Player Matchup

Sobek
Sobek
ChrisDogLips
Sobek
Level 81
God Stats
31W - 21L
1,631 SR
Queue Stats
266W - 249L
1,496 Elo+
Party 3
Olorun
Olorun
InsaneReflex
Olorun
Level 140
God Stats
11W - 1L
1,268 SR
Queue Stats
282W - 272L
1,473 Elo+
Party 2
Bellona
Bellona
Rivna
Bellona
Level 105
God Stats
16W - 10L
1,520 SR
Queue Stats
174W - 170L
1,489 Elo+
Party 2
Danzaburou
Danzaburou
jprince3
Danzaburou
Level 154
God Stats
7W - 5L
1,443 SR
Queue Stats
205W - 197L
1,498 Elo+
Party 2
Kali
Kali
lBinx
Kali
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
294W - 281L
1,495 Elo+
Party 3
Team Averages
Level 116
1,473 SR
1,490 Elo+

VS

Team Averages
Level 94
1,442 SR
1,533 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
BojanglesMan
Ao Kuang
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,528 Elo+
Party 1
Amaterasu
Amaterasu
KADOTA207
Amaterasu
Level 121
God Stats
1W - 2L
1,295 SR
Queue Stats
84W - 77L
1,544 Elo+
Solo
Sol
Sol
Lagos420
Sol
Level 159
God Stats
6W - 10L
1,416 SR
Queue Stats
299W - 268L
1,536 Elo+
Solo
Pele
Pele
broccolee420
Pele
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 12L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 6
8,001
727
4,105
12,392
15,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
16
4 / 0 / 3
8,423
766
11,717
7,944
4,110
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
Rivna
Bellona
15
3 / 0 / 3
8,156
741
4,968
6,463
5,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
jprince3
Danzaburou
15
1 / 1 / 6
8,218
747
15,763
10,632
5,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kali
lBinx
Kali
15
2 / 0 / 7
8,166
742
7,701
10,653
6,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
15
1 / 2 / 0
7,792
708
7,725
10,450
4,461
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
BojanglesMan
Ao Kuang
13
0 / 2 / 1
6,959
633
4,302
11,493
5,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
KADOTA207
Amaterasu
13
0 / 0 / 2
7,163
651
5,875
11,352
6,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
0 / 2 / 1
7,197
654
3,635
5,963
2,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 4 / 1
7,303
664
10,159
12,651
5,832
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
10
Kills
2
2
Deaths
10
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
2
0
0.5
L
Ao Kuang
BojanglesMan
Ao Kuang
0
2
1
0.25
W
0
1
6
3
W
Olorun
4
0
3
5.5
L
Amaterasu
KADOTA207
Amaterasu
0
0
2
1
L
0
2
1
0.25
W
Bellona
Rivna
Bellona
3
0
3
4.5
L
1
4
1
0.38
W
Danzaburou
jprince3
Danzaburou
1
1
6
4
W
Kali
lBinx
Kali
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,254
Damage
31,696
48,084
Taken
51,909
37,009
Mitigated
25,112
20,695
Healing
12,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
7,725
4,898
0
1,708
10,450
4,461
0
2,573
7,877
0
31,399
L
Ao Kuang
BojanglesMan
Ao Kuang
4,302
736
0
1,974
11,493
5,609
0
2,799
8,694
23,468
0
W
4,105
780
345
4,546
12,392
15,099
48
1,703
10,689
13,503
0
W
Olorun
11,717
6,676
958
4,915
7,944
4,110
1,163
1,367
6,577
36,178
0
L
Amaterasu
KADOTA207
Amaterasu
5,875
1,227
0
3,609
11,352
6,615
0
3,689
7,663
0
19,507
L
3,635
1,082
0
1,361
5,963
2,595
0
2,117
3,846
22,213
0
W
Bellona
Rivna
Bellona
4,968
987
0
1,229
6,463
5,834
362
1,226
5,237
0
19,153
L
10,159
1,447
0
3,411
12,651
5,832
0
4,644
8,007
0
24,300
W
Danzaburou
jprince3
Danzaburou
15,763
6,489
0
3,812
10,632
5,460
1,062
2,476
8,156
0
42,859
W
Kali
lBinx
Kali
7,701
3,006
0
4,890
10,653
6,506
0
1,165
9,488
0
37,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,964
Gold Earned
36,414
240
Minions Killed
220
0
Camps Cleared
0
1,157,438
Distance Traveled
1,104,300
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,792
708
57
5
0
223,764
1
L
Ao Kuang
6,959
633
29
3
0
224,131
0
W
Sobek
8,001
727
15
1
0
248,747
3
W
Olorun
8,423
766
56
5
0
207,511
5
L
Amaterasu
7,163
651
42
4
0
252,171
0
L
Sol
7,197
654
47
4
0
187,941
4
W
Bellona
8,156
741
42
4
0
272,221
3
L
Pele
7,303
664
45
4
0
216,293
2
W
Danzaburou
8,218
747
77
7
0
196,109
1
W
Kali
8,166
742
50
5
0
232,850
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role