Player Matchup

Neith
Neith
Dorielg
Neith
Level 7
God Stats
12W - 0L
1,500 SR
Queue Stats
12W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
JoanRdzO
Erlang Shen
Level 117
God Stats
2W - 3L
1,412 SR
Queue Stats
200W - 129L
1,624 Elo+
Party 2
Janus
Janus
Mono3312
Janus
Level 127
God Stats
4W - 5L
1,606 SR
Queue Stats
231W - 143L
1,632 Elo+
Party 2
Team Averages
Level 84
1,506 SR
1,586 Elo+

VS

Team Averages
Level 55
1,770 SR
1,368 Elo+
Shiva
Shiva
MVPVeasna
Shiva
Level 87
God Stats
2W - 1L
1,684 SR
Queue Stats
41W - 49L
1,338 Elo+
Party 1
Zhong Kui
Zhong Kui
Vanguard1346
Zhong Kui
Level 49
God Stats
1W - 1L
1,771 SR
Queue Stats
32W - 24L
1,428 Elo+
Solo
Charybdis
Charybdis
mtmarler
Charybdis
Level 29
God Stats
8W - 3L
1,856 SR
Queue Stats
40W - 49L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dorielg
Neith
20
1 / 2 / 7
16,994
566
6,903
11,954
6,140
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
JoanRdzO
Erlang Shen
20
5 / 3 / 11
20,337
678
25,378
45,555
53,702
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Janus
Mono3312
Janus
20
13 / 5 / 4
22,184
739
43,623
23,045
11,143
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
MVPVeasna
Shiva
20
4 / 4 / 4
18,397
613
30,003
39,417
52,797
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Zhong Kui
Vanguard1346
Zhong Kui
20
4 / 9 / 3
18,695
623
23,986
33,575
25,458
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Charybdis
mtmarler
Charybdis
20
2 / 6 / 3
18,605
620
16,239
26,043
11,351
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
20
19
Kills
10
10
Deaths
19
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Neith
Dorielg
Neith
1
2
7
2.25
W
Erlang Shen
JoanRdzO
Erlang Shen
5
3
11
3.5
L
Shiva
MVPVeasna
Shiva
4
4
4
1.5
W
Janus
Mono3312
Janus
13
5
4
3
L
Zhong Kui
Vanguard1346
Zhong Kui
4
9
3
0.61
L
Charybdis
mtmarler
Charybdis
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,904
Damage
70,228
80,554
Taken
99,035
70,985
Mitigated
89,606
16,015
Healing
25,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Dorielg
Neith
6,903
3,879
0
1,332
11,954
6,140
0
4,660
7,294
0
31,421
W
Erlang Shen
JoanRdzO
Erlang Shen
25,378
11,754
541
11,746
45,555
53,702
1,551
14,852
30,703
0
77,292
L
Shiva
MVPVeasna
Shiva
30,003
3,160
869
12,096
39,417
52,797
458
12,928
25,889
0
104,226
W
Janus
Mono3312
Janus
43,623
2,478
196
2,200
23,045
11,143
1,728
5,211
17,834
133,660
0
L
Zhong Kui
Vanguard1346
Zhong Kui
23,986
2,824
795
6,284
33,575
25,458
0
15,151
17,938
90,336
0
L
Charybdis
mtmarler
Charybdis
16,239
7,334
0
5,912
26,043
11,351
2,810
14,833
10,706
0
81,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,515
Gold Earned
55,697
324
Minions Killed
335
13
Camps Cleared
12
1,434,684
Distance Traveled
1,472,721
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
16,994
566
70
2
0
290,409
0
W
Erlang Shen
20,337
678
69
2
6
611,650
3
L
Shiva
18,397
613
102
3
6
556,533
3
W
Janus
22,184
739
185
6
7
532,625
4
L
Zhong Kui
18,695
623
115
4
4
438,138
4
L
Charybdis
18,605
620
118
4
2
478,050
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role