Player Matchup

Anubis
Anubis
EverSoSlightly
Anubis
Level 88
God Stats
1W - 3L
1,521 SR
Queue Stats
51W - 59L
1,464 Elo+
Party 1
Bacchus
Bacchus
Goldsmith115
Bacchus
Level 128
God Stats
1W - 1L
1,724 SR
Queue Stats
57W - 45L
1,540 Elo+
Party 1
Neith
Neith
Goldsmith118
Neith
Level 140
God Stats
0W - 1L
1,743 SR
Queue Stats
23W - 23L
1,519 Elo+
Party 1
Achilles
Achilles
Goldsmith616
Achilles
Level 67
God Stats
1W - 3L
1,580 SR
Queue Stats
35W - 33L
1,512 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Yorkul
Tsukuyomi
Level 127
God Stats
1W - 6L
1,560 SR
Queue Stats
168W - 168L
1,597 Elo+
Solo
Team Averages
Level 110
1,625 SR
1,526 Elo+

VS

Team Averages
Level 92
1,564 SR
1,542 Elo+
Ra
Ra
AutisticAvenger
Ra
Level 76
God Stats
6W - 6L
1,286 SR
Queue Stats
40W - 54L
1,449 Elo+
Party 2
Bastet
Bastet
TheBlackRidge
Bastet
Level 99
God Stats
11W - 22L
1,353 SR
Queue Stats
461W - 508L
1,571 Elo+
Solo
Hachiman
Hachiman
Unycorny
Hachiman
Level 88
God Stats
14W - 7L
1,721 SR
Queue Stats
105W - 87L
1,487 Elo+
Party 2
Bacchus
Bacchus
Zagimo2
Bacchus
Level 52
God Stats
3W - 1L
1,744 SR
Queue Stats
94W - 50L
1,712 Elo+
Party 2
Horus
Horus
zagimo
Horus
Level 147
God Stats
1W - 1L
1,714 SR
Queue Stats
197W - 172L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 9 / 2
9,542
682
9,045
17,919
9,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
Goldsmith115
Bacchus
16
3 / 7 / 4
9,985
713
11,863
19,938
11,845
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
0 / 5 / 5
10,071
719
12,526
14,607
7,023
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Achilles
Goldsmith616
Achilles
17
3 / 5 / 6
9,778
698
13,504
19,348
27,526
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
Yorkul
Tsukuyomi
19
5 / 5 / 4
11,164
797
15,803
16,646
6,688
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 8 / 17
10,229
731
11,606
16,409
8,720
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
7 / 4 / 9
11,338
810
12,197
16,407
7,820
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hachiman
Unycorny
Hachiman
19
8 / 0 / 10
11,521
823
13,409
9,271
4,766
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
Zagimo2
Bacchus
19
3 / 0 / 23
11,903
850
15,467
17,299
30,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Horus
zagimo
Horus
20
11 / 1 / 15
12,351
882
21,030
20,226
15,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
105
13
Kills
31
31
Deaths
13
21
Assists
74
Player
Kills
Deaths
Assists
KDA
W
2
8
17
1.31
L
2
9
2
0.33
L
Bacchus
Goldsmith115
Bacchus
3
7
4
0.71
L
0
5
5
0.5
L
Achilles
Goldsmith616
Achilles
3
5
6
1.2
W
7
4
9
2.88
W
Hachiman
Unycorny
Hachiman
8
0
10
13
L
Tsukuyomi
Yorkul
Tsukuyomi
5
5
4
1.4
W
Bacchus
Zagimo2
Bacchus
3
0
23
14.5
W
Horus
zagimo
Horus
11
1
15
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,741
Damage
73,709
88,458
Taken
79,612
62,210
Mitigated
67,100
9,922
Healing
24,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,606
1,972
2,977
2,944
16,409
8,720
751
4,018
12,391
33,813
0
L
9,045
857
0
3,375
17,919
9,128
0
5,406
12,368
35,751
0
L
Bacchus
Goldsmith115
Bacchus
11,863
1,363
75
1,116
19,938
11,845
0
5,456
14,287
33,211
0
L
12,526
4,466
0
2,759
14,607
7,023
0
3,517
10,888
0
49,783
L
Achilles
Goldsmith616
Achilles
13,504
716
0
556
19,348
27,526
0
7,431
11,568
0
19,487
W
12,197
2,688
0
2,064
16,407
7,820
711
3,279
13,128
0
46,733
W
Hachiman
Unycorny
Hachiman
13,409
8,064
0
3,933
9,271
4,766
722
2,909
6,362
0
46,409
L
Tsukuyomi
Yorkul
Tsukuyomi
15,803
3,130
0
2,041
16,646
6,688
46
5,263
10,807
0
52,252
W
Bacchus
Zagimo2
Bacchus
15,467
2,114
0
1,584
17,299
30,123
312
3,639
13,660
36,217
0
W
Horus
zagimo
Horus
21,030
10,420
4,931
5,597
20,226
15,671
389
7,063
13,163
0
33,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,540
Gold Earned
57,342
292
Minions Killed
259
0
Camps Cleared
0
1,364,061
Distance Traveled
1,603,272
17
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,229
731
55
4
0
264,584
0
L
Anubis
9,542
682
61
4
0
220,019
2
L
Bacchus
9,985
713
53
4
0
271,451
2
L
Neith
10,071
719
84
6
0
270,677
5
L
Achilles
9,778
698
7
1
0
302,490
4
W
Bastet
11,338
810
64
5
0
331,759
2
W
Hachiman
11,521
823
73
5
0
313,604
0
L
Tsukuyomi
11,164
797
87
6
0
299,424
4
W
Bacchus
11,903
850
34
2
0
354,757
1
W
Horus
12,351
882
33
2
0
338,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role