Player Matchup

Lancelot
Lancelot
LegendaryNenUser
Lancelot
Level 125
God Stats
5W - 8L
1,500 SR
Queue Stats
89W - 88L
1,527 Elo+
Party 2
King Arthur
King Arthur
LionKing2393
King Arthur
Level 119
God Stats
2W - 4L
1,424 SR
Queue Stats
202W - 217L
1,445 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
UzumakiBarrage21
Morgan Le Fay
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 28L
1,518 Elo+
Party 2
Team Averages
Level 118
1,475 SR
1,497 Elo+

VS

Team Averages
Level 126
1,530 SR
1,444 Elo+
Xbalanque
Xbalanque
AwkwardJoey
Xbalanque
Level 117
God Stats
12W - 13L
1,375 SR
Queue Stats
148W - 180L
1,451 Elo+
Party 1
Osiris
Osiris
Souls_95
Osiris
Level 134
God Stats
9W - 5L
1,554 SR
Queue Stats
173W - 189L
1,423 Elo+
Solo
Sol
Sol
davidcolon_
Sol
Level 127
God Stats
7W - 5L
1,660 SR
Queue Stats
55W - 63L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 2
11,404
671
12,783
18,066
12,846
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
LionKing2393
King Arthur
16
3 / 3 / 3
12,730
749
15,490
25,775
37,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
UzumakiBarrage21
Morgan Le Fay
15
2 / 4 / 4
11,054
650
13,605
13,590
7,457
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AwkwardJoey
Xbalanque
17
5 / 4 / 7
12,008
706
17,144
17,045
8,135
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Osiris
Souls_95
Osiris
17
2 / 3 / 10
12,563
739
10,662
19,668
28,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
5 / 2 / 5
11,859
698
21,764
14,354
7,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
34
9
Kills
12
12
Deaths
9
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
AwkwardJoey
Xbalanque
5
4
7
2.13
L
4
5
2
1
L
King Arthur
LionKing2393
King Arthur
3
3
3
1.5
W
Osiris
Souls_95
Osiris
2
3
10
2.33
L
Morgan Le Fay
UzumakiBarrage21
Morgan Le Fay
2
4
4
1
W
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,878
Damage
49,570
57,431
Taken
51,067
57,391
Mitigated
43,734
8,705
Healing
16,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
AwkwardJoey
Xbalanque
17,144
8,071
0
1,803
17,045
8,135
1,677
6,137
10,908
0
62,673
L
12,783
2,218
0
500
18,066
12,846
275
7,519
10,547
0
32,312
L
King Arthur
LionKing2393
King Arthur
15,490
475
0
4,870
25,775
37,088
60
8,946
16,829
0
41,045
W
Osiris
Souls_95
Osiris
10,662
2,459
961
6,706
19,668
28,213
290
4,553
15,115
581
28,576
L
Morgan Le Fay
UzumakiBarrage21
Morgan Le Fay
13,605
1,783
741
2,594
13,590
7,457
342
3,968
9,622
48,486
0
W
21,764
7,796
682
5,990
14,354
7,386
569
3,537
10,817
52,416
5,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,188
Gold Earned
36,430
147
Minions Killed
198
6
Camps Cleared
10
942,796
Distance Traveled
905,522
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
12,008
706
76
4
7
302,649
2
L
Lancelot
11,404
671
49
3
4
351,509
3
L
King Arthur
12,730
749
34
2
2
320,947
4
W
Osiris
12,563
739
34
2
2
311,375
3
L
Morgan Le Fay
11,054
650
64
4
0
270,340
1
W
Sol
11,859
698
88
5
1
291,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role