Player Matchup

Baron Samedi
Baron Samedi
FlnH3ro
Baron Samedi
Level 68
God Stats
3W - 6L
1,723 SR
Queue Stats
129W - 143L
1,534 Elo+
Solo
Persephone
Persephone
NitemareReality
Persephone
Level 62
God Stats
32W - 36L
1,439 SR
Queue Stats
188W - 253L
1,461 Elo+
Party 1
Izanami
Izanami
Reaper11400
Izanami
Level 123
God Stats
1W - 1L
1,854 SR
Queue Stats
163W - 221L
1,423 Elo+
Party 1
Horus
Horus
TankSpankr4334
Horus
Level 87
God Stats
16W - 19L
1,640 SR
Queue Stats
176W - 244L
1,414 Elo+
Party 1
Nemesis
Nemesis
bigtwinky
Nemesis
Level 158
God Stats
23W - 32L
1,436 SR
Queue Stats
384W - 412L
1,402 Elo+
Solo
Team Averages
Level 100
1,619 SR
1,447 Elo+

VS

Team Averages
Level 81
1,529 SR
1,423 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Dinoguy2
Achilles
Level 69
God Stats
6W - 5L
1,479 SR
Queue Stats
10W - 10L
1,396 Elo+
Party 2
Artemis
Artemis
Famoso Shaw
Artemis
Level 100
God Stats
10W - 8L
1,498 SR
Queue Stats
179W - 165L
1,456 Elo+
Solo
Ganesha
Ganesha
Kelso250
Ganesha
Level 68
God Stats
2W - 2L
1,871 SR
Queue Stats
5W - 8L
1,332 Elo+
Party 2
Nemesis
Nemesis
PaperChaseCHRIS
Nemesis
Level 99
God Stats
1W - 0L
1,299 SR
Queue Stats
29W - 34L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FlnH3ro
Baron Samedi
9
1 / 2 / 2
5,612
561
3,736
7,387
3,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Persephone
NitemareReality
Persephone
7
0 / 2 / 0
4,844
484
1,066
3,123
913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Reaper11400
Izanami
9
2 / 2 / 0
5,627
563
5,446
6,297
1,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
2 / 2 / 1
5,004
500
4,548
7,434
4,073
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
bigtwinky
Nemesis
9
0 / 2 / 1
5,378
538
4,554
8,682
3,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
3 / 1 / 0
5,634
563
3,725
4,487
1,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Dinoguy2
Achilles
9
2 / 1 / 2
5,632
563
5,493
7,759
7,427
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
Famoso Shaw
Artemis
9
2 / 0 / 0
4,960
496
3,525
6,245
1,720
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
Kelso250
Ganesha
9
0 / 2 / 2
5,120
512
1,380
5,709
2,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
2 / 1 / 2
5,332
533
4,159
6,973
2,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
15
5
Kills
9
10
Deaths
5
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
1
0
3
W
Achilles
Dinoguy2
Achilles
2
1
2
3
W
Artemis
Famoso Shaw
Artemis
2
0
0
2
L
Baron Samedi
FlnH3ro
Baron Samedi
1
2
2
1
W
Ganesha
Kelso250
Ganesha
0
2
2
0.5
L
Persephone
NitemareReality
Persephone
0
2
0
0
W
2
1
2
3
L
Izanami
Reaper11400
Izanami
2
2
0
1
L
2
2
1
1.25
L
Nemesis
bigtwinky
Nemesis
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,350
Damage
18,282
32,923
Taken
31,173
13,546
Mitigated
15,561
10,911
Healing
7,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
3,725
762
31
907
4,487
1,536
837
1,974
2,513
30,943
0
W
Achilles
Dinoguy2
Achilles
5,493
1,191
0
2,207
7,759
7,427
81
78
7,681
0
30,825
W
Artemis
Famoso Shaw
Artemis
3,525
2,123
0
2,418
6,245
1,720
0
997
5,248
0
24,541
L
Baron Samedi
FlnH3ro
Baron Samedi
3,736
867
493
3,409
7,387
3,623
0
2,042
5,345
22,163
0
W
Ganesha
Kelso250
Ganesha
1,380
381
0
1,072
5,709
2,744
0
1,279
4,430
16,682
0
L
Persephone
NitemareReality
Persephone
1,066
102
0
585
3,123
913
170
936
2,186
23,220
0
W
4,159
1,951
0
1,033
6,973
2,134
0
474
6,499
0
28,175
L
Izanami
Reaper11400
Izanami
5,446
3,981
0
1,817
6,297
1,891
11
1,130
5,167
0
44,911
L
4,548
2,756
433
2,607
7,434
4,073
0
525
6,909
0
20,519
L
Nemesis
bigtwinky
Nemesis
4,554
2,349
0
1,567
8,682
3,046
0
912
7,770
0
41,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,465
Gold Earned
26,678
263
Minions Killed
214
0
Camps Cleared
0
830,091
Distance Traveled
906,511
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,634
563
65
7
0
174,569
2
W
Achilles
5,632
563
52
5
0
179,952
0
W
Artemis
4,960
496
52
5
0
167,398
1
L
Baron Samedi
5,612
561
24
2
0
171,959
3
W
Ganesha
5,120
512
5
1
0
165,655
2
L
Persephone
4,844
484
36
4
0
131,316
1
W
Nemesis
5,332
533
40
4
0
218,937
1
L
Izanami
5,627
563
84
8
0
160,143
1
L
Horus
5,004
500
39
4
0
161,636
1
L
Nemesis
5,378
538
80
8
0
205,037
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role