Player Matchup

Bakasura
Bakasura
ChrisCagg
Bakasura
Level 34
God Stats
1W - 1L
1,465 SR
Queue Stats
5W - 7L
1,503 Elo+
Party 1
Anubis
Anubis
blakey35915
Anubis
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 31L
1,282 Elo+
Party 1
Hercules
Hercules
eugro
Hercules
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,580 Elo+
Party 1
Team Averages
Level 74
1,488 SR
1,455 Elo+

VS

Team Averages
Level 65
1,621 SR
1,665 Elo+
Anhur
Anhur
Karma808
Anhur
Level 26
God Stats
24W - 17L
1,583 SR
Queue Stats
150W - 110L
1,581 Elo+
Party 2
Ares
Ares
KronaRagnarok
Ares
Level 84
God Stats
4W - 1L
1,808 SR
Queue Stats
335W - 298L
1,578 Elo+
Party 2
Merlin
Merlin
xXizigameXx
Merlin
Level 85
God Stats
1W - 0L
1,471 SR
Queue Stats
18W - 9L
1,835 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ChrisCagg
Bakasura
10
0 / 4 / 0
5,946
595
2,750
8,583
5,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
10
0 / 4 / 0
5,882
588
2,877
5,999
3,154
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
eugro
Hercules
10
0 / 2 / 0
5,727
573
3,507
10,566
6,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Karma808
Anhur
12
5 / 0 / 5
7,803
780
6,445
2,393
923
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
5 / 0 / 5
8,380
838
6,311
8,215
6,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Merlin
12
0 / 0 / 10
7,052
705
9,949
3,508
1,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
30
0
Kills
10
10
Deaths
0
0
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bakasura
ChrisCagg
Bakasura
0
4
0
0
W
Anhur
Karma808
Anhur
5
0
5
7.5
W
5
0
5
7.5
L
Anubis
0
4
0
0
L
Hercules
eugro
Hercules
0
2
0
0
W
Merlin
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,134
Damage
22,705
25,148
Taken
14,116
15,040
Mitigated
8,746
5,430
Healing
3,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
ChrisCagg
Bakasura
2,750
1,621
0
1,980
8,583
5,338
0
5,546
3,037
0
11,969
W
Anhur
Karma808
Anhur
6,445
3,407
0
956
2,393
923
409
775
1,618
0
14,209
W
6,311
506
0
2,360
8,215
6,381
58
1,785
5,705
9,509
0
L
Anubis
2,877
226
0
912
5,999
3,154
0
3,653
2,346
17,465
0
L
Hercules
eugro
Hercules
3,507
710
0
2,538
10,566
6,548
0
7,207
3,359
0
11,321
W
Merlin
9,949
964
0
250
3,508
1,442
424
689
2,727
45,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,555
Gold Earned
23,235
101
Minions Killed
121
3
Camps Cleared
5
529,252
Distance Traveled
568,652
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,946
595
44
4
2
193,002
4
W
Anhur
7,803
780
27
3
1
192,917
5
W
Ares
8,380
838
4
0
2
189,497
3
L
Anubis
5,882
588
40
4
1
145,363
0
L
Hercules
5,727
573
17
2
0
190,887
3
W
Merlin
7,052
705
90
9
2
186,238
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role