Player Matchup

Ra
Ra
Haymaker75889
Ra
Level 105
God Stats
1W - 1L
1,261 SR
Queue Stats
73W - 96L
1,340 Elo+
Party 1
Nike
Nike
Rere BBOYZ
Nike
Level 47
God Stats
1W - 0L
1,717 SR
Queue Stats
26W - 36L
1,347 Elo+
Party 1
Medusa
Medusa
ibunny2000
Medusa
Level 105
God Stats
3W - 5L
1,395 SR
Queue Stats
77W - 95L
1,361 Elo+
Party 1
Team Averages
Level 86
1,458 SR
1,349 Elo+

VS

Team Averages
Level 40
1,290 SR
1,304 Elo+
Nemesis
Nemesis
ITz CHAOS6898
Nemesis
Level 69
God Stats
2W - 4L
1,313 SR
Queue Stats
63W - 84L
1,320 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ZC6 Shinobi
Morgan Le Fay
Level 17
God Stats
1W - 5L
1,126 SR
Queue Stats
20W - 28L
1,287 Elo+
Party 2
Chaac
Chaac
xXSilentShotXx55
Chaac
Level 34
God Stats
9W - 9L
1,430 SR
Queue Stats
16W - 24L
1,305 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 3 / 5
11,961
748
19,112
11,526
5,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 1 / 11
10,024
627
8,905
12,299
11,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Medusa
ibunny2000
Medusa
16
6 / 3 / 7
11,573
723
17,787
14,247
6,706
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
16
5 / 1 / 2
10,789
674
8,661
16,261
11,575
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
ZC6 Shinobi
Morgan Le Fay
13
1 / 9 / 5
9,293
581
8,165
16,164
7,108
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 4 / 6
10,044
628
12,752
20,924
20,401
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
20
14
Kills
7
7
Deaths
14
23
Assists
13
Player
Kills
Deaths
Assists
KDA
W
8
3
5
3.5
L
Nemesis
5
1
2
6
W
0
1
11
5.5
L
Morgan Le Fay
ZC6 Shinobi
Morgan Le Fay
1
9
5
0.39
W
Medusa
ibunny2000
Medusa
6
3
7
3.17
L
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,804
Damage
29,578
38,072
Taken
53,349
23,215
Mitigated
39,084
9,690
Healing
12,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,112
1,433
2,308
3,181
11,526
5,432
245
2,678
8,848
62,651
0
L
Nemesis
8,661
717
352
3,578
16,261
11,575
728
5,029
10,475
0
27,036
W
8,905
914
1,394
1,908
12,299
11,077
92
3,206
9,093
0
18,246
L
Morgan Le Fay
ZC6 Shinobi
Morgan Le Fay
8,165
745
0
2,795
16,164
7,108
0
5,668
10,047
24,960
0
W
Medusa
ibunny2000
Medusa
17,787
8,880
0
899
14,247
6,706
2,357
2,526
11,721
0
42,445
L
12,752
1,446
929
4,609
20,924
20,401
156
8,357
11,711
0
39,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,558
Gold Earned
30,126
180
Minions Killed
141
8
Camps Cleared
5
871,351
Distance Traveled
819,034
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,961
748
118
7
7
297,073
3
L
Nemesis
10,789
674
45
3
3
312,585
3
W
Nike
10,024
627
13
1
0
303,797
0
L
Morgan Le Fay
9,293
581
47
3
1
208,568
2
W
Medusa
11,573
723
49
3
1
270,481
4
L
Chaac
10,044
628
49
3
1
297,881
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role