Player Matchup

Athena
Athena
FlamingMack_29
Athena
Level 123
God Stats
4W - 0L
1,931 SR
Queue Stats
79W - 73L
1,641 Elo+
Party 1
Anubis
Anubis
MURDAVILLE_RPGz
Anubis
Level 54
God Stats
2W - 0L
1,723 SR
Queue Stats
56W - 48L
1,536 Elo+
Party 1
Hou Yi
Hou Yi
OgMudbone9
Hou Yi
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 82L
1,718 Elo+
Party 1
Lancelot
Lancelot
OnlyOneSix
Lancelot
Level 137
God Stats
26W - 16L
1,286 SR
Queue Stats
704W - 593L
1,531 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ThirteenXXXI
Morgan Le Fay
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
158W - 69L
1,653 Elo+
Party 2
Team Averages
Level 83
1,588 SR
1,616 Elo+

VS

Team Averages
Level 103
1,534 SR
1,503 Elo+
Guan Yu
Guan Yu
Alistair_P_Digby
Guan Yu
Level 46
God Stats
36W - 26L
1,545 SR
Queue Stats
1,146W - 1,126L
1,500 Elo+
Party 3
Charybdis
Charybdis
Bluprynt
Charybdis
Level 154
God Stats
17W - 23L
1,432 SR
Queue Stats
1,191W - 1,143L
1,516 Elo+
Party 3
Vamana
Vamana
Leoz_M_Jilliumz
Vamana
Level 146
God Stats
30W - 26L
1,477 SR
Queue Stats
418W - 379L
1,576 Elo+
Party 3
Olorun
Olorun
LordRambyJr
Olorun
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,501 Elo+
Solo
Janus
Janus
uns33nranger
Janus
Level 109
God Stats
2W - 1L
1,714 SR
Queue Stats
196W - 229L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 10
11,104
1,110
10,796
11,498
15,752
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
2 / 0 / 8
10,037
1,004
8,586
5,791
3,131
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
OgMudbone9
Hou Yi
17
2 / 0 / 7
10,393
1,039
13,330
7,834
3,424
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
OnlyOneSix
Lancelot
16
5 / 5 / 6
10,793
1,079
21,636
14,050
6,686
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
ThirteenXXXI
Morgan Le Fay
16
3 / 2 / 5
10,159
1,016
15,789
14,036
6,030
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

285

VS

Team 2 Tickets

223

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 4
10,787
1,079
9,647
21,991
24,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Bluprynt
Charybdis
15
3 / 5 / 2
10,382
1,038
15,003
13,104
5,320
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 1 / 3
10,223
1,022
10,077
15,230
20,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
15
0 / 5 / 4
9,621
962
7,467
14,750
6,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
0 / 4 / 2
9,059
906
7,798
8,875
3,281
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
22
15
Kills
7
7
Deaths
15
36
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
0
4
4
L
Charybdis
Bluprynt
Charybdis
3
5
2
0.8
W
3
0
10
8
L
2
1
3
3.5
L
Olorun
0
5
4
0.4
W
2
0
8
6
W
Hou Yi
OgMudbone9
Hou Yi
2
0
7
5.5
W
Lancelot
OnlyOneSix
Lancelot
5
5
6
1.6
W
Morgan Le Fay
ThirteenXXXI
Morgan Le Fay
3
2
5
2.75
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,137
Damage
49,992
53,209
Taken
73,950
35,023
Mitigated
59,935
8,699
Healing
12,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,647
1,065
993
2,264
21,991
24,147
0
10,111
11,668
0
14,701
L
Charybdis
Bluprynt
Charybdis
15,003
9,902
0
639
13,104
5,320
0
6,279
6,760
0
34,085
W
10,796
1,979
1,664
1,080
11,498
15,752
0
4,159
7,339
17,885
0
L
10,077
3,020
0
2,989
15,230
20,801
0
7,332
7,898
0
13,622
L
Olorun
7,467
3,005
1,408
3,487
14,750
6,386
0
7,708
7,042
31,888
0
W
8,586
864
0
1,325
5,791
3,131
0
1,643
4,148
27,252
0
W
Hou Yi
OgMudbone9
Hou Yi
13,330
9,070
0
1,407
7,834
3,424
0
3,363
4,471
0
31,470
W
Lancelot
OnlyOneSix
Lancelot
21,636
3,443
0
0
14,050
6,686
0
3,575
10,475
0
35,012
W
Morgan Le Fay
ThirteenXXXI
Morgan Le Fay
15,789
1,341
81
3,142
14,036
6,030
0
2,525
11,511
30,627
0
L
7,798
360
114
207
8,875
3,281
0
3,464
5,411
27,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,486
Gold Earned
50,072
177
Minions Killed
166
8
Camps Cleared
6
950,603
Distance Traveled
938,017
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,787
1,079
13
1
0
252,296
1
L
Charybdis
10,382
1,038
44
4
1
164,275
0
W
Athena
11,104
1,110
15
2
0
198,301
0
L
Vamana
10,223
1,022
9
1
0
205,357
0
L
Olorun
9,621
962
57
6
2
182,130
0
W
Anubis
10,037
1,004
39
4
1
178,045
0
W
Hou Yi
10,393
1,039
48
5
6
189,512
0
W
Lancelot
10,793
1,079
42
4
1
207,317
0
W
Morgan Le Fay
10,159
1,016
33
3
0
177,428
0
L
Janus
9,059
906
43
4
3
133,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role