Player Matchup

Arachne
Arachne
LightningFeniks
Arachne
Level 67
God Stats
0W - 1L
1,735 SR
Queue Stats
89W - 84L
1,509 Elo+
Solo
Rama
Rama
Nekojin88
Rama
Level 89
God Stats
4W - 8L
1,293 SR
Queue Stats
331W - 342L
1,482 Elo+
Party 2
Anubis
Anubis
ThatOneOmega
Anubis
Level 125
God Stats
5W - 3L
1,809 SR
Queue Stats
415W - 393L
1,450 Elo+
Solo
Shiva
Shiva
Trump 8 My Dog
Shiva
Level 144
God Stats
3W - 4L
1,500 SR
Queue Stats
552W - 541L
1,496 Elo+
Solo
Mulan
Mulan
dein_MeTT_BroT
Mulan
Level 144
God Stats
15W - 12L
1,738 SR
Queue Stats
955W - 883L
1,509 Elo+
Party 2
Team Averages
Level 114
1,615 SR
1,489 Elo+

VS

Team Averages
Level 133
1,608 SR
1,616 Elo+
Awilix
Awilix
CalRobs
Awilix
Level 138
God Stats
4W - 2L
1,500 SR
Queue Stats
168W - 127L
1,640 Elo+
Party 1
Bacchus
Bacchus
Dadson 96
Bacchus
Level 148
God Stats
8W - 5L
1,494 SR
Queue Stats
205W - 188L
1,645 Elo+
Party 1
Merlin
Merlin
General Gog
Merlin
Level 143
God Stats
18W - 5L
1,753 SR
Queue Stats
209W - 173L
1,644 Elo+
Party 1
Cu Chulainn
Cu Chulainn
GrafParagraph
Cu Chulainn
Level 112
God Stats
3W - 1L
1,669 SR
Queue Stats
210W - 205L
1,526 Elo+
Solo
Chiron
Chiron
Hodgefather
Chiron
Level 126
God Stats
11W - 7L
1,625 SR
Queue Stats
177W - 145L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,474
498
2,064
8,186
3,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rama
11
1 / 0 / 0
5,889
535
3,670
5,976
2,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
10
0 / 4 / 0
5,859
533
3,175
8,720
4,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 1 / 0
5,900
536
3,605
12,081
6,171
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 3 / 0
4,820
438
4,344
9,790
6,332
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
CalRobs
Awilix
11
4 / 0 / 1
6,690
608
4,687
8,338
2,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
Dadson 96
Bacchus
9
2 / 0 / 4
6,033
548
4,456
6,784
4,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
11
2 / 0 / 5
6,351
577
6,686
4,720
1,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
GrafParagraph
Cu Chulainn
12
1 / 0 / 0
6,969
634
6,784
6,559
4,518
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chiron
10
1 / 1 / 3
6,110
555
5,549
6,359
1,987
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
23
1
Kills
10
10
Deaths
1
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Awilix
CalRobs
Awilix
4
0
1
4.5
W
Bacchus
Dadson 96
Bacchus
2
0
4
4
W
Merlin
2
0
5
4.5
W
Cu Chulainn
GrafParagraph
Cu Chulainn
1
0
0
1
W
Chiron
1
1
3
2.5
L
0
2
0
0
L
Rama
1
0
0
1
L
Anubis
0
4
0
0
L
0
1
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,858
Damage
28,162
44,753
Taken
32,760
22,640
Mitigated
15,864
17,043
Healing
10,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
CalRobs
Awilix
4,687
1,981
0
4,039
8,338
2,942
0
1,385
6,953
0
46,324
W
Bacchus
Dadson 96
Bacchus
4,456
838
0
1,877
6,784
4,672
0
558
6,226
15,881
0
W
Merlin
6,686
624
0
324
4,720
1,745
0
1,232
3,488
35,159
0
W
Cu Chulainn
GrafParagraph
Cu Chulainn
6,784
1,393
0
1,710
6,559
4,518
0
0
6,559
0
56,948
W
Chiron
5,549
2,822
573
2,173
6,359
1,987
87
0
6,359
0
44,144
L
2,064
1,130
0
2,375
8,186
3,541
0
2,131
5,995
0
36,386
L
Rama
3,670
3,286
0
3,350
5,976
2,144
0
760
5,216
0
38,724
L
Anubis
3,175
315
0
3,523
8,720
4,452
0
3,171
5,200
44,265
0
L
3,605
984
0
6,024
12,081
6,171
0
0
12,081
0
45,074
L
4,344
641
60
1,711
9,790
6,332
0
4,411
5,119
0
23,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,942
Gold Earned
32,153
349
Minions Killed
357
0
Camps Cleared
0
1,117,331
Distance Traveled
1,148,444
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,690
608
87
8
0
278,278
3
W
Bacchus
6,033
548
34
3
0
237,856
6
W
Merlin
6,351
577
66
6
0
211,982
5
W
Cu Chulainn
6,969
634
100
9
0
222,595
0
W
Chiron
6,110
555
70
6
0
197,733
3
L
Arachne
5,474
498
72
7
0
275,357
2
L
Rama
5,889
535
71
6
0
201,229
1
L
Anubis
5,859
533
89
8
0
177,632
1
L
Shiva
5,900
536
84
8
0
233,704
3
L
Mulan
4,820
438
33
3
0
229,409
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role