun
12
2 / 2 / 8
8,082
735
12,431
9,383
5,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
6 / 1 / 5
9,485
862
10,742
11,085
11,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
1 / 4 / 3
7,195
654
4,561
14,211
12,066
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 2 / 3
7,325
666
9,922
10,562
4,424
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 5 / 3
7,058
642
7,013
13,116
7,368
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
11
Kills
4
5
Deaths
11
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
3
2
8
3.5
W
Olorun
NHuddles
Olorun
2
2
8
3
W
6
1
5
8.5
L
Ymir
1
4
3
0.63
L
2
2
3
1.75
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,441
Damage
21,496
31,867
Taken
37,889
27,177
Mitigated
23,858
12,601
Healing
7,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
10,268
3,144
704
3,485
11,399
10,621
449
4,224
7,088
0
22,240
W
Olorun
NHuddles
Olorun
12,431
5,503
1,218
3,894
9,383
5,295
2,108
4,176
5,207
46,296
4,675
W
10,742
792
0
3,300
11,085
11,261
173
3,689
7,396
15,961
0
L
Ymir
4,561
704
540
1,915
14,211
12,066
0
8,491
5,720
12,495
0
L
9,922
4,229
0
1,240
10,562
4,424
0
5,437
5,125
0
27,889
L
7,013
1,081
319
3,548
13,116
7,368
0
7,722
5,394
26,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,041
Gold Earned
21,578
103
Minions Killed
96
7
Camps Cleared
2
605,506
Distance Traveled
571,258
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,474
770
18
2
2
211,272
4
W
Olorun
8,082
735
78
7
4
192,803
3
W
Ares
9,485
862
7
1
1
201,431
1
L
Ymir
7,195
654
15
1
0
179,430
3
L
Medusa
7,325
666
30
3
1
213,174
0
L
Hades
7,058
642
51
5
1
178,654
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role