Player Matchup

Fenrir
Fenrir
MeridianMoons
Fenrir
Level 138
God Stats
50W - 49L
1,547 SR
Queue Stats
310W - 322L
1,509 Elo+
Party 2
Gilgamesh
Gilgamesh
Realm Active
Gilgamesh
Level 160
God Stats
2W - 0L
1,566 SR
Queue Stats
49W - 53L
1,527 Elo+
Party 1
Fafnir
Fafnir
Syphilissss
Fafnir
Level 152
God Stats
14W - 8L
1,605 SR
Queue Stats
361W - 324L
1,589 Elo+
Party 2
Neith
Neith
Tek Toe
Neith
Level 29
God Stats
4W - 2L
1,846 SR
Queue Stats
28W - 26L
1,496 Elo+
Party 1
Chiron
Chiron
llPerception
Chiron
Level 149
God Stats
4W - 7L
1,320 SR
Queue Stats
100W - 83L
1,505 Elo+
Party 1
Team Averages
Level 126
1,577 SR
1,525 Elo+

VS

Team Averages
Level 55
1,495 SR
1,388 Elo+
Poseidon
Poseidon
CatacombCrab
Poseidon
Level 160
God Stats
0W - 1L
1,704 SR
Queue Stats
82W - 56L
1,684 Elo+
Party 4
Baba Yaga
Baba Yaga
DisruptedSoul
Baba Yaga
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,209 Elo+
Party 3
Gilgamesh
Gilgamesh
Just-tej
Gilgamesh
Level 41
God Stats
2W - 4L
1,500 SR
Queue Stats
40W - 56L
1,209 Elo+
Party 3
Horus
Horus
YaBoiTravy
Horus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 21L
1,631 Elo+
Party 4
Neith
Neith
gmoneyg
Neith
Level 7
God Stats
13W - 15L
1,271 SR
Queue Stats
13W - 20L
1,209 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 0 / 4
10,466
616
6,401
10,002
5,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
Realm Active
Gilgamesh
16
6 / 0 / 5
10,443
614
13,944
14,431
10,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fafnir
13
1 / 0 / 11
8,733
514
3,046
4,656
4,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
Tek Toe
Neith
15
2 / 2 / 8
9,590
564
14,488
11,318
5,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chiron
15
0 / 5 / 1
8,769
516
6,130
13,612
5,456
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
CatacombCrab
Poseidon
17
6 / 2 / 1
9,991
588
14,162
12,656
5,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baba Yaga
DisruptedSoul
Baba Yaga
10
0 / 7 / 0
6,581
387
8,176
14,140
5,567
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
Just-tej
Gilgamesh
14
0 / 3 / 1
7,947
467
2,765
12,831
7,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
10
1 / 3 / 1
7,073
416
2,828
16,987
13,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Neith
gmoneyg
Neith
11
0 / 4 / 1
6,628
390
3,022
8,889
3,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
19
Kills
7
7
Deaths
19
29
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Poseidon
CatacombCrab
Poseidon
6
2
1
3.25
L
Baba Yaga
DisruptedSoul
Baba Yaga
0
7
0
0
L
Gilgamesh
Just-tej
Gilgamesh
0
3
1
0.17
W
10
0
4
12
W
Gilgamesh
Realm Active
Gilgamesh
6
0
5
8.5
W
Fafnir
1
0
11
6.5
W
Neith
Tek Toe
Neith
2
2
8
3
L
Horus
1
3
1
0.5
L
Neith
gmoneyg
Neith
0
4
1
0.13
W
Chiron
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,009
Damage
30,953
54,019
Taken
65,503
31,995
Mitigated
35,000
13,556
Healing
15,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
CatacombCrab
Poseidon
14,162
2,861
0
6,739
12,656
5,167
1,663
252
12,404
100,336
0
L
Baba Yaga
DisruptedSoul
Baba Yaga
8,176
548
0
955
14,140
5,567
0
532
13,608
48,010
0
L
Gilgamesh
Just-tej
Gilgamesh
2,765
518
0
3,718
12,831
7,134
0
0
12,831
0
53,436
W
6,401
977
0
632
10,002
5,166
0
3,831
6,085
0
65,845
W
Gilgamesh
Realm Active
Gilgamesh
13,944
6,034
0
4,353
14,431
10,646
672
2,642
11,641
0
83,842
W
Fafnir
3,046
761
0
1,639
4,656
4,927
0
1,652
3,004
15,435
0
W
Neith
Tek Toe
Neith
14,488
6,883
0
3,627
11,318
5,800
1,276
5,081
6,237
0
99,116
L
Horus
2,828
1,557
330
3,220
16,987
13,153
0
1,878
15,109
0
22,080
L
Neith
gmoneyg
Neith
3,022
1,442
0
429
8,889
3,979
0
384
8,505
0
38,809
W
Chiron
6,130
1,774
62
3,243
13,612
5,456
2,966
8,898
4,714
0
70,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,001
Gold Earned
38,220
528
Minions Killed
423
0
Camps Cleared
0
1,680,722
Distance Traveled
1,578,708
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,991
588
152
9
0
338,693
4
L
Baba Yaga
6,581
387
69
4
0
267,401
0
L
Gilgamesh
7,947
467
105
6
0
294,342
0
W
Fenrir
10,466
616
98
6
0
356,087
1
W
Gilgamesh
10,443
614
131
8
0
343,218
1
W
Fafnir
8,733
514
18
1
0
362,983
8
W
Neith
9,590
564
160
9
0
291,945
1
L
Horus
7,073
416
29
2
0
362,720
2
L
Neith
6,628
390
68
4
0
315,552
0
W
Chiron
8,769
516
121
7
0
326,489
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role