Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
TTB_FERNBURGLAR
Ra
Level 7
God Stats
4W - 1L
1,699 SR
Queue Stats
31W - 33L
1,493 Elo+
Party 1
Atlas
Atlas
aliltobiased
Atlas
Level 89
God Stats
61W - 69L
1,509 SR
Queue Stats
205W - 265L
1,340 Elo+
Party 3
Amaterasu
Amaterasu
n00benski
Amaterasu
Level 105
God Stats
4W - 5L
1,308 SR
Queue Stats
215W - 253L
1,390 Elo+
Party 3
Team Averages
Level 76
1,503 SR
1,445 Elo+

VS

Team Averages
Level 90
1,414 SR
1,404 Elo+
Merlin
Merlin
 
Merlin
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
GizzmoMP
Tiamat
Level 98
God Stats
0W - 4L
1,077 SR
Queue Stats
215W - 247L
1,329 Elo+
Party 2
Danzaburou
Danzaburou
MrDiddlers
Danzaburou
Level 67
God Stats
55W - 41L
1,493 SR
Queue Stats
80W - 102L
1,339 Elo+
Party 2
Thor
Thor
Tucu00
Thor
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 53L
1,525 Elo+
Solo
Kumbhakarna
Kumbhakarna
xXSmokeDog1Xx
Kumbhakarna
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
5 / 0 / 6
8,532
1,422
13,127
4,869
2,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Tsukuyomi
 
Tsukuyomi
13
4 / 1 / 8
8,274
1,379
11,379
8,293
3,699
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

13
1 / 0 / 6
7,052
1,175
1,220
2,228
953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 0 / 7
7,473
1,246
3,500
5,672
4,250
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Amaterasu
n00benski
Amaterasu
13
0 / 0 / 7
7,107
1,185
1,700
6,761
4,638
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

364

VS

Team 2 Tickets

293

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
0 / 3 / 0
7,072
1,179
6,300
8,026
3,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tiamat
GizzmoMP
Tiamat
11
0 / 3 / 0
6,431
1,072
3,424
8,011
4,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Danzaburou
MrDiddlers
Danzaburou
12
1 / 2 / 0
7,425
1,238
9,528
6,059
2,590
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
Tucu00
Thor
12
0 / 3 / 1
7,094
1,182
3,019
8,889
3,561
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
xXSmokeDog1Xx
Kumbhakarna
11
0 / 1 / 0
6,272
1,045
0
2,743
1,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
2
12
Kills
1
1
Deaths
12
34
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
5
0
6
8
W
Tsukuyomi
 
Tsukuyomi
4
1
8
8
L
Merlin
 
Merlin
0
3
0
0
L
Tiamat
GizzmoMP
Tiamat
0
3
0
0
L
Danzaburou
MrDiddlers
Danzaburou
1
2
0
0.5
W
1
0
6
4
L
Thor
Tucu00
Thor
0
3
1
0.17
W
2
0
7
5.5
W
Amaterasu
n00benski
Amaterasu
0
0
7
3.5
L
Kumbhakarna
xXSmokeDog1Xx
Kumbhakarna
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,926
Damage
22,271
27,823
Taken
33,728
15,960
Mitigated
15,399
8,200
Healing
1,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
13,127
8,572
0
1,711
4,869
2,420
0
2,080
2,683
0
21,963
W
Tsukuyomi
 
Tsukuyomi
11,379
3,439
0
2,253
8,293
3,699
0
2,862
5,297
0
28,394
L
Merlin
 
Merlin
6,300
279
0
500
8,026
3,239
0
873
7,153
33,824
0
L
Tiamat
GizzmoMP
Tiamat
3,424
215
0
572
8,011
4,456
0
1,063
6,948
3,814
0
L
Danzaburou
MrDiddlers
Danzaburou
9,528
2,752
167
438
6,059
2,590
0
712
5,347
0
25,343
W
1,220
223
898
382
2,228
953
0
971
1,091
10,989
0
L
Thor
Tucu00
Thor
3,019
612
0
0
8,889
3,561
0
1,544
7,345
0
9,052
W
3,500
1,391
478
701
5,672
4,250
0
1,663
3,905
9,482
0
W
Amaterasu
n00benski
Amaterasu
1,700
727
0
1,777
6,761
4,638
0
1,610
5,123
0
10,190
L
Kumbhakarna
xXSmokeDog1Xx
Kumbhakarna
0
0
0
84
2,743
1,553
0
528
2,215
152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,438
Gold Earned
34,294
112
Minions Killed
130
3
Camps Cleared
7
730,001
Distance Traveled
493,072
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,532
1,422
20
3
0
136,379
1
W
Tsukuyomi
8,274
1,379
34
6
2
159,346
0
L
Merlin
7,072
1,179
70
12
3
97,760
1
L
Tiamat
6,431
1,072
5
1
0
102,063
0
L
Danzaburou
7,425
1,238
44
7
1
119,360
0
W
Ra
7,052
1,175
18
3
0
140,447
0
L
Thor
7,094
1,182
10
2
2
116,182
0
W
Atlas
7,473
1,246
12
2
0
150,053
0
W
Amaterasu
7,107
1,185
28
5
1
143,776
0
L
Kumbhakarna
6,272
1,045
1
0
1
57,707
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role