Player Matchup

Sol
Sol
 
Sol
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Baghdad_AssUp84
Thanatos
Level 107
God Stats
1W - 3L
1,500 SR
Queue Stats
106W - 135L
1,447 Elo+
Solo
Cerberus
Cerberus
GoForARip
Cerberus
Level 116
God Stats
5W - 2L
1,292 SR
Queue Stats
102W - 122L
1,518 Elo+
Solo
Cupid
Cupid
PerkyMckay
Cupid
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,645 Elo+
Solo
Hera
Hera
l1verfailur3
Hera
Level 83
God Stats
4W - 1L
1,528 SR
Queue Stats
146W - 135L
1,498 Elo+
Solo
Team Averages
Level 111
1,464 SR
1,521 Elo+

VS

Team Averages
Level 117
1,377 SR
1,521 Elo+
King Arthur
King Arthur
Ashmia
King Arthur
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 47L
1,562 Elo+
Solo
Freya
Freya
FarmrBrwn808
Freya
Level 122
God Stats
0W - 2L
1,265 SR
Queue Stats
48W - 51L
1,447 Elo+
Solo
Kumbhakarna
Kumbhakarna
Nealio18
Kumbhakarna
Level 145
God Stats
1W - 4L
1,363 SR
Queue Stats
223W - 244L
1,416 Elo+
Solo
Chernobog
Chernobog
WolfishJester74
Chernobog
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,602 Elo+
Solo
Olorun
Olorun
mattspurplepen
Olorun
Level 160
God Stats
0W - 2L
1,256 SR
Queue Stats
205W - 206L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
9 / 3 / 15
11,507
822
21,670
14,123
7,680
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
16
2 / 2 / 21
10,013
715
9,351
10,332
5,656
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
GoForARip
Cerberus
20
7 / 2 / 23
11,886
849
15,691
30,822
34,781
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
19
8 / 3 / 19
11,639
831
16,645
11,588
6,517
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
10 / 3 / 22
11,955
854
25,945
12,505
6,651
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ashmia
King Arthur
17
4 / 9 / 8
10,577
756
20,200
24,567
30,323
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
6 / 7 / 3
10,814
772
10,411
18,973
8,412
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kumbhakarna
Nealio18
Kumbhakarna
15
0 / 7 / 6
9,377
670
6,542
24,475
23,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chernobog
WolfishJester74
Chernobog
17
2 / 5 / 7
9,976
713
10,121
15,575
7,790
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

15
1 / 8 / 3
8,658
618
9,133
20,062
10,538
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
40
36
Kills
13
13
Deaths
36
100
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
9
3
15
5.5
L
King Arthur
Ashmia
King Arthur
4
9
8
0.89
W
Thanatos
2
2
21
6.25
L
6
7
3
1.07
W
Cerberus
GoForARip
Cerberus
7
2
23
9.25
L
Kumbhakarna
Nealio18
Kumbhakarna
0
7
6
0.43
W
Cupid
8
3
19
5.83
L
Chernobog
WolfishJester74
Chernobog
2
5
7
1.1
W
10
3
22
7
L
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,302
Damage
56,407
79,370
Taken
103,652
61,285
Mitigated
81,054
47,744
Healing
27,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
21,670
5,456
1,835
5,465
14,123
7,680
4,406
4,736
9,387
45,546
0
L
King Arthur
Ashmia
King Arthur
20,200
1,019
696
700
24,567
30,323
171
13,394
11,173
0
27,607
W
Thanatos
9,351
429
2,158
6,362
10,332
5,656
2,308
3,603
6,729
0
16,454
L
10,411
3,371
908
4,705
18,973
8,412
776
12,351
6,622
27,491
0
W
Cerberus
GoForARip
Cerberus
15,691
868
1,559
12,656
30,822
34,781
270
10,231
20,591
32,064
0
L
Kumbhakarna
Nealio18
Kumbhakarna
6,542
334
574
2,493
24,475
23,991
249
13,000
11,475
18,545
0
W
Cupid
16,645
8,092
9,466
3,579
11,588
6,517
588
3,980
7,608
0
31,177
L
Chernobog
WolfishJester74
Chernobog
10,121
4,000
528
3,212
15,575
7,790
1,180
11,375
4,200
0
29,761
W
25,945
6,534
1,611
3,053
12,505
6,651
1,051
3,536
8,969
41,771
0
L
9,133
3,467
7,186
6,508
20,062
10,538
540
13,186
6,876
18,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,000
Gold Earned
49,402
143
Minions Killed
119
0
Camps Cleared
0
1,321,053
Distance Traveled
1,086,027
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,507
822
53
4
0
254,439
0
L
King Arthur
10,577
756
15
1
0
220,755
2
W
Thanatos
10,013
715
13
1
0
272,012
1
L
Freya
10,814
772
33
2
0
209,058
0
W
Cerberus
11,886
849
30
2
0
272,211
2
L
Kumbhakarna
9,377
670
16
1
0
215,870
0
W
Cupid
11,639
831
28
2
0
266,827
2
L
Chernobog
9,976
713
38
3
0
246,222
0
W
Hera
11,955
854
19
1
0
255,564
0
L
Olorun
8,658
618
17
1
0
194,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role