Player Matchup

Charybdis
Charybdis
ChiiGodd
Charybdis
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 1
Yemoja
Yemoja
JellyJamminn
Yemoja
Level 91
God Stats
1W - 0L
1,404 SR
Queue Stats
19W - 26L
1,457 Elo+
Party 1
Jormungandr
Jormungandr
brandon-2-nice
Jormungandr
Level 78
God Stats
1W - 0L
1,328 SR
Queue Stats
26W - 25L
1,436 Elo+
Party 1
Team Averages
Level 78
1,411 SR
1,464 Elo+

VS

Team Averages
Level 92
1,563 SR
1,395 Elo+
King Arthur
King Arthur
Kevinator974
King Arthur
Level 107
God Stats
1W - 2L
1,636 SR
Queue Stats
26W - 25L
1,428 Elo+
Solo
Xing Tian
Xing Tian
Rami-matta0
Xing Tian
Level 69
God Stats
5W - 8L
1,554 SR
Queue Stats
74W - 126L
1,276 Elo+
Solo
Hou Yi
Hou Yi
iiPoIntMaN xx
Hou Yi
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ChiiGodd
Charybdis
18
10 / 0 / 3
12,218
764
28,504
13,559
6,269
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
16
1 / 0 / 12
10,341
646
4,772
10,753
15,434
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jormungandr
brandon-2-nice
Jormungandr
15
3 / 0 / 8
10,660
666
18,586
17,052
10,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Kevinator974
King Arthur
13
0 / 5 / 0
8,724
545
10,095
22,437
22,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xing Tian
Rami-matta0
Xing Tian
12
0 / 5 / 0
9,453
591
9,774
24,194
24,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 4 / 0
8,799
550
11,428
14,851
7,106
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
0
14
Kills
0
0
Deaths
14
23
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Charybdis
ChiiGodd
Charybdis
10
0
3
11.5
W
Yemoja
1
0
12
7
L
King Arthur
Kevinator974
King Arthur
0
5
0
0
L
Xing Tian
Rami-matta0
Xing Tian
0
5
0
0
W
Jormungandr
brandon-2-nice
Jormungandr
3
0
8
7
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,862
Damage
31,297
41,364
Taken
61,482
31,829
Mitigated
53,663
13,940
Healing
9,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
ChiiGodd
Charybdis
28,504
16,620
0
2,963
13,559
6,269
2,405
4,267
8,976
0
77,890
W
Yemoja
4,772
1,892
4,715
3,051
10,753
15,434
429
2,253
8,315
13,412
0
L
King Arthur
Kevinator974
King Arthur
10,095
750
747
3,421
22,437
22,482
0
9,873
12,564
0
27,478
L
Xing Tian
Rami-matta0
Xing Tian
9,774
147
44
2,272
24,194
24,075
156
9,462
14,732
26,910
0
W
Jormungandr
brandon-2-nice
Jormungandr
18,586
6,145
0
3,211
17,052
10,126
0
3,692
12,951
44,071
0
L
11,428
4,171
652
2,613
14,851
7,106
0
4,563
10,288
0
43,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,219
Gold Earned
26,976
180
Minions Killed
124
8
Camps Cleared
4
830,448
Distance Traveled
802,752
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,218
764
104
7
6
280,278
2
W
Yemoja
10,341
646
24
2
0
268,839
5
L
King Arthur
8,724
545
32
2
1
265,864
4
L
Xing Tian
9,453
591
34
2
0
284,615
1
W
Jormungandr
10,660
666
52
3
2
281,331
0
L
Hou Yi
8,799
550
58
4
3
252,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role