Player Matchup

Zeus
Zeus
 
Zeus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Safaseekan
Ganesha
Level 158
God Stats
1W - 2L
1,516 SR
Queue Stats
179W - 164L
1,628 Elo+
Party 1
Ravana
Ravana
SirBlackwater
Ravana
Level 157
God Stats
8W - 4L
1,703 SR
Queue Stats
158W - 141L
1,721 Elo+
Solo
Sol
Sol
VxRODOLFOxV
Sol
Level 108
God Stats
2W - 2L
1,715 SR
Queue Stats
145W - 117L
1,638 Elo+
Solo
Cernunnos
Cernunnos
circlez775
Cernunnos
Level 153
God Stats
11W - 3L
1,773 SR
Queue Stats
152W - 133L
1,669 Elo+
Party 1
Team Averages
Level 147
1,641 SR
1,631 Elo+

VS

Team Averages
Level 147
1,585 SR
1,617 Elo+
King Arthur
King Arthur
Aizue
King Arthur
Level 129
God Stats
3W - 4L
1,360 SR
Queue Stats
96W - 104L
1,543 Elo+
Solo
Atlas
Atlas
BrokenAnkles
Atlas
Level 143
God Stats
14W - 5L
1,834 SR
Queue Stats
204W - 197L
1,596 Elo+
Solo
Loki
Loki
IGIBale
Loki
Level 160
God Stats
15W - 11L
1,623 SR
Queue Stats
540W - 354L
1,669 Elo+
Party 2
Yu Huang
Yu Huang
JAJOR4
Yu Huang
Level 142
God Stats
1W - 2L
1,322 SR
Queue Stats
599W - 582L
1,596 Elo+
Solo
Rama
Rama
JamZKarma
Rama
Level 160
God Stats
18W - 10L
1,785 SR
Queue Stats
670W - 390L
1,683 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
9
1 / 4 / 2
4,560
912
4,412
4,838
1,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ganesha
Safaseekan
Ganesha
9
0 / 1 / 4
4,964
993
2,565
7,019
4,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
3 / 1 / 2
5,167
1,033
2,858
2,294
1,458
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 3 / 3
5,090
1,018
2,547
5,871
1,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cernunnos
circlez775
Cernunnos
8
0 / 1 / 1
4,117
823
1,752
1,991
692
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Aizue
King Arthur
10
0 / 0 / 1
4,804
961
1,124
3,500
1,675
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
2 / 3 / 6
5,385
1,077
3,854
7,347
5,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Loki
IGIBale
Loki
11
4 / 2 / 3
5,383
1,077
2,904
3,569
1,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yu Huang
JAJOR4
Yu Huang
10
1 / 0 / 5
4,954
991
3,297
1,636
622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rama
10
3 / 0 / 4
5,096
1,019
6,683
4,188
1,697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
29
5
Kills
10
10
Deaths
5
12
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
4
2
0.5
W
King Arthur
Aizue
King Arthur
0
0
1
0.5
W
2
3
6
1.67
W
Loki
IGIBale
Loki
4
2
3
2.75
W
Yu Huang
JAJOR4
Yu Huang
1
0
5
3.5
W
Rama
3
0
4
5
L
Ganesha
Safaseekan
Ganesha
0
1
4
2
L
3
1
2
4
L
1
3
3
0.83
L
Cernunnos
circlez775
Cernunnos
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,134
Damage
17,862
22,013
Taken
20,240
10,443
Mitigated
10,853
6,347
Healing
3,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
4,412
391
0
787
4,838
1,756
0
2,052
2,786
10,923
0
W
King Arthur
Aizue
King Arthur
1,124
355
0
1,223
3,500
1,675
0
1,787
1,713
0
15,143
W
3,854
1,874
0
800
7,347
5,619
0
3,023
4,324
11,055
0
W
Loki
IGIBale
Loki
2,904
562
0
565
3,569
1,240
0
1,595
1,974
0
11,434
W
Yu Huang
JAJOR4
Yu Huang
3,297
493
0
250
1,636
622
84
522
1,114
14,015
0
W
Rama
6,683
5,646
0
1,103
4,188
1,697
0
2,597
1,591
0
13,407
L
Ganesha
Safaseekan
Ganesha
2,565
407
0
1,779
7,019
4,709
0
2,409
4,610
10,587
0
L
2,858
816
0
1,090
2,294
1,458
0
915
1,379
0
9,412
L
2,547
1,265
0
2,167
5,871
1,828
0
1,009
4,862
15,289
0
L
Cernunnos
circlez775
Cernunnos
1,752
1,280
0
524
1,991
692
0
766
1,225
0
2,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,898
Gold Earned
25,622
91
Minions Killed
117
0
Camps Cleared
0
508,950
Distance Traveled
574,391
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
4,560
912
23
5
0
104,374
2
W
King Arthur
4,804
961
29
6
0
90,044
1
W
Atlas
5,385
1,077
10
2
0
111,259
0
W
Loki
5,383
1,077
22
4
0
135,240
1
W
Yu Huang
4,954
991
34
7
0
125,443
2
W
Rama
5,096
1,019
22
4
0
112,405
1
L
Ganesha
4,964
993
3
1
0
129,127
2
L
Ravana
5,167
1,033
21
4
0
132,827
1
L
Sol
5,090
1,018
41
8
0
108,469
0
L
Cernunnos
4,117
823
3
1
0
34,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role