Player Matchup

Ah Puch
Ah Puch
ImSeesoned
Ah Puch
Level 103
God Stats
2W - 3L
1,701 SR
Queue Stats
112W - 80L
1,633 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Simpilicious
Cu Chulainn
Level 109
God Stats
14W - 8L
1,394 SR
Queue Stats
122W - 89L
1,676 Elo+
Party 2
Danzaburou
Danzaburou
ßrøker
Danzaburou
Level 18
God Stats
6W - 2L
1,751 SR
Queue Stats
7W - 5L
1,727 Elo+
Party 2
Team Averages
Level 77
1,616 SR
1,679 Elo+

VS

Team Averages
Level 43
1,472 SR
1,370 Elo+
Geb
Geb
DaimyoNobunaga1
Geb
Level 67
God Stats
8W - 7L
1,677 SR
Queue Stats
470W - 388L
1,616 Elo+
Solo
Bastet
Bastet
IlI-GotSold-IlI
Bastet
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 40L
1,253 Elo+
Party 1
Scylla
Scylla
SilasNaruto
Scylla
Level 26
God Stats
0W - 3L
1,238 SR
Queue Stats
4W - 10L
1,242 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ImSeesoned
Ah Puch
12
5 / 2 / 7
7,907
791
10,707
6,640
2,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
Simpilicious
Cu Chulainn
13
5 / 0 / 7
7,983
798
10,940
10,295
8,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
ßrøker
Danzaburou
11
2 / 2 / 9
7,418
742
5,563
5,376
2,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 3
6,964
696
4,441
11,102
9,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

9
1 / 5 / 1
5,958
596
4,941
11,615
4,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Scylla
10
1 / 4 / 3
6,640
664
2,947
7,265
2,574
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
12
Kills
3
4
Deaths
12
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
L
1
5
1
0.3
W
Ah Puch
ImSeesoned
Ah Puch
5
2
7
4.25
L
Scylla
1
4
3
0.63
W
Cu Chulainn
Simpilicious
Cu Chulainn
5
0
7
8.5
W
Danzaburou
ßrøker
Danzaburou
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,210
Damage
12,329
22,311
Taken
29,982
14,500
Mitigated
16,541
7,929
Healing
3,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,441
96
0
1,269
11,102
9,535
0
3,999
6,674
15,540
0
L
4,941
1,536
0
2,201
11,615
4,432
0
4,090
7,001
0
8,925
W
Ah Puch
ImSeesoned
Ah Puch
10,707
558
0
3,376
6,640
2,859
498
2,907
3,733
27,438
0
L
Scylla
2,947
435
0
27
7,265
2,574
0
3,236
3,506
16,880
0
W
Cu Chulainn
Simpilicious
Cu Chulainn
10,940
2,244
0
2,962
10,295
8,861
422
3,528
6,767
4,507
29,966
W
Danzaburou
ßrøker
Danzaburou
5,563
1,437
0
1,591
5,376
2,780
322
1,514
3,862
0
13,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,308
Gold Earned
19,562
124
Minions Killed
78
7
Camps Cleared
2
515,579
Distance Traveled
503,674
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,964
696
23
2
0
159,742
1
L
Bastet
5,958
596
16
2
2
181,804
2
W
Ah Puch
7,907
791
48
5
3
163,193
2
L
Scylla
6,640
664
39
4
0
162,128
2
W
Cu Chulainn
7,983
798
56
6
2
185,370
2
W
Danzaburou
7,418
742
20
2
2
167,016
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role