Player Matchup

Hera
Hera
Halga
Hera
Level 58
God Stats
2W - 6L
1,363 SR
Queue Stats
262W - 294L
1,389 Elo+
Party 1
Tsukuyomi
Tsukuyomi
HappyTwister
Tsukuyomi
Level 157
God Stats
0W - 1L
1,280 SR
Queue Stats
19W - 30L
1,351 Elo+
Party 2
Yemoja
Yemoja
LordYouIn
Yemoja
Level 149
God Stats
0W - 2L
1,519 SR
Queue Stats
19W - 30L
1,351 Elo+
Party 2
Gilgamesh
Gilgamesh
SwissChrønøs
Gilgamesh
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
327W - 356L
1,400 Elo+
Party 1
Bastet
Bastet
VacaFaceCaca
Bastet
Level 29
God Stats
0W - 1L
1,427 SR
Queue Stats
47W - 64L
1,426 Elo+
Solo
Team Averages
Level 100
1,418 SR
1,383 Elo+

VS

Team Averages
Level 73
1,497 SR
1,442 Elo+
Medusa
Medusa
 
Medusa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Atesal21
Sobek
Level 28
God Stats
2W - 1L
1,523 SR
Queue Stats
90W - 108L
1,399 Elo+
Solo
Hel
Hel
HifumiD
Hel
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,711 Elo+
Solo
Sun Wukong
Sun Wukong
ProVanshot
Sun Wukong
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,199 Elo+
Solo
Zeus
Zeus
vv-IRON-FIST-vv
Zeus
Level 129
God Stats
14W - 5L
1,463 SR
Queue Stats
347W - 370L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Halga
Hera
20
10 / 4 / 8
13,109
728
26,811
16,336
10,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
HappyTwister
Tsukuyomi
19
4 / 7 / 13
12,099
672
27,772
22,419
12,421
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Yemoja
LordYouIn
Yemoja
18
0 / 4 / 9
9,938
552
4,947
17,570
19,514
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
SwissChrønøs
Gilgamesh
17
3 / 6 / 10
10,583
588
16,901
22,617
23,476
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bastet
19
6 / 4 / 12
11,036
613
23,656
21,275
12,129
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
6 / 4 / 12
12,387
688
23,261
21,554
12,618
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
Atesal21
Sobek
20
2 / 3 / 21
13,066
726
12,869
29,918
40,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hel
18
3 / 6 / 16
11,231
624
12,169
20,849
16,098
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
ProVanshot
Sun Wukong
20
7 / 3 / 15
13,224
735
20,124
32,316
31,686
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
7 / 7 / 10
13,214
734
21,453
17,073
7,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
99
23
Kills
25
25
Deaths
23
52
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
4
12
3
W
Sobek
Atesal21
Sobek
2
3
21
4.17
L
Hera
Halga
Hera
10
4
8
3.5
L
Tsukuyomi
HappyTwister
Tsukuyomi
4
7
13
1.5
W
Hel
3
6
16
1.83
L
Yemoja
LordYouIn
Yemoja
0
4
9
1.13
W
Sun Wukong
ProVanshot
Sun Wukong
7
3
15
4.83
L
Gilgamesh
SwissChrønøs
Gilgamesh
3
6
10
1.33
L
Bastet
6
4
12
3
W
7
7
10
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,087
Damage
89,876
100,217
Taken
121,710
77,961
Mitigated
108,372
41,142
Healing
59,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
23,261
9,906
1,357
3,428
21,554
12,618
4,560
6,997
14,557
0
58,651
W
Sobek
Atesal21
Sobek
12,869
412
2,906
8,263
29,918
40,329
317
6,690
23,228
25,225
0
L
Hera
Halga
Hera
26,811
5,747
2,716
1,839
16,336
10,421
184
8,833
7,503
56,479
0
L
Tsukuyomi
HappyTwister
Tsukuyomi
27,772
4,678
2,268
5,504
22,419
12,421
708
9,011
13,408
0
47,859
W
Hel
12,169
1,315
15,496
9,031
20,849
16,098
489
7,196
13,653
22,823
0
L
Yemoja
LordYouIn
Yemoja
4,947
1,303
14,035
3,178
17,570
19,514
0
8,404
9,166
11,784
0
W
Sun Wukong
ProVanshot
Sun Wukong
20,124
1,863
3,086
11,377
32,316
31,686
596
6,141
26,175
0
36,408
L
Gilgamesh
SwissChrønøs
Gilgamesh
16,901
3,198
1,629
1,921
22,617
23,476
635
10,918
11,699
0
26,111
L
Bastet
23,656
4,244
2,268
5,784
21,275
12,129
0
9,325
11,950
0
32,601
W
21,453
1,260
2,797
1,310
17,073
7,641
980
4,734
12,339
52,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,765
Gold Earned
63,122
147
Minions Killed
202
0
Camps Cleared
0
1,622,545
Distance Traveled
1,672,112
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,387
688
64
4
0
359,040
0
W
Sobek
13,066
726
29
2
0
344,803
0
L
Hera
13,109
728
66
4
0
322,435
1
L
Tsukuyomi
12,099
672
28
2
0
363,230
2
W
Hel
11,231
624
16
1
0
300,024
0
L
Yemoja
9,938
552
20
1
0
294,504
0
W
Sun Wukong
13,224
735
33
2
0
382,141
3
L
Gilgamesh
10,583
588
13
1
0
279,925
2
L
Bastet
11,036
613
20
1
0
362,451
1
W
Zeus
13,214
734
60
3
0
286,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role