Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
CeroteRojo2
Ao Kuang
Level 104
God Stats
11W - 3L
1,800 SR
Queue Stats
116W - 123L
1,471 Elo+
Solo
Merlin
Merlin
CoolRunnings95
Merlin
Level 107
God Stats
1W - 1L
1,267 SR
Queue Stats
76W - 65L
1,460 Elo+
Party 1
Nike
Nike
SkolasWolfKeII
Nike
Level 119
God Stats
5W - 1L
1,719 SR
Queue Stats
125W - 107L
1,504 Elo+
Party 1
Ullr
Ullr
herculoidlunch
Ullr
Level 126
God Stats
1W - 2L
1,315 SR
Queue Stats
43W - 40L
1,483 Elo+
Solo
Team Averages
Level 113
1,520 SR
1,484 Elo+

VS

Team Averages
Level 106
1,482 SR
1,414 Elo+
Awilix
Awilix
LProof
Awilix
Level 155
God Stats
17W - 9L
1,651 SR
Queue Stats
513W - 567L
1,455 Elo+
Solo
Scylla
Scylla
LYB LEVIATHAN
Scylla
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
115W - 146L
1,401 Elo+
Party 2
Sobek
Sobek
POSEIDON UNICO
Sobek
Level 106
God Stats
0W - 1L
1,203 SR
Queue Stats
3W - 8L
1,311 Elo+
Solo
Odin
Odin
The Show005
Odin
Level 100
God Stats
0W - 4L
1,258 SR
Queue Stats
195W - 240L
1,393 Elo+
Party 2
Medusa
Medusa
Wokiki8780
Medusa
Level 101
God Stats
3W - 1L
1,798 SR
Queue Stats
106W - 92L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
12
3 / 0 / 0
7,195
600
5,666
9,708
8,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ao Kuang
CeroteRojo2
Ao Kuang
11
5 / 2 / 1
7,080
590
5,841
10,548
3,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

11
0 / 1 / 2
6,652
554
3,174
3,084
1,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
3 / 1 / 2
6,689
557
5,128
10,109
7,552
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 0 / 5
6,333
528
8,283
7,227
2,818
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
LProof
Awilix
10
1 / 2 / 1
6,031
503
3,171
10,310
4,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 2 / 2
5,492
458
2,003
5,249
2,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 3 / 0
5,692
474
3,636
11,077
10,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 3 / 0
6,188
516
5,412
9,705
6,392
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Wokiki8780
Medusa
9
0 / 3 / 0
5,232
436
5,800
6,918
2,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
13
Kills
2
4
Deaths
13
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
3
0
0
3
W
Ao Kuang
CeroteRojo2
Ao Kuang
5
2
1
2.75
W
0
1
2
1
L
Awilix
LProof
Awilix
1
2
1
0.75
L
0
2
2
0.5
L
1
3
0
0.33
W
3
1
2
4
L
0
3
0
0
L
Medusa
Wokiki8780
Medusa
0
3
0
0
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,092
Damage
20,022
40,676
Taken
43,259
24,188
Mitigated
25,419
15,278
Healing
9,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
5,666
2,114
0
2,970
9,708
8,799
0
0
9,708
37,517
0
W
Ao Kuang
CeroteRojo2
Ao Kuang
5,841
1,451
0
4,797
10,548
3,879
0
999
9,549
45,635
0
W
3,174
201
0
707
3,084
1,140
62
1,058
2,026
44,668
0
L
Awilix
LProof
Awilix
3,171
1,169
0
930
10,310
4,085
0
4,309
6,001
0
42,494
L
2,003
221
0
1,500
5,249
2,012
0
3,384
1,865
28,940
0
L
3,636
339
234
4,175
11,077
10,077
0
758
10,319
14,655
0
W
5,128
302
1,547
3,200
10,109
7,552
0
1,752
8,357
0
28,933
L
5,412
612
0
1,515
9,705
6,392
0
5,553
3,632
0
42,718
L
Medusa
Wokiki8780
Medusa
5,800
1,766
0
660
6,918
2,853
0
157
6,761
0
40,050
W
8,283
3,698
0
2,057
7,227
2,818
0
1,830
5,397
0
37,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,949
Gold Earned
28,635
352
Minions Killed
284
0
Camps Cleared
0
1,196,117
Distance Traveled
1,190,115
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,195
600
87
7
0
224,193
5
W
Ao Kuang
7,080
590
75
6
0
264,492
0
W
Merlin
6,652
554
84
7
0
225,953
4
L
Awilix
6,031
503
72
6
0
262,006
2
L
Scylla
5,492
458
48
4
0
229,457
2
L
Sobek
5,692
474
21
2
0
241,253
2
W
Nike
6,689
557
44
4
0
249,303
2
L
Odin
6,188
516
78
7
0
229,466
1
L
Medusa
5,232
436
65
5
0
227,933
3
W
Ullr
6,333
528
62
5
0
232,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role