Player Matchup

Chiron
Chiron
Charlieramos7
Chiron
Level 122
God Stats
5W - 6L
1,627 SR
Queue Stats
132W - 150L
1,457 Elo+
Solo
Cu Chulainn
Cu Chulainn
GarruK11
Cu Chulainn
Level 77
God Stats
3W - 5L
1,500 SR
Queue Stats
117W - 104L
1,479 Elo+
Solo
Tiamat
Tiamat
LeonVex
Tiamat
Level 116
God Stats
0W - 2L
1,211 SR
Queue Stats
3W - 7L
1,302 Elo+
Party 1
Ganesha
Ganesha
RubixxDeschain
Ganesha
Level 109
God Stats
0W - 4L
1,465 SR
Queue Stats
3W - 7L
1,302 Elo+
Party 1
Ratatoskr
Ratatoskr
RysarTheDarkElf
Ratatoskr
Level 66
God Stats
0W - 1L
1,315 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 98
1,424 SR
1,408 Elo+

VS

Team Averages
Level 76
1,436 SR
1,373 Elo+
Jormungandr
Jormungandr
ElSharko23
Jormungandr
Level 67
God Stats
4W - 1L
1,662 SR
Queue Stats
54W - 45L
1,367 Elo+
Party 2
Mercury
Mercury
FortniteFan69
Mercury
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 31L
1,299 Elo+
Party 3
Kuzenbo
Kuzenbo
PipilasHardy
Kuzenbo
Level 160
God Stats
3W - 5L
1,279 SR
Queue Stats
385W - 382L
1,420 Elo+
Party 2
Discordia
Discordia
ShieIds
Discordia
Level 27
God Stats
3W - 9L
1,034 SR
Queue Stats
22W - 43L
1,279 Elo+
Party 3
Cernunnos
Cernunnos
kingmamba5rings
Cernunnos
Level 48
God Stats
1W - 0L
1,706 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 8 / 4
12,075
483
17,076
30,420
11,887
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
GarruK11
Cu Chulainn
19
3 / 5 / 2
12,888
516
18,280
34,002
31,357
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tiamat
LeonVex
Tiamat
16
2 / 8 / 2
11,138
446
16,832
22,046
18,315
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
0 / 8 / 7
9,455
378
8,879
31,578
32,942
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ratatoskr
RysarTheDarkElf
Ratatoskr
14
1 / 12 / 2
9,740
390
6,853
25,940
12,398
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ElSharko23
Jormungandr
18
4 / 4 / 15
12,819
513
14,658
26,875
38,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mercury
20
8 / 1 / 7
13,279
531
6,990
13,349
7,120
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kuzenbo
PipilasHardy
Kuzenbo
20
4 / 1 / 10
13,809
552
25,013
28,848
43,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Discordia
ShieIds
Discordia
17
3 / 3 / 11
12,183
487
17,279
12,816
6,775
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cernunnos
kingmamba5rings
Cernunnos
20
22 / 2 / 7
16,373
655
47,309
33,764
17,984
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
91
10
Kills
41
41
Deaths
11
17
Assists
50
Player
Kills
Deaths
Assists
KDA
L
4
8
4
0.75
W
Jormungandr
ElSharko23
Jormungandr
4
4
15
2.88
W
Mercury
8
1
7
11.5
L
Cu Chulainn
GarruK11
Cu Chulainn
3
5
2
0.8
L
Tiamat
LeonVex
Tiamat
2
8
2
0.38
W
Kuzenbo
PipilasHardy
Kuzenbo
4
1
10
9
L
0
8
7
0.44
L
Ratatoskr
RysarTheDarkElf
Ratatoskr
1
12
2
0.17
W
Discordia
ShieIds
Discordia
3
3
11
2.83
W
Cernunnos
kingmamba5rings
Cernunnos
22
2
7
12.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,920
Damage
111,249
143,986
Taken
115,652
106,899
Mitigated
114,580
21,829
Healing
35,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,076
8,634
1,047
7,301
30,420
11,887
750
8,354
21,996
0
100,913
W
Jormungandr
ElSharko23
Jormungandr
14,658
3,310
0
3,953
26,875
38,778
1,161
7,778
19,097
53,245
0
W
Mercury
6,990
2,286
0
1,718
13,349
7,120
0
4,352
8,997
0
111,685
L
Cu Chulainn
GarruK11
Cu Chulainn
18,280
4,839
0
2,206
34,002
31,357
0
20,048
13,357
0
97,166
L
Tiamat
LeonVex
Tiamat
16,832
1,873
0
4,465
22,046
18,315
687
8,018
13,958
84,017
0
W
Kuzenbo
PipilasHardy
Kuzenbo
25,013
7,937
0
4,942
28,848
43,923
714
4,421
24,427
102,870
0
L
8,879
629
759
1,367
31,578
32,942
1,175
12,065
19,437
36,330
0
L
Ratatoskr
RysarTheDarkElf
Ratatoskr
6,853
1,700
753
3,931
25,940
12,398
862
7,515
18,288
0
70,346
W
Discordia
ShieIds
Discordia
17,279
1,206
0
2,683
12,816
6,775
2,257
4,913
7,903
89,730
0
W
Cernunnos
kingmamba5rings
Cernunnos
47,309
25,027
0
21,948
33,764
17,984
5,638
8,164
25,600
0
211,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,296
Gold Earned
68,463
558
Minions Killed
724
0
Camps Cleared
0
2,009,780
Distance Traveled
2,372,649
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
12,075
483
143
6
0
390,268
2
W
Jormungandr
12,819
513
94
4
0
415,093
0
W
Mercury
13,279
531
122
5
0
618,818
2
L
Cu Chulainn
12,888
516
176
7
0
419,296
3
L
Tiamat
11,138
446
125
5
0
402,108
4
W
Kuzenbo
13,809
552
185
7
0
448,087
0
L
Ganesha
9,455
378
14
1
0
407,564
2
L
Ratatoskr
9,740
390
100
4
0
390,544
5
W
Discordia
12,183
487
133
5
0
460,400
6
W
Cernunnos
16,373
655
190
8
0
430,251
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role