Player Matchup

Chiron
Chiron
Bubbleytrouble
Chiron
Level 65
God Stats
3W - 2L
1,500 SR
Queue Stats
138W - 249L
1,341 Elo+
Party 1
Ymir
Ymir
Scorp1onRyder
Ymir
Level 96
God Stats
12W - 17L
1,370 SR
Queue Stats
173W - 273L
1,278 Elo+
Party 1
Zhong Kui
Zhong Kui
Wolfgoggles
Zhong Kui
Level 109
God Stats
9W - 15L
1,337 SR
Queue Stats
298W - 445L
1,355 Elo+
Party 1
Hera
Hera
cosmoBeach_
Hera
Level 104
God Stats
20W - 35L
1,413 SR
Queue Stats
266W - 400L
1,318 Elo+
Party 1
Thor
Thor
kingkyle06
Thor
Level 47
God Stats
2W - 1L
1,449 SR
Queue Stats
22W - 27L
1,375 Elo+
Solo
Team Averages
Level 84
1,414 SR
1,333 Elo+

VS

Team Averages
Level 46
1,387 SR
1,394 Elo+
Achilles
Achilles
 
Achilles
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
FatNinja1897
Freya
Level 64
God Stats
0W - 2L
1,269 SR
Queue Stats
16W - 15L
1,401 Elo+
Solo
Medusa
Medusa
Khonceptz
Medusa
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,413 Elo+
Party 2
Cthulhu
Cthulhu
c0nc3pts
Cthulhu
Level 41
God Stats
0W - 1L
1,167 SR
Queue Stats
10W - 10L
1,413 Elo+
Party 2
Pele
Pele
davide27
Pele
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,243 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 6
8,114
507
6,388
12,178
4,561
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
4 / 1 / 8
8,939
559
6,982
15,584
14,320
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zhong Kui
Wolfgoggles
Zhong Kui
15
5 / 2 / 5
9,496
594
12,320
8,766
5,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

14
1 / 0 / 6
8,815
551
6,735
5,910
2,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
10 / 2 / 4
9,818
614
10,684
11,904
5,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
2 / 5 / 1
7,570
473
3,665
16,855
14,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
2 / 5 / 2
7,687
480
6,327
13,287
5,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
Khonceptz
Medusa
12
3 / 6 / 2
7,520
470
8,657
9,156
3,187
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
c0nc3pts
Cthulhu
11
0 / 4 / 2
7,400
463
3,783
14,885
12,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Pele
11
1 / 2 / 3
7,248
453
5,022
13,510
6,252
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
18
22
Kills
8
9
Deaths
22
29
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
5
1
0.5
W
2
4
6
1.25
L
2
5
2
0.6
L
Medusa
Khonceptz
Medusa
3
6
2
0.67
W
4
1
8
8
W
Zhong Kui
Wolfgoggles
Zhong Kui
5
2
5
3.75
L
Cthulhu
c0nc3pts
Cthulhu
0
4
2
0.25
W
1
0
6
4
L
Pele
1
2
3
1.25
W
10
2
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,109
Damage
27,454
54,342
Taken
67,693
32,516
Mitigated
41,727
17,725
Healing
11,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
3,665
1,077
0
2,911
16,855
14,451
200
9,820
7,035
0
35,272
W
6,388
1,967
486
2,178
12,178
4,561
860
2,962
9,092
0
45,050
L
6,327
2,042
182
3,020
13,287
5,638
254
7,331
5,956
34,116
0
L
Medusa
Khonceptz
Medusa
8,657
3,712
0
214
9,156
3,187
627
1,084
8,072
0
38,473
W
6,982
1,466
2,837
3,128
15,584
14,320
900
2,954
12,457
27,481
0
W
Zhong Kui
Wolfgoggles
Zhong Kui
12,320
1,691
0
4,001
8,766
5,939
2,647
576
8,168
63,695
0
L
Cthulhu
c0nc3pts
Cthulhu
3,783
417
141
1,325
14,885
12,199
309
4,019
10,866
33,615
0
W
6,735
2,139
0
1,021
5,910
2,355
929
2,214
3,395
61,247
0
L
Pele
5,022
1,493
160
3,095
13,510
6,252
0
3,938
9,572
0
43,675
W
10,684
2,135
24
4,050
11,904
5,341
1,876
772
11,120
0
60,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,182
Gold Earned
37,425
435
Minions Killed
314
0
Camps Cleared
0
1,384,033
Distance Traveled
1,413,952
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,570
473
66
4
0
294,130
1
W
Chiron
8,114
507
67
4
0
249,898
5
L
Freya
7,687
480
67
4
0
298,528
2
L
Medusa
7,520
470
50
3
0
270,102
2
W
Ymir
8,939
559
37
2
0
299,139
3
W
Zhong Kui
9,496
594
120
8
0
255,890
1
L
Cthulhu
7,400
463
60
4
0
267,035
1
W
Hera
8,815
551
110
7
0
293,445
4
L
Pele
7,248
453
71
4
0
284,157
6
W
Thor
9,818
614
101
6
0
285,661
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role