Player Matchup

Kukulkan
Kukulkan
I1xdozax1I
Kukulkan
Level 24
God Stats
9W - 4L
1,587 SR
Queue Stats
115W - 84L
1,476 Elo+
Party 2
Sylvanus
Sylvanus
Kingroyal128
Sylvanus
Level 120
God Stats
2W - 6L
1,520 SR
Queue Stats
76W - 105L
1,385 Elo+
Party 2
Cernunnos
Cernunnos
LILGIFF169
Cernunnos
Level 143
God Stats
2W - 3L
1,228 SR
Queue Stats
152W - 153L
1,467 Elo+
Party 2
Team Averages
Level 96
1,445 SR
1,443 Elo+

VS

Team Averages
Level 50
1,623 SR
1,306 Elo+
Jing Wei
Jing Wei
ElementalRub
Jing Wei
Level 17
God Stats
1W - 1L
1,733 SR
Queue Stats
2W - 7L
1,260 Elo+
Party 1
Terra
Terra
WTcP LitRoS
Terra
Level 24
God Stats
7W - 8L
1,863 SR
Queue Stats
131W - 142L
1,314 Elo+
Party 1
Ra
Ra
lZoulz
Ra
Level 108
God Stats
0W - 3L
1,272 SR
Queue Stats
111W - 124L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
I1xdozax1I
Kukulkan
18
5 / 3 / 7
13,116
729
25,263
12,659
6,081
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sylvanus
Kingroyal128
Sylvanus
16
2 / 2 / 9
12,858
714
12,906
18,604
25,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
LILGIFF169
Cernunnos
18
7 / 3 / 6
13,176
732
36,134
25,891
13,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ElementalRub
Jing Wei
16
4 / 5 / 4
11,821
657
15,036
26,580
12,050
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
1 / 3 / 6
12,343
686
7,989
33,926
41,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ra
15
3 / 6 / 5
11,511
640
20,835
21,518
10,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
23
14
Kills
8
8
Deaths
14
22
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
ElementalRub
Jing Wei
4
5
4
1.2
W
Kukulkan
I1xdozax1I
Kukulkan
5
3
7
2.83
W
Sylvanus
Kingroyal128
Sylvanus
2
2
9
3.25
W
Cernunnos
LILGIFF169
Cernunnos
7
3
6
3.33
L
1
3
6
1.33
L
Ra
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,303
Damage
43,860
57,154
Taken
82,024
45,122
Mitigated
64,173
22,258
Healing
33,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
ElementalRub
Jing Wei
15,036
13,267
395
2,906
26,580
12,050
0
15,190
11,390
0
29,460
W
Kukulkan
I1xdozax1I
Kukulkan
25,263
2,006
0
2,118
12,659
6,081
523
5,714
6,790
67,952
0
W
Sylvanus
Kingroyal128
Sylvanus
12,906
3,867
3,769
6,170
18,604
25,164
331
9,747
8,403
24,094
0
W
Cernunnos
LILGIFF169
Cernunnos
36,134
21,759
583
9,618
25,891
13,877
1,615
12,617
12,708
0
100,228
L
7,989
2,060
5,544
12,036
33,926
41,240
0
13,015
20,911
30,830
0
L
Ra
20,835
2,200
4,474
7,976
21,518
10,883
0
10,205
11,313
49,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,150
Gold Earned
35,675
226
Minions Killed
155
9
Camps Cleared
5
897,995
Distance Traveled
957,513
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
11,821
657
49
3
1
299,861
0
W
Kukulkan
13,116
729
103
6
3
331,846
2
W
Sylvanus
12,858
714
25
1
2
280,003
0
W
Cernunnos
13,176
732
98
5
4
286,146
3
L
Terra
12,343
686
31
2
0
359,923
0
L
Ra
11,511
640
75
4
4
297,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role