Player Matchup

Loki
Loki
FATGUYS88
Loki
Level 120
God Stats
4W - 2L
1,553 SR
Queue Stats
8W - 8L
1,280 Elo+
Party 2
Baron Samedi
Baron Samedi
Flippa4pf
Baron Samedi
Level 28
God Stats
6W - 6L
1,520 SR
Queue Stats
7W - 8L
1,225 Elo+
Party 2
Anhur
Anhur
HardLicka
Anhur
Level 15
God Stats
2W - 1L
1,258 SR
Queue Stats
3W - 3L
1,360 Elo+
Party 2
Chaac
Chaac
PretyBoiBalo
Chaac
Level 84
God Stats
3W - 5L
1,486 SR
Queue Stats
7W - 11L
1,252 Elo+
Party 2
Cerberus
Cerberus
Tazxu
Cerberus
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 5L
1,153 Elo+
Party 2
Team Averages
Level 54
1,463 SR
1,254 Elo+

VS

Team Averages
Level 76
1,590 SR
1,304 Elo+
Izanami
Izanami
Angelicranger84
Izanami
Level 60
God Stats
4W - 12L
1,500 SR
Queue Stats
20W - 49L
1,194 Elo+
Party 1
Bakasura
Bakasura
Bigby_Wolf509
Bakasura
Level 91
God Stats
6W - 7L
1,816 SR
Queue Stats
74W - 110L
1,357 Elo+
Party 1
Hel
Hel
Lam3Mike
Hel
Level 98
God Stats
1W - 4L
1,472 SR
Queue Stats
284W - 290L
1,344 Elo+
Solo
Kumbhakarna
Kumbhakarna
Lord_Smaug-
Kumbhakarna
Level 80
God Stats
2W - 5L
1,661 SR
Queue Stats
98W - 136L
1,345 Elo+
Party 1
King Arthur
King Arthur
RangerPhelps
King Arthur
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 86L
1,283 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
20
15 / 3 / 11
15,999
593
31,046
28,307
13,997
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Flippa4pf
Baron Samedi
20
6 / 6 / 12
13,801
511
29,241
21,447
14,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
HardLicka
Anhur
18
2 / 2 / 5
10,876
403
3,380
9,819
4,059
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
4 / 1 / 15
14,074
521
25,329
23,565
27,220
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
Tazxu
Cerberus
18
3 / 0 / 18
12,990
481
13,251
26,975
23,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 6 / 4
12,171
451
15,825
18,390
8,935
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Bigby_Wolf509
Bakasura
20
7 / 5 / 2
13,072
484
15,958
31,601
18,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
3 / 6 / 4
12,852
476
16,310
24,421
19,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Kumbhakarna
Lord_Smaug-
Kumbhakarna
15
0 / 6 / 4
11,325
419
10,729
33,006
41,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
RangerPhelps
King Arthur
14
0 / 7 / 0
9,661
358
8,914
28,689
24,628
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
25
30
Kills
11
12
Deaths
30
61
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
6
4
0.5
L
Bakasura
Bigby_Wolf509
Bakasura
7
5
2
1.6
W
Loki
15
3
11
6.83
W
Baron Samedi
Flippa4pf
Baron Samedi
6
6
12
2
W
Anhur
HardLicka
Anhur
2
2
5
2.25
L
3
6
4
0.83
L
Kumbhakarna
Lord_Smaug-
Kumbhakarna
0
6
4
0.33
W
4
1
15
11.5
L
King Arthur
RangerPhelps
King Arthur
0
7
0
0
W
Cerberus
Tazxu
Cerberus
3
0
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,247
Damage
67,736
110,113
Taken
136,107
83,484
Mitigated
113,292
47,013
Healing
27,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,825
12,645
0
4,995
18,390
8,935
2,958
7,559
10,751
0
115,620
L
Bakasura
Bigby_Wolf509
Bakasura
15,958
11,507
0
7,082
31,601
18,517
1,104
6,567
24,954
0
85,164
W
Loki
31,046
9,883
0
15,344
28,307
13,997
3,992
6,736
21,251
0
149,560
W
Baron Samedi
Flippa4pf
Baron Samedi
29,241
2,101
3,326
9,253
21,447
14,387
2,319
5,821
15,256
118,535
0
W
Anhur
HardLicka
Anhur
3,380
1,266
0
2,391
9,819
4,059
2,093
3,343
6,266
0
56,208
L
16,310
297
3,053
9,463
24,421
19,552
0
11,654
12,692
108,495
0
L
Kumbhakarna
Lord_Smaug-
Kumbhakarna
10,729
805
339
2,835
33,006
41,660
260
10,801
20,837
46,409
0
W
25,329
4,767
0
8,822
23,565
27,220
3,131
5,960
17,208
0
109,006
L
King Arthur
RangerPhelps
King Arthur
8,914
1,909
0
0
28,689
24,628
0
6,399
22,211
0
44,998
W
Cerberus
Tazxu
Cerberus
13,251
485
0
7,877
26,975
23,821
599
5,350
20,915
40,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,740
Gold Earned
59,081
637
Minions Killed
638
0
Camps Cleared
0
2,595,492
Distance Traveled
2,318,172
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,171
451
198
7
0
402,367
2
L
Bakasura
13,072
484
160
6
0
553,659
1
W
Loki
15,999
593
154
6
0
577,148
0
W
Baron Samedi
13,801
511
175
6
0
454,169
3
W
Anhur
10,876
403
86
3
0
470,395
2
L
Hel
12,852
476
175
6
0
451,743
0
L
Kumbhakarna
11,325
419
41
2
0
470,527
1
W
Chaac
14,074
521
161
6
0
542,309
0
L
King Arthur
9,661
358
64
2
0
439,876
6
W
Cerberus
12,990
481
61
2
0
551,471
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role