Player Matchup

Sol
Sol
 
Sol
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Jahcine
Anubis
Level 64
God Stats
6W - 2L
1,191 SR
Queue Stats
44W - 64L
1,249 Elo+
Party 1
Achilles
Achilles
MomentoCripi
Achilles
Level 126
God Stats
11W - 11L
1,599 SR
Queue Stats
522W - 514L
1,449 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Timtbags
Ah Muzen Cab
Level 60
God Stats
3W - 1L
1,941 SR
Queue Stats
35W - 35L
1,478 Elo+
Party 1
Heimdallr
Heimdallr
aaacowsad
Heimdallr
Level 122
God Stats
6W - 4L
1,415 SR
Queue Stats
126W - 109L
1,520 Elo+
Solo
Team Averages
Level 91
1,529 SR
1,439 Elo+

VS

Team Averages
Level 96
1,520 SR
1,512 Elo+
Izanami
Izanami
Carrington93
Izanami
Level 64
God Stats
9W - 19L
1,571 SR
Queue Stats
278W - 346L
1,476 Elo+
Party 2
Ares
Ares
CatMeme1
Ares
Level 85
God Stats
2W - 1L
1,701 SR
Queue Stats
32W - 39L
1,564 Elo+
Solo
Erlang Shen
Erlang Shen
Goetta
Erlang Shen
Level 85
God Stats
16W - 24L
1,614 SR
Queue Stats
403W - 491L
1,493 Elo+
Party 2
Hun Batz
Hun Batz
Th3Opposition
Hun Batz
Level 143
God Stats
1W - 3L
1,260 SR
Queue Stats
182W - 137L
1,558 Elo+
Solo
Ra
Ra
allanon91
Ra
Level 105
God Stats
10W - 16L
1,452 SR
Queue Stats
474W - 576L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
5 / 1 / 7
10,498
553
19,392
13,771
5,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
Jahcine
Anubis
16
5 / 3 / 4
10,446
550
8,947
12,189
6,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
MomentoCripi
Achilles
14
4 / 0 / 3
9,870
519
6,728
16,239
18,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
Timtbags
Ah Muzen Cab
17
3 / 5 / 6
10,803
569
13,610
14,686
6,623
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Heimdallr
aaacowsad
Heimdallr
17
1 / 2 / 5
10,127
533
10,679
13,288
7,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Carrington93
Izanami
16
0 / 2 / 1
9,661
508
6,922
14,162
6,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
13
1 / 4 / 5
8,556
450
8,251
21,672
22,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
Goetta
Erlang Shen
14
3 / 4 / 5
9,167
482
12,962
24,330
11,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
Th3Opposition
Hun Batz
16
6 / 3 / 2
9,916
522
10,931
15,163
6,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 5 / 1
8,731
460
5,849
13,241
5,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
25
18
Kills
11
11
Deaths
18
25
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
1
7
8.5
L
Izanami
Carrington93
Izanami
0
2
1
0.25
L
Ares
1
4
5
0.88
L
Erlang Shen
Goetta
Erlang Shen
3
4
5
1.38
W
Anubis
Jahcine
Anubis
5
3
4
2.33
W
Achilles
MomentoCripi
Achilles
4
0
3
5.5
L
Hun Batz
Th3Opposition
Hun Batz
6
3
2
2.33
W
Ah Muzen Cab
Timtbags
Ah Muzen Cab
3
5
6
1.2
W
Heimdallr
aaacowsad
Heimdallr
1
2
5
1.75
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,356
Damage
44,915
70,173
Taken
88,568
44,769
Mitigated
52,663
28,053
Healing
24,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
19,392
7,382
0
9,078
13,771
5,727
2,304
4,071
9,700
93,817
0
L
Izanami
Carrington93
Izanami
6,922
4,548
0
4,722
14,162
6,547
627
3,357
10,805
0
102,934
L
Ares
8,251
361
0
2,633
21,672
22,925
0
7,544
14,128
26,930
0
L
Erlang Shen
Goetta
Erlang Shen
12,962
8,443
0
8,217
24,330
11,133
1,380
5,022
19,308
0
59,492
W
Anubis
Jahcine
Anubis
8,947
393
0
4,376
12,189
6,455
536
3,007
9,182
80,607
0
W
Achilles
MomentoCripi
Achilles
6,728
1,641
890
4,067
16,239
18,911
168
4,900
11,339
0
39,389
L
Hun Batz
Th3Opposition
Hun Batz
10,931
2,189
0
4,224
15,163
6,670
0
4,721
10,442
0
74,490
W
Ah Muzen Cab
Timtbags
Ah Muzen Cab
13,610
6,634
0
4,740
14,686
6,623
216
851
13,835
0
78,537
W
Heimdallr
aaacowsad
Heimdallr
10,679
6,167
0
4,902
13,288
7,053
899
1,727
11,561
0
87,857
L
5,849
497
1,326
2,900
13,241
5,388
315
7,695
5,546
81,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,744
Gold Earned
46,031
575
Minions Killed
569
0
Camps Cleared
0
1,692,440
Distance Traveled
1,762,579
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,498
553
139
7
0
339,695
8
L
Izanami
9,661
508
182
10
0
347,525
3
L
Ares
8,556
450
31
2
0
338,061
6
L
Erlang Shen
9,167
482
101
5
0
349,084
4
W
Anubis
10,446
550
105
6
0
325,881
3
W
Achilles
9,870
519
39
2
0
364,629
3
L
Hun Batz
9,916
522
128
7
0
379,027
3
W
Ah Muzen Cab
10,803
569
130
7
0
339,020
5
W
Heimdallr
10,127
533
162
9
0
323,215
2
L
Ra
8,731
460
127
7
0
348,882
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role