Player Matchup

Sol
Sol
Platinum III
Pyramidenmongo
Sol
Platinum III
Level 146
God Stats
5W - 5L
1,578 SR
Queue Stats
72W - 61L
1,633 MMR
Party 1
Cliodhna
Cliodhna
Platinum IV
Syrix91
Cliodhna
Platinum IV
Level 148
God Stats
0W - 1L
1,429 SR
Queue Stats
79W - 76L
1,538 MMR
Party 1
Sylvanus
Sylvanus
Gold I
xSilek
Sylvanus
Gold I
Level 129
God Stats
4W - 6L
1,559 SR
Queue Stats
81W - 79L
1,503 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 141
1,522 SR
1,558 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 121
1,623 SR
1,564 MMR
Achilles
Achilles
Gold IV
 
Achilles
Gold IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Bronze III
BigBones43
Agni
Bronze III
Level 61
God Stats
2W - 1L
1,578 SR
Queue Stats
31W - 40L
1,530 MMR
Party 2
Cupid
Cupid
Gold V
Merkucjo
Cupid
Gold V
Level 145
God Stats
5W - 3L
1,792 SR
Queue Stats
38W - 61L
1,661 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 3
10,977
686
16,914
17,135
9,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
Syrix91
Cliodhna
14
2 / 7 / 2
9,683
605
13,172
12,548
8,508
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sylvanus
xSilek
Sylvanus
16
1 / 2 / 4
11,260
704
7,314
20,114
30,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
AresThothAh Muzen CabHou YiPersephone

VS

Bans
Baron SamediScyllaPoseidonMorgan Le FayHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
6 / 2 / 5
12,530
783
12,963
21,733
22,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
3 / 3 / 8
11,132
696
12,638
11,594
4,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
Merkucjo
Cupid
16
3 / 3 / 7
11,084
693
16,323
13,881
5,622
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
7
Kills
12
12
Deaths
8
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
6
2
5
4.25
W
3
3
8
2.33
W
Cupid
Merkucjo
Cupid
3
3
7
2.17
L
4
3
3
1.83
L
Cliodhna
Syrix91
Cliodhna
2
7
2
0.43
L
Sylvanus
xSilek
Sylvanus
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,400
Damage
41,924
49,797
Taken
47,208
47,583
Mitigated
33,048
19,944
Healing
15,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
12,963
5,172
0
7,208
21,733
22,780
291
10,816
10,917
0
29,688
W
12,638
1,128
0
2,031
11,594
4,646
557
4,732
6,862
38,054
0
W
Cupid
Merkucjo
Cupid
16,323
10,144
2,093
4,461
13,881
5,622
2,262
6,916
6,965
0
55,873
L
16,914
6,896
0
6,314
17,135
9,045
1,305
5,119
12,016
64,986
7,398
L
Cliodhna
Syrix91
Cliodhna
13,172
401
0
3,228
12,548
8,508
0
3,478
9,070
0
30,027
L
Sylvanus
xSilek
Sylvanus
7,314
745
2,813
7,589
20,114
30,030
305
4,464
15,650
20,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,920
Gold Earned
34,746
177
Minions Killed
196
8
Camps Cleared
6
805,333
Distance Traveled
950,592
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,530
783
22
1
1
354,789
4
W
Agni
11,132
696
65
4
4
308,286
7
W
Cupid
11,084
693
109
7
1
287,517
8
L
Sol
10,977
686
108
7
5
261,834
5
L
Cliodhna
9,683
605
38
2
3
265,440
2
L
Sylvanus
11,260
704
31
2
0
278,059
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role