Player Matchup

Chaac
Chaac
Platinum IV
Eisengroud
Chaac
Platinum IV
Level 154
God Stats
7W - 4L
1,383 SR
Queue Stats
350W - 351L
1,789 MMR
Solo
Chang'e
Chang'e
Gold III
GuardianOrInt
Chang'e
Gold III
Level 86
God Stats
11W - 7L
1,599 SR
Queue Stats
33W - 35L
1,642 MMR
Solo
Atlas
Atlas
Platinum IV
TTVxFeeLPaiN
Atlas
Platinum IV
Level 156
God Stats
7W - 11L
1,483 SR
Queue Stats
404W - 402L
1,739 MMR
Solo
Xbalanque
Xbalanque
Gold I
VennU
Xbalanque
Gold I
Level 142
God Stats
5W - 2L
1,819 SR
Queue Stats
104W - 91L
1,796 MMR
Solo
Osiris
Osiris
Gold I
мιcнael
Osiris
Gold I
Level 147
God Stats
10W - 6L
1,558 SR
Queue Stats
85W - 91L
1,653 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 137
1,568 SR
1,724 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 95
1,566 SR
1,582 MMR
Sol
Sol
Platinum V
 
Sol
Platinum V
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Platinum III
 
Hun Batz
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold V
 
Morgan Le Fay
Gold V
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Gold III
BKingGo
Vamana
Gold III
Level 42
God Stats
1W - 1L
1,832 SR
Queue Stats
58W - 72L
1,675 MMR
Solo
Khepri
Khepri
Gold III
KisamePs4Main
Khepri
Gold III
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 19L
1,736 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
1 / 0 / 5
9,424
554
14,130
18,180
14,691
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
16
9 / 2 / 6
10,141
597
16,323
13,063
5,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
6 / 3 / 7
9,346
550
8,837
16,444
8,406
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Xbalanque
VennU
Xbalanque
16
1 / 1 / 4
9,699
571
8,895
12,605
5,413
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Osiris
мιcнael
Osiris
15
5 / 1 / 8
9,321
548
11,712
14,355
8,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
PoseidonLancelotAh Muzen CabHeimdallrMercury

VS

Bans
KaliArachneBakasuraBastetRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
1 / 1 / 3
9,420
554
12,181
13,820
6,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hun Batz
 
Hun Batz
13
3 / 5 / 1
8,485
499
7,226
15,767
6,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
 
Morgan Le Fay
11
0 / 9 / 3
6,813
401
6,797
14,279
5,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
BKingGo
Vamana
15
0 / 3 / 1
9,150
538
15,247
20,928
12,017
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 4 / 3
7,853
462
4,284
14,315
12,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
18
22
Kills
7
7
Deaths
22
30
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
1
3
2.5
L
Hun Batz
 
Hun Batz
3
5
1
0.7
L
Morgan Le Fay
 
Morgan Le Fay
0
9
3
0.17
L
Vamana
BKingGo
Vamana
0
3
1
0.17
W
Chaac
1
0
5
3.5
W
Chang'e
9
2
6
6
L
3
4
3
1.13
W
6
3
7
3.17
W
Xbalanque
VennU
Xbalanque
1
1
4
3
W
Osiris
мιcнael
Osiris
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,897
Damage
45,735
74,647
Taken
79,109
42,646
Mitigated
43,610
36,668
Healing
25,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
12,181
4,818
0
8,658
13,820
6,075
0
2,946
10,874
82,805
11,365
L
Hun Batz
 
Hun Batz
7,226
1,921
0
5,770
15,767
6,770
0
6,382
9,385
0
68,154
L
Morgan Le Fay
 
Morgan Le Fay
6,797
764
30
1,345
14,279
5,785
0
7,840
6,439
44,450
0
L
Vamana
BKingGo
Vamana
15,247
7,318
0
8,789
20,928
12,017
486
4,289
16,639
0
91,375
W
Chaac
14,130
5,466
0
12,220
18,180
14,691
1,026
1,228
16,952
252
77,155
W
Chang'e
16,323
2,970
2,484
5,315
13,063
5,303
594
4,458
8,605
89,024
0
L
4,284
930
0
1,289
14,315
12,963
14
3,955
10,360
19,061
0
W
8,837
3,160
2,040
4,625
16,444
8,406
0
7,034
9,410
34,929
0
W
Xbalanque
VennU
Xbalanque
8,895
4,654
0
4,410
12,605
5,413
0
6,175
6,430
0
90,594
W
Osiris
мιcнael
Osiris
11,712
5,416
0
5,574
14,355
8,833
0
3,351
11,004
0
73,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,931
Gold Earned
41,721
602
Minions Killed
528
0
Camps Cleared
0
1,712,112
Distance Traveled
1,541,420
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,420
554
168
10
0
296,488
6
L
Hun Batz
8,485
499
91
5
0
330,076
5
L
Morgan Le Fay
6,813
401
78
5
0
286,969
0
L
Vamana
9,150
538
161
9
0
316,793
2
W
Chaac
9,424
554
144
8
0
329,578
6
W
Chang'e
10,141
597
154
9
0
329,121
1
L
Khepri
7,853
462
30
2
0
311,094
5
W
Atlas
9,346
550
31
2
0
331,670
3
W
Xbalanque
9,699
571
159
9
0
329,078
7
W
Osiris
9,321
548
114
7
0
392,665
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role