Player Matchup

Bacchus
Bacchus
GodOfN00b
Bacchus
Level 42
God Stats
2W - 2L
1,850 SR
Queue Stats
6W - 5L
1,534 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Keskiia
Morgan Le Fay
Level 69
God Stats
0W - 2L
1,277 SR
Queue Stats
50W - 52L
1,490 Elo+
Party 1
Rama
Rama
Polen636
Rama
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ThePr0t0tYpe17
Tsukuyomi
Level 66
God Stats
4W - 3L
1,615 SR
Queue Stats
46W - 51L
1,468 Elo+
Party 1
Ymir
Ymir
kajetanxd
Ymir
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,569 Elo+
Party 2
Team Averages
Level 44
1,548 SR
1,512 Elo+

VS

Team Averages
Level 70
1,557 SR
1,506 Elo+
Odin
Odin
Bluerageebar
Odin
Level 47
God Stats
3W - 4L
1,473 SR
Queue Stats
679W - 697L
1,463 Elo+
Solo
Lancelot
Lancelot
DJSparker
Lancelot
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 77L
1,510 Elo+
Party 3
Eset
Eset
Madtomb145
Eset
Level 86
God Stats
5W - 1L
1,706 SR
Queue Stats
79W - 64L
1,523 Elo+
Party 3
Ra
Ra
TheSh4rd
Ra
Level 100
God Stats
7W - 6L
1,521 SR
Queue Stats
144W - 123L
1,515 Elo+
Party 3
Bakasura
Bakasura
minicook001
Bakasura
Level 48
God Stats
30W - 24L
1,587 SR
Queue Stats
128W - 100L
1,520 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GodOfN00b
Bacchus
15
2 / 0 / 3
8,982
473
4,955
7,469
5,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morgan Le Fay
Keskiia
Morgan Le Fay
15
4 / 3 / 5
9,843
518
12,843
12,015
5,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Rama
13
1 / 8 / 1
7,708
406
6,215
15,173
5,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
ThePr0t0tYpe17
Tsukuyomi
16
6 / 4 / 1
9,530
502
9,257
16,134
7,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
13
1 / 5 / 3
8,574
451
3,745
20,632
16,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 1
9,080
478
4,249
10,544
8,745
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lancelot
DJSparker
Lancelot
14
5 / 2 / 10
9,160
482
14,442
16,239
7,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

16
9 / 2 / 5
10,324
543
14,069
7,251
3,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 5 / 2
10,271
541
8,543
13,790
6,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
minicook001
Bakasura
16
3 / 2 / 6
9,872
520
5,662
15,008
7,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
44
14
Kills
20
20
Deaths
14
13
Assists
24
Player
Kills
Deaths
Assists
KDA
W
0
3
1
0.17
W
Lancelot
DJSparker
Lancelot
5
2
10
5
L
Bacchus
GodOfN00b
Bacchus
2
0
3
3.5
L
Morgan Le Fay
Keskiia
Morgan Le Fay
4
3
5
2.17
W
9
2
5
5.75
L
Rama
1
8
1
0.19
L
Tsukuyomi
ThePr0t0tYpe17
Tsukuyomi
6
4
1
1.63
W
3
5
2
0.8
L
Ymir
1
5
3
0.5
W
Bakasura
minicook001
Bakasura
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,015
Damage
46,965
71,423
Taken
62,832
40,247
Mitigated
33,979
12,943
Healing
16,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,249
490
0
1,860
10,544
8,745
0
4,009
6,169
0
54,620
W
Lancelot
DJSparker
Lancelot
14,442
4,312
0
4,010
16,239
7,542
1,045
5,068
11,091
0
56,776
L
Bacchus
GodOfN00b
Bacchus
4,955
510
0
330
7,469
5,944
0
480
6,989
42,230
0
L
Morgan Le Fay
Keskiia
Morgan Le Fay
12,843
1,363
0
899
12,015
5,329
0
5,177
6,463
76,663
0
W
14,069
1,852
607
2,526
7,251
3,207
294
2,958
4,293
53,434
0
L
Rama
6,215
4,552
0
3,309
15,173
5,473
696
3,740
10,792
500
45,396
L
Tsukuyomi
ThePr0t0tYpe17
Tsukuyomi
9,257
2,080
0
5,572
16,134
7,158
59
3,438
12,298
0
77,751
W
8,543
1,449
1,379
3,624
13,790
6,923
567
7,051
6,699
89,354
0
L
Ymir
3,745
868
0
2,833
20,632
16,343
0
8,739
10,843
34,060
0
W
Bakasura
minicook001
Bakasura
5,662
3,211
0
2,868
15,008
7,562
0
3,230
11,778
0
69,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,637
Gold Earned
48,707
480
Minions Killed
547
0
Camps Cleared
0
1,704,392
Distance Traveled
1,864,413
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,080
478
107
6
0
347,715
1
W
Lancelot
9,160
482
74
4
0
367,530
2
L
Bacchus
8,982
473
95
5
0
358,250
1
L
Morgan Le Fay
9,843
518
144
8
0
349,960
1
W
Eset
10,324
543
82
4
0
367,342
5
L
Rama
7,708
406
80
4
0
310,997
4
L
Tsukuyomi
9,530
502
119
6
0
363,283
3
W
Ra
10,271
541
150
8
0
344,680
5
L
Ymir
8,574
451
42
2
0
321,902
5
W
Bakasura
9,872
520
134
7
0
437,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role