Player Matchup

Bacchus
Bacchus
Doofy69
Bacchus
Level 86
God Stats
0W - 1L
1,232 SR
Queue Stats
10W - 9L
1,555 Elo+
Party 2
Merlin
Merlin
JMoolah13
Merlin
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,518 Elo+
Party 2
Chiron
Chiron
Wiltron742
Chiron
Level 113
God Stats
1W - 2L
1,725 SR
Queue Stats
18W - 20L
1,498 Elo+
Party 2
Team Averages
Level 89
1,486 SR
1,524 Elo+

VS

Team Averages
Level 123
1,674 SR
1,557 Elo+
Janus
Janus
ALFsoldier
Janus
Level 131
God Stats
6W - 5L
1,709 SR
Queue Stats
85W - 62L
1,512 Elo+
Party 1
Anubis
Anubis
AndresCP4
Anubis
Level 78
God Stats
2W - 0L
1,756 SR
Queue Stats
28W - 39L
1,449 Elo+
Solo
Mercury
Mercury
BabyeRasta
Mercury
Level 160
God Stats
2W - 0L
1,559 SR
Queue Stats
140W - 100L
1,711 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Doofy69
Bacchus
11
1 / 1 / 3
7,784
708
6,408
11,880
13,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
JMoolah13
Merlin
11
1 / 4 / 3
7,335
667
6,123
7,808
2,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
Wiltron742
Chiron
11
2 / 6 / 2
7,739
704
4,940
10,205
4,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
15
4 / 0 / 7
8,960
815
11,377
4,561
1,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anubis
AndresCP4
Anubis
13
3 / 3 / 6
8,141
740
6,255
7,818
4,081
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
BabyeRasta
Mercury
14
4 / 1 / 7
8,591
781
7,994
9,711
4,006
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
4
Kills
11
11
Deaths
4
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Janus
4
0
7
7.5
W
Anubis
AndresCP4
Anubis
3
3
6
2
W
Mercury
BabyeRasta
Mercury
4
1
7
7.5
L
Bacchus
Doofy69
Bacchus
1
1
3
2.5
L
Merlin
JMoolah13
Merlin
1
4
3
0.63
L
Chiron
Wiltron742
Chiron
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,471
Damage
25,626
29,893
Taken
22,090
21,362
Mitigated
10,027
6,232
Healing
4,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
11,377
876
0
1,016
4,561
1,940
516
2,846
1,715
41,642
0
W
Anubis
AndresCP4
Anubis
6,255
206
0
2,021
7,818
4,081
201
4,708
3,110
18,938
0
W
Mercury
BabyeRasta
Mercury
7,994
2,742
0
977
9,711
4,006
711
5,229
4,482
0
34,645
L
Bacchus
Doofy69
Bacchus
6,408
957
0
3,336
11,880
13,826
0
5,949
5,931
9,535
0
L
Merlin
JMoolah13
Merlin
6,123
447
0
500
7,808
2,784
46
5,944
1,864
24,746
0
L
Chiron
Wiltron742
Chiron
4,940
2,299
728
1,668
10,205
4,752
21
5,911
4,294
0
19,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,858
Gold Earned
25,692
92
Minions Killed
154
1
Camps Cleared
9
532,580
Distance Traveled
686,142
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,960
815
84
8
0
234,934
1
W
Anubis
8,141
740
25
2
2
202,171
3
W
Mercury
8,591
781
45
4
7
249,037
6
L
Bacchus
7,784
708
9
1
1
212,304
4
L
Merlin
7,335
667
39
4
0
162,330
6
L
Chiron
7,739
704
44
4
0
157,946
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role