Player Matchup

Morgan Le Fay
Morgan Le Fay
AbyssalRes
Morgan Le Fay
Level 29
God Stats
22W - 29L
1,360 SR
Queue Stats
126W - 162L
1,340 Elo+
Party 1
Neith
Neith
DiplexSheep5865
Neith
Level 145
God Stats
2W - 3L
1,614 SR
Queue Stats
50W - 48L
1,580 Elo+
Solo
Atlas
Atlas
Dragonrider451
Atlas
Level 25
God Stats
1W - 4L
1,487 SR
Queue Stats
14W - 21L
1,347 Elo+
Party 1
Sun Wukong
Sun Wukong
Mønké
Sun Wukong
Level 142
God Stats
1W - 1L
1,299 SR
Queue Stats
79W - 75L
1,521 Elo+
Party 1
Artemis
Artemis
VaanBoise
Artemis
Level 90
God Stats
6W - 5L
1,532 SR
Queue Stats
24W - 24L
1,483 Elo+
Party 1
Team Averages
Level 86
1,458 SR
1,454 Elo+

VS

Team Averages
Level 94
1,543 SR
1,492 Elo+
Izanami
Izanami
 
Izanami
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Da Ji
Da Ji
AkKilla420
Da Ji
Level 157
God Stats
4W - 1L
1,601 SR
Queue Stats
64W - 63L
1,485 Elo+
Solo
Hercules
Hercules
ChaoticKu
Hercules
Level 29
God Stats
34W - 42L
1,487 SR
Queue Stats
127W - 139L
1,380 Elo+
Party 3
Ra
Ra
DollyPurrton
Ra
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
PawbloPacatso
Cabrakan
Level 154
God Stats
5W - 8L
1,627 SR
Queue Stats
487W - 445L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AbyssalRes
Morgan Le Fay
17
2 / 5 / 4
10,720
670
10,458
17,398
8,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 4 / 3
10,614
663
15,846
16,895
7,475
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

16
1 / 3 / 7
10,793
675
12,394
22,005
30,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
Mønké
Sun Wukong
18
5 / 3 / 6
11,611
726
16,605
23,471
23,066
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Artemis
VaanBoise
Artemis
18
2 / 5 / 4
11,113
695
14,984
14,952
7,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
3 / 1 / 7
12,535
783
19,485
13,033
6,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Da Ji
17
0 / 3 / 8
11,137
696
7,659
17,482
12,319
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
ChaoticKu
Hercules
17
1 / 2 / 11
11,120
695
11,019
19,445
21,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

19
3 / 3 / 6
12,419
776
13,136
15,660
8,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cabrakan
PawbloPacatso
Cabrakan
20
13 / 2 / 5
13,576
849
27,788
23,950
28,518
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
57
11
Kills
20
20
Deaths
11
24
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
1
7
6.5
L
Morgan Le Fay
AbyssalRes
Morgan Le Fay
2
5
4
0.8
W
Da Ji
0
3
8
1.33
W
Hercules
ChaoticKu
Hercules
1
2
11
3.25
L
1
4
3
0.63
W
3
3
6
2
L
1
3
7
1.5
L
Sun Wukong
Mønké
Sun Wukong
5
3
6
2.67
W
Cabrakan
PawbloPacatso
Cabrakan
13
2
5
7.75
L
Artemis
VaanBoise
Artemis
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,287
Damage
79,087
94,721
Taken
89,570
77,690
Mitigated
76,617
18,959
Healing
26,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
19,485
15,369
0
3,441
13,033
6,691
6,355
3,555
9,478
0
68,549
L
Morgan Le Fay
AbyssalRes
Morgan Le Fay
10,458
763
69
3,382
17,398
8,740
354
7,832
9,344
38,481
0
W
Da Ji
7,659
1,280
0
2,764
17,482
12,319
2,084
2,659
14,823
0
38,646
W
Hercules
ChaoticKu
Hercules
11,019
3,968
0
5,242
19,445
21,026
770
7,659
11,786
0
20,786
L
15,846
4,664
0
3,881
16,895
7,475
0
6,418
10,328
0
50,221
W
13,136
1,275
6,106
4,890
15,660
8,063
2,126
2,915
12,745
54,281
0
L
12,394
4,578
0
895
22,005
30,523
0
9,384
12,029
25,465
0
L
Sun Wukong
Mønké
Sun Wukong
16,605
2,640
1,291
6,954
23,471
23,066
0
9,422
13,541
0
40,054
W
Cabrakan
PawbloPacatso
Cabrakan
27,788
1,981
0
4,390
23,950
28,518
685
6,064
17,886
62,362
0
L
Artemis
VaanBoise
Artemis
14,984
7,517
0
2,487
14,952
7,886
2,336
7,409
7,394
0
48,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,851
Gold Earned
60,787
278
Minions Killed
316
0
Camps Cleared
0
1,553,123
Distance Traveled
1,718,047
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,535
783
102
6
0
369,023
1
L
Morgan Le Fay
10,720
670
58
4
0
309,691
5
W
Da Ji
11,137
696
48
3
0
319,020
3
W
Hercules
11,120
695
16
1
0
361,400
3
L
Neith
10,614
663
68
4
0
313,460
4
W
Ra
12,419
776
91
6
0
326,221
4
L
Atlas
10,793
675
18
1
0
288,812
4
L
Sun Wukong
11,611
726
64
4
0
337,074
0
W
Cabrakan
13,576
849
59
4
0
342,383
1
L
Artemis
11,113
695
70
4
0
304,086
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role