Player Matchup

Olorun
Olorun
Jxstinoo
Olorun
Level 15
God Stats
5W - 2L
1,667 SR
Queue Stats
7W - 3L
1,596 Elo+
Party 1
Susano
Susano
KravenMorehead22
Susano
Level 140
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 25L
1,575 Elo+
Party 1
Cerberus
Cerberus
MRCHAOTIC24
Cerberus
Level 119
God Stats
2W - 1L
1,710 SR
Queue Stats
11W - 14L
1,529 Elo+
Party 1
Hou Yi
Hou Yi
SalvagedJpeg
Hou Yi
Level 94
God Stats
4W - 5L
1,536 SR
Queue Stats
13W - 9L
1,639 Elo+
Party 1
Tsukuyomi
Tsukuyomi
c-snacks6969
Tsukuyomi
Level 19
God Stats
3W - 2L
1,612 SR
Queue Stats
6W - 6L
1,764 Elo+
Party 1
Team Averages
Level 77
1,605 SR
1,621 Elo+

VS

Team Averages
Level 61
1,462 SR
1,235 Elo+
Thor
Thor
DaBoi KushSanta
Thor
Level 122
God Stats
4W - 4L
1,515 SR
Queue Stats
213W - 255L
1,302 Elo+
Party 2
Hercules
Hercules
DaBoiBelmont
Hercules
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,205 Elo+
Party 2
Hou Yi
Hou Yi
JustBuckIt15
Hou Yi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,198 Elo+
Party 3
Anubis
Anubis
UniquePeake22
Anubis
Level 48
God Stats
3W - 8L
1,296 SR
Queue Stats
3W - 11L
1,214 Elo+
Party 3
Artio
Artio
cnile4real
Artio
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
209W - 276L
1,256 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Jxstinoo
Olorun
18
8 / 1 / 11
11,955
1,196
19,095
6,905
3,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
8 / 1 / 12
12,121
1,212
29,032
11,645
4,476
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
MRCHAOTIC24
Cerberus
17
2 / 1 / 20
10,709
1,071
14,534
15,259
16,212
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
17
4 / 1 / 17
11,567
1,157
18,411
5,787
2,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tsukuyomi
c-snacks6969
Tsukuyomi
17
2 / 3 / 15
10,506
1,051
10,119
8,991
4,275
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Team 1 Tickets

303

VS

Team 2 Tickets

152

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 3
10,322
1,032
10,621
16,880
7,671
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
DaBoiBelmont
Hercules
15
0 / 4 / 4
9,537
954
5,062
22,470
25,020
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hou Yi
15
0 / 6 / 0
9,249
925
5,119
14,847
5,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
0 / 5 / 5
10,083
1,008
11,751
15,590
7,826
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artio
16
4 / 5 / 3
10,885
1,089
7,550
27,862
24,216
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
22
24
Kills
7
7
Deaths
24
75
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
4
3
1.13
L
Hercules
DaBoiBelmont
Hercules
0
4
4
0.5
L
Hou Yi
0
6
0
0
W
Olorun
Jxstinoo
Olorun
8
1
11
13.5
W
8
1
12
14
W
Cerberus
MRCHAOTIC24
Cerberus
2
1
20
12
W
Hou Yi
4
1
17
12.5
L
0
5
5
0.5
W
Tsukuyomi
c-snacks6969
Tsukuyomi
2
3
15
3.17
L
Artio
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,191
Damage
40,103
48,587
Taken
97,649
30,904
Mitigated
70,295
15,100
Healing
11,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,621
2,094
0
532
16,880
7,671
0
3,586
13,294
0
16,087
L
Hercules
DaBoiBelmont
Hercules
5,062
1,574
0
2,879
22,470
25,020
0
9,010
13,460
0
10,371
L
Hou Yi
5,119
3,476
0
614
14,847
5,562
0
7,265
7,582
0
14,854
W
Olorun
Jxstinoo
Olorun
19,095
14,040
758
2,860
6,905
3,093
0
3,684
3,221
33,373
0
W
29,032
6,353
0
4,608
11,645
4,476
0
4,569
7,076
0
46,547
W
Cerberus
MRCHAOTIC24
Cerberus
14,534
612
0
5,809
15,259
16,212
0
6,933
8,326
27,825
0
W
Hou Yi
18,411
8,879
0
63
5,787
2,848
0
1,683
4,104
0
32,096
L
11,751
180
637
4,505
15,590
7,826
0
7,305
8,285
42,858
0
W
Tsukuyomi
c-snacks6969
Tsukuyomi
10,119
2,668
0
1,002
8,991
4,275
0
2,432
6,559
0
22,893
L
Artio
7,550
123
919
1,797
27,862
24,216
0
6,463
21,399
15,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,858
Gold Earned
50,076
186
Minions Killed
143
11
Camps Cleared
3
1,014,721
Distance Traveled
930,930
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,322
1,032
12
1
1
207,429
0
L
Hercules
9,537
954
8
1
0
211,904
0
L
Hou Yi
9,249
925
18
2
1
143,502
0
W
Olorun
11,955
1,196
34
3
2
180,841
0
W
Susano
12,121
1,212
39
4
5
231,984
0
W
Cerberus
10,709
1,071
51
5
1
220,982
0
W
Hou Yi
11,567
1,157
22
2
2
186,996
0
L
Anubis
10,083
1,008
86
9
0
162,284
0
W
Tsukuyomi
10,506
1,051
40
4
1
193,918
0
L
Artio
10,885
1,089
19
2
1
205,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role