Player Matchup

Nike
Nike
 
Nike
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Futotta Saru
Morgan Le Fay
Level 66
God Stats
8W - 16L
1,367 SR
Queue Stats
161W - 209L
1,440 Elo+
Party 3
Lancelot
Lancelot
ghost479
Lancelot
Level 88
God Stats
21W - 27L
1,449 SR
Queue Stats
210W - 266L
1,447 Elo+
Party 3
Ymir
Ymir
x PurpleHipp0 x
Ymir
Level 47
God Stats
26W - 27L
1,461 SR
Queue Stats
48W - 87L
1,381 Elo+
Party 3
Izanami
Izanami
xXSp1cyMEMEZXx
Izanami
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,563 Elo+
Party 3
Team Averages
Level 68
1,455 SR
1,466 Elo+

VS

Team Averages
Level 87
1,657 SR
1,564 Elo+
Bakasura
Bakasura
MartinFego888
Bakasura
Level 127
God Stats
8W - 0L
1,888 SR
Queue Stats
103W - 81L
1,630 Elo+
Party 2
Kukulkan
Kukulkan
RayoLP10
Kukulkan
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,700 Elo+
Party 2
Gilgamesh
Gilgamesh
WhiteAssasin317
Gilgamesh
Level 127
God Stats
26W - 18L
1,584 SR
Queue Stats
160W - 132L
1,477 Elo+
Party 1
Apollo
Apollo
hickers652
Apollo
Level 145
God Stats
2W - 0L
1,701 SR
Queue Stats
42W - 38L
1,516 Elo+
Party 1
Ares
Ares
vtx4222
Ares
Level 17
God Stats
5W - 2L
1,610 SR
Queue Stats
15W - 11L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
2 / 6 / 2
7,547
472
8,776
15,116
16,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
Futotta Saru
Morgan Le Fay
12
2 / 3 / 2
7,767
485
10,435
8,958
3,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lancelot
ghost479
Lancelot
12
2 / 6 / 3
7,668
479
10,077
16,098
7,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 2 / 0
6,421
401
4,301
13,727
11,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

3
0 / 1 / 0
4,908
307
1,551
1,729
248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
MartinFego888
Bakasura
15
4 / 1 / 6
8,903
556
6,897
15,355
7,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
RayoLP10
Kukulkan
13
0 / 2 / 3
7,866
492
4,508
7,709
3,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Gilgamesh
WhiteAssasin317
Gilgamesh
12
3 / 3 / 5
8,206
513
8,885
12,123
10,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
hickers652
Apollo
16
4 / 1 / 4
9,948
622
9,779
12,818
5,637
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
vtx4222
Ares
12
5 / 0 / 7
8,445
528
10,633
10,994
10,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
6
Kills
16
18
Deaths
7
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
2
6
2
0.5
L
Morgan Le Fay
Futotta Saru
Morgan Le Fay
2
3
2
1
W
Bakasura
MartinFego888
Bakasura
4
1
6
7
W
Kukulkan
RayoLP10
Kukulkan
0
2
3
0.75
W
Gilgamesh
WhiteAssasin317
Gilgamesh
3
3
5
1.83
L
Lancelot
ghost479
Lancelot
2
6
3
0.58
W
Apollo
hickers652
Apollo
4
1
4
6
W
Ares
vtx4222
Ares
5
0
7
8.5
L
0
2
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,140
Damage
40,702
55,628
Taken
58,999
38,712
Mitigated
38,398
12,459
Healing
15,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
8,776
1,179
0
3,162
15,116
16,197
127
2,857
11,296
0
46,724
L
Morgan Le Fay
Futotta Saru
Morgan Le Fay
10,435
862
65
2,251
8,958
3,884
0
3,091
5,797
43,669
0
W
Bakasura
MartinFego888
Bakasura
6,897
3,933
0
2,981
15,355
7,918
0
3,823
11,059
0
60,463
W
Kukulkan
RayoLP10
Kukulkan
4,508
133
0
592
7,709
3,759
816
1,210
6,311
54,671
0
W
Gilgamesh
WhiteAssasin317
Gilgamesh
8,885
2,233
0
1,928
12,123
10,361
0
2,337
9,052
0
42,088
L
Lancelot
ghost479
Lancelot
10,077
2,239
0
4,712
16,098
7,097
0
4,479
11,144
0
51,449
W
Apollo
hickers652
Apollo
9,779
6,317
0
6,574
12,818
5,637
7,936
2,377
10,233
0
89,163
W
Ares
vtx4222
Ares
10,633
238
1,066
2,036
10,994
10,723
0
4,002
6,561
21,129
0
L
4,301
1,104
503
1,081
13,727
11,286
0
4,642
9,037
27,024
0
L
1,551
1,246
0
685
1,729
248
0
72
1,657
0
8,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,311
Gold Earned
43,368
305
Minions Killed
461
0
Camps Cleared
0
1,579,644
Distance Traveled
1,687,717
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,547
472
70
4
0
279,926
2
L
Morgan Le Fay
7,767
485
80
5
0
321,066
3
W
Bakasura
8,903
556
110
7
0
384,338
2
W
Kukulkan
7,866
492
114
7
0
296,182
0
W
Gilgamesh
8,206
513
66
4
0
331,478
5
L
Lancelot
7,668
479
94
6
0
342,810
2
W
Apollo
9,948
622
157
10
0
310,857
8
W
Ares
8,445
528
14
1
0
364,862
4
L
Ymir
6,421
401
45
3
0
328,758
0
L
Izanami
4,908
307
16
1
0
307,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role