Player Matchup

Nu Wa
Nu Wa
Silver V
GeyikSihun
Nu Wa
Silver V
Level 97
God Stats
1W - 1L
1,352 SR
Queue Stats
169W - 200L
447 MMR
Solo
Apollo
Apollo
Bronze III
JabawakiS-
Apollo
Bronze III
Level 104
God Stats
5W - 5L
1,345 SR
Queue Stats
192W - 212L
-186 MMR
Solo
Vamana
Vamana
Silver III
TenienteWolf
Vamana
Silver III
Level 160
God Stats
24W - 22L
1,508 SR
Queue Stats
245W - 242L
725 MMR
Party 1
Shiva
Shiva
Bronze I
carivelloofi
Shiva
Bronze I
Level 102
God Stats
26W - 34L
1,444 SR
Queue Stats
113W - 151L
299 MMR
Party 1
Merlin
Merlin
Bronze II
it_VeLoZ_45
Merlin
Bronze II
Level 68
God Stats
2W - 1L
1,688 SR
Queue Stats
43W - 73L
304 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 106
1,467 SR
318 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 100
1,517 SR
342 MMR
Mercury
Mercury
Bronze I
Abaoud_Pickup
Mercury
Bronze I
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
202W - 243L
552 MMR
Party 2
Cthulhu
Cthulhu
Bronze I
DeezBwoy
Cthulhu
Bronze I
Level 101
God Stats
71W - 66L
1,519 SR
Queue Stats
135W - 165L
511 MMR
Solo
Artemis
Artemis
Bronze III
Iniesta_67100
Artemis
Bronze III
Level 101
God Stats
8W - 13L
1,582 SR
Queue Stats
226W - 268L
317 MMR
Party 2
Baron Samedi
Baron Samedi
Bronze IV
MaybebyaM
Baron Samedi
Bronze IV
Level 105
God Stats
6W - 9L
1,443 SR
Queue Stats
268W - 326L
-247 MMR
Solo
Eset
Eset
Silver V
erwad
Eset
Silver V
Level 68
God Stats
1W - 1L
1,541 SR
Queue Stats
123W - 146L
578 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
20
7 / 6 / 19
19,581
515
47,592
31,865
15,954
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Apollo
JabawakiS-
Apollo
20
12 / 8 / 13
19,696
518
23,343
40,270
21,925
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Vamana
20
22 / 10 / 11
22,933
604
45,832
60,309
40,540
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
5 / 9 / 20
18,201
479
27,511
43,247
40,352
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Merlin
20
6 / 6 / 15
18,206
479
32,518
29,664
15,207
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
ArachneAnubisSkadiBakasura

VS

Bans
Morgan Le FayChaacMulanLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
20
8 / 14 / 10
18,542
488
20,492
45,544
23,562
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
DeezBwoy
Cthulhu
20
4 / 6 / 17
16,702
440
17,811
48,442
88,562
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Artemis
20
12 / 11 / 2
20,052
528
33,072
40,107
21,365
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baron Samedi
MaybebyaM
Baron Samedi
20
4 / 11 / 12
17,936
472
23,406
41,477
52,222
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Eset
erwad
Eset
20
11 / 11 / 9
18,619
490
39,320
45,351
27,244
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
89
52
Kills
39
39
Deaths
53
78
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Mercury
8
14
10
0.93
L
Cthulhu
DeezBwoy
Cthulhu
4
6
17
2.08
W
Nu Wa
7
6
19
2.75
L
Artemis
12
11
2
1.18
W
Apollo
JabawakiS-
Apollo
12
8
13
2.31
L
Baron Samedi
MaybebyaM
Baron Samedi
4
11
12
0.91
W
Vamana
22
10
11
2.75
W
5
9
20
1.67
L
Eset
erwad
Eset
11
11
9
1.41
W
Merlin
6
6
15
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

176,796
Damage
134,101
205,355
Taken
220,921
133,978
Mitigated
212,955
55,750
Healing
47,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
20,492
7,667
0
6,912
45,544
23,562
3,115
19,281
26,263
0
174,460
L
Cthulhu
DeezBwoy
Cthulhu
17,811
499
866
4,176
48,442
88,562
0
22,507
25,935
102,630
0
W
Nu Wa
47,592
9,085
766
7,551
31,865
15,954
1,981
12,638
19,009
187,655
0
L
Artemis
33,072
18,197
0
9,822
40,107
21,365
408
9,895
30,212
0
162,985
W
Apollo
JabawakiS-
Apollo
23,343
17,446
0
11,492
40,270
21,925
11,542
12,065
28,021
0
153,582
L
Baron Samedi
MaybebyaM
Baron Samedi
23,406
1,367
1,649
11,946
41,477
52,222
444
13,971
27,506
136,331
0
W
Vamana
45,832
37,173
0
17,029
60,309
40,540
2,391
22,030
38,056
0
182,862
W
27,511
2,938
2,851
7,731
43,247
40,352
1,307
20,945
22,042
0
119,316
L
Eset
erwad
Eset
39,320
1,143
1,903
10,211
45,351
27,244
466
15,175
30,176
171,674
0
W
Merlin
32,518
1,337
533
7,797
29,664
15,207
593
12,826
16,490
142,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

98,617
Gold Earned
91,851
892
Minions Killed
947
0
Camps Cleared
0
3,271,059
Distance Traveled
3,146,310
24
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
18,542
488
193
5
0
721,246
11
L
Cthulhu
16,702
440
124
3
0
727,139
8
W
Nu Wa
19,581
515
201
5
0
615,864
13
L
Artemis
20,052
528
205
5
0
565,585
9
W
Apollo
19,696
518
209
6
0
630,618
4
L
Baron Samedi
17,936
472
203
5
0
487,494
0
W
Vamana
22,933
604
170
4
0
683,635
4
W
Shiva
18,201
479
148
4
0
693,745
2
L
Eset
18,619
490
222
6
0
644,846
5
W
Merlin
18,206
479
164
4
0
647,197
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role