Player Matchup

Achilles
Achilles
Diamond III
AldoT186
Achilles
Diamond III
Level 157
God Stats
12W - 8L
1,586 SR
Queue Stats
313W - 305L
2,102 MMR
Solo
Rama
Rama
Platinum V
Ayodo
Rama
Platinum V
Level 39
God Stats
13W - 9L
1,500 SR
Queue Stats
128W - 115L
1,731 MMR
Solo
King Arthur
King Arthur
Platinum I
Yusssssswo
King Arthur
Platinum I
Level 113
God Stats
4W - 7L
1,352 SR
Queue Stats
202W - 198L
1,974 MMR
Solo
Ymir
Ymir
Gold III
xCaptainCabx
Ymir
Gold III
Level 119
God Stats
2W - 2L
1,542 SR
Queue Stats
176W - 179L
1,609 MMR
Solo
Scylla
Scylla
Diamond V
zolllie
Scylla
Diamond V
Level 135
God Stats
36W - 38L
1,582 SR
Queue Stats
283W - 282L
2,078 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 113
1,513 SR
1,899 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 151
1,600 SR
1,890 MMR
Thanatos
Thanatos
Silver I
 
Thanatos
Silver I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Diamond V
ChefisCookin
Olorun
Diamond V
Level 159
God Stats
0W - 1L
1,723 SR
Queue Stats
47W - 43L
2,102 MMR
Party 1
Chiron
Chiron
Diamond III
DaddyJukes
Chiron
Diamond III
Level 148
God Stats
2W - 2L
1,567 SR
Queue Stats
78W - 77L
2,216 MMR
Party 1
Sun Wukong
Sun Wukong
Gold IV
HandsomeNaj
Sun Wukong
Gold IV
Level 157
God Stats
1W - 1L
1,623 SR
Queue Stats
47W - 40L
1,731 MMR
Solo
Xing Tian
Xing Tian
Platinum II
YoitsDenis
Xing Tian
Platinum II
Level 160
God Stats
7W - 6L
1,586 SR
Queue Stats
573W - 576L
1,903 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AldoT186
Achilles
19
5 / 4 / 10
13,696
571
16,071
26,382
20,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rama
Ayodo
Rama
20
8 / 2 / 4
16,231
676
23,628
20,611
11,055
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
Yusssssswo
King Arthur
20
3 / 1 / 10
14,933
622
21,575
23,530
33,969
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
1 / 3 / 8
12,715
530
7,255
35,266
36,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
zolllie
Scylla
19
4 / 2 / 9
13,793
575
15,711
14,205
7,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
UllrMercuryRavanaCliodhna

VS

Bans
NemesisFreyaShivaTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
3 / 5 / 4
10,135
422
8,862
21,209
12,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Olorun
18
4 / 4 / 5
11,747
489
22,496
19,856
11,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
DaddyJukes
Chiron
17
2 / 5 / 5
10,813
451
20,164
21,272
10,197
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
HandsomeNaj
Sun Wukong
18
1 / 5 / 2
11,179
466
11,522
25,631
28,670
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
YoitsDenis
Xing Tian
16
2 / 2 / 7
10,436
435
10,443
20,963
23,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
35
21
Kills
12
12
Deaths
21
41
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
5
4
1
W
Achilles
AldoT186
Achilles
5
4
10
2.5
W
Rama
Ayodo
Rama
8
2
4
5
L
Olorun
4
4
5
1.63
L
Chiron
DaddyJukes
Chiron
2
5
5
0.9
L
Sun Wukong
HandsomeNaj
Sun Wukong
1
5
2
0.4
L
Xing Tian
YoitsDenis
Xing Tian
2
2
7
2.75
W
King Arthur
Yusssssswo
King Arthur
3
1
10
8
W
1
3
8
1.67
W
Scylla
zolllie
Scylla
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,240
Damage
73,487
119,994
Taken
108,931
108,940
Mitigated
85,803
45,773
Healing
41,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
8,862
1,753
0
14,905
21,209
12,103
543
4,526
16,683
0
73,065
W
Achilles
AldoT186
Achilles
16,071
5,347
0
11,601
26,382
20,824
1,127
6,943
19,439
0
102,944
W
Rama
Ayodo
Rama
23,628
16,744
0
10,332
20,611
11,055
11,333
7,728
12,883
0
183,160
L
Olorun
22,496
10,505
766
9,682
19,856
11,413
1,035
4,260
15,596
95,253
11,240
L
Chiron
DaddyJukes
Chiron
20,164
9,346
539
4,324
21,272
10,197
0
7,094
14,178
0
111,688
L
Sun Wukong
HandsomeNaj
Sun Wukong
11,522
2,217
0
8,503
25,631
28,670
444
2,228
23,403
0
96,168
L
Xing Tian
YoitsDenis
Xing Tian
10,443
1,039
0
2,301
20,963
23,420
0
4,858
16,105
37,236
0
W
King Arthur
Yusssssswo
King Arthur
21,575
2,604
0
5,637
23,530
33,969
934
3,137
20,393
0
120,965
W
7,255
955
0
15,202
35,266
36,028
125
11,294
23,972
26,324
0
W
Scylla
zolllie
Scylla
15,711
1,758
0
3,001
14,205
7,064
3,916
4,692
9,513
141,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,368
Gold Earned
54,310
797
Minions Killed
619
0
Camps Cleared
0
2,350,443
Distance Traveled
2,247,270
33
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,135
422
101
4
0
517,779
6
W
Achilles
13,696
571
131
5
0
550,731
6
W
Rama
16,231
676
259
11
0
421,437
5
L
Olorun
11,747
489
173
7
0
424,224
9
L
Chiron
10,813
451
160
7
0
421,544
2
L
Sun Wukong
11,179
466
145
6
0
420,273
3
L
Xing Tian
10,436
435
40
2
0
463,450
14
W
King Arthur
14,933
622
195
8
0
491,826
7
W
Ymir
12,715
530
15
1
0
435,963
10
W
Scylla
13,793
575
197
8
0
450,486
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role