Player Matchup

Sol
Sol
 
Sol
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
HexArson
Ao Kuang
Level 65
God Stats
1W - 1L
1,727 SR
Queue Stats
239W - 249L
1,492 Elo+
Party 3
Horus
Horus
Kikko09
Horus
Level 67
God Stats
0W - 2L
1,633 SR
Queue Stats
6W - 15L
1,361 Elo+
Party 1
Nu Wa
Nu Wa
LeviAckerman961
Nu Wa
Level 106
God Stats
9W - 8L
1,604 SR
Queue Stats
401W - 362L
1,549 Elo+
Party 3
Izanami
Izanami
shogunSAKAI
Izanami
Level 27
God Stats
21W - 20L
1,596 SR
Queue Stats
305W - 293L
1,533 Elo+
Party 3
Team Averages
Level 62
1,612 SR
1,487 Elo+

VS

Team Averages
Level 50
1,527 SR
1,534 Elo+
Geb
Geb
Jarleverestt
Geb
Level 34
God Stats
9W - 3L
1,507 SR
Queue Stats
66W - 61L
1,476 Elo+
Party 2
Ne Zha
Ne Zha
Jbs1120
Ne Zha
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,813 Elo+
Party 4
Bellona
Bellona
RodriguezJS_
Bellona
Level 64
God Stats
1W - 0L
1,698 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 4
Cernunnos
Cernunnos
futbucker69420cc
Cernunnos
Level 41
God Stats
3W - 1L
1,499 SR
Queue Stats
15W - 17L
1,381 Elo+
Solo
Kukulkan
Kukulkan
katonash09
Kukulkan
Level 91
God Stats
6W - 10L
1,432 SR
Queue Stats
227W - 219L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
0 / 0 / 0
6,687
608
3,318
4,353
1,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ao Kuang
HexArson
Ao Kuang
8
1 / 2 / 0
5,177
471
1,364
7,671
2,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Kikko09
Horus
7
1 / 2 / 1
5,079
462
3,548
8,968
4,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
0 / 4 / 1
5,293
481
4,372
7,204
2,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
shogunSAKAI
Izanami
8
1 / 2 / 1
5,272
479
4,311
7,907
2,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 3
5,563
506
2,909
6,217
3,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
Jbs1120
Ne Zha
11
3 / 0 / 5
6,323
575
5,537
9,741
3,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
RodriguezJS_
Bellona
10
0 / 0 / 0
5,803
528
2,471
6,546
5,267
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cernunnos
7
2 / 2 / 1
4,853
441
5,585
5,914
1,777
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
katonash09
Kukulkan
12
5 / 1 / 1
7,079
644
6,575
3,878
1,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
3
Kills
10
10
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
0
0
0
L
Ao Kuang
HexArson
Ao Kuang
1
2
0
0.5
W
0
0
3
1.5
W
Ne Zha
Jbs1120
Ne Zha
3
0
5
5.5
L
Horus
Kikko09
Horus
1
2
1
0.75
L
0
4
1
0.13
W
Bellona
RodriguezJS_
Bellona
0
0
0
0
W
Cernunnos
2
2
1
1.25
W
Kukulkan
katonash09
Kukulkan
5
1
1
5.5
L
Izanami
shogunSAKAI
Izanami
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,913
Damage
23,077
36,103
Taken
32,296
14,446
Mitigated
15,814
12,219
Healing
11,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
3,318
1,440
0
2,769
4,353
1,772
0
0
4,353
44,923
6,312
L
Ao Kuang
HexArson
Ao Kuang
1,364
508
0
3,120
7,671
2,786
0
1,940
5,731
18,890
0
W
2,909
521
307
1,985
6,217
3,730
260
334
5,883
21,935
0
W
Ne Zha
Jbs1120
Ne Zha
5,537
1,782
0
5,081
9,741
3,597
302
2,756
6,985
0
42,016
L
Horus
Kikko09
Horus
3,548
2,036
855
2,959
8,968
4,828
0
1,334
7,634
0
13,342
L
4,372
1,831
0
400
7,204
2,738
0
4,440
2,764
34,059
0
W
Bellona
RodriguezJS_
Bellona
2,471
329
0
2,392
6,546
5,267
0
2,865
3,681
0
37,060
W
Cernunnos
5,585
3,950
0
1,690
5,914
1,777
410
192
5,722
0
23,551
W
Kukulkan
katonash09
Kukulkan
6,575
889
0
500
3,878
1,443
0
2,352
1,526
60,523
0
L
Izanami
shogunSAKAI
Izanami
4,311
2,568
0
2,116
7,907
2,322
0
1,770
6,137
0
36,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,508
Gold Earned
29,621
306
Minions Killed
313
0
Camps Cleared
0
979,440
Distance Traveled
994,111
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,687
608
119
11
0
189,930
0
L
Ao Kuang
5,177
471
43
4
0
205,921
3
W
Geb
5,563
506
35
3
0
189,438
0
W
Ne Zha
6,323
575
60
5
0
239,508
0
L
Horus
5,079
462
22
2
0
207,782
4
L
Nu Wa
5,293
481
65
6
0
187,469
1
W
Bellona
5,803
528
76
7
0
220,841
2
W
Cernunnos
4,853
441
35
3
0
158,054
1
W
Kukulkan
7,079
644
107
10
0
186,270
0
L
Izanami
5,272
479
57
5
0
188,338
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role