Player Matchup

Sol
Sol
Blaze2848
Sol
Level 124
God Stats
5W - 9L
1,535 SR
Queue Stats
163W - 173L
1,592 Elo+
Solo
Anhur
Anhur
Fiddlin
Anhur
Level 131
God Stats
14W - 9L
1,769 SR
Queue Stats
281W - 204L
1,699 Elo+
Party 2
Gilgamesh
Gilgamesh
MFKRUnlimited
Gilgamesh
Level 69
God Stats
10W - 9L
1,546 SR
Queue Stats
251W - 185L
1,687 Elo+
Party 2
Team Averages
Level 108
1,617 SR
1,659 Elo+

VS

Team Averages
Level 123
1,793 SR
1,899 Elo+
Baron Samedi
Baron Samedi
BigBoiZaney
Baron Samedi
Level 100
God Stats
24W - 8L
1,912 SR
Queue Stats
339W - 69L
1,946 Elo+
Party 1
Chiron
Chiron
JadenTaylor1
Chiron
Level 147
God Stats
28W - 8L
1,936 SR
Queue Stats
691W - 153L
1,890 Elo+
Party 1
Bellona
Bellona
JayMan15
Bellona
Level 122
God Stats
2W - 3L
1,532 SR
Queue Stats
324W - 91L
1,861 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 0
8,597
716
6,700
13,016
5,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Anhur
Fiddlin
Anhur
12
1 / 3 / 2
8,035
670
10,606
13,238
4,811
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
MFKRUnlimited
Gilgamesh
12
1 / 5 / 2
8,224
685
5,669
17,332
16,957
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BigBoiZaney
Baron Samedi
15
3 / 1 / 8
9,160
763
10,601
9,075
5,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
15
5 / 2 / 7
9,600
800
16,190
10,977
4,307
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bellona
JayMan15
Bellona
14
4 / 1 / 7
9,802
817
11,483
14,063
14,591
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
4
Kills
12
12
Deaths
4
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BigBoiZaney
Baron Samedi
3
1
8
7
L
2
4
0
0.5
L
Anhur
Fiddlin
Anhur
1
3
2
0.67
W
Chiron
5
2
7
4.25
W
Bellona
JayMan15
Bellona
4
1
7
7.5
L
Gilgamesh
MFKRUnlimited
Gilgamesh
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,975
Damage
38,274
43,586
Taken
34,115
26,943
Mitigated
24,209
7,140
Healing
15,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BigBoiZaney
Baron Samedi
10,601
497
2,665
3,631
9,075
5,311
1,149
1,573
7,502
37,594
0
L
6,700
1,718
0
2,779
13,016
5,175
0
3,830
9,186
31,883
2,052
L
Anhur
Fiddlin
Anhur
10,606
7,253
0
2,843
13,238
4,811
0
2,795
10,443
0
26,760
W
Chiron
16,190
5,882
1,720
2,601
10,977
4,307
1,308
2,134
8,843
0
48,305
W
Bellona
JayMan15
Bellona
11,483
2,761
873
3,577
14,063
14,591
385
2,539
11,524
0
32,878
L
Gilgamesh
MFKRUnlimited
Gilgamesh
5,669
1,623
265
1,253
17,332
16,957
0
4,093
13,239
0
18,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,856
Gold Earned
28,562
128
Minions Killed
169
2
Camps Cleared
9
671,080
Distance Traveled
747,111
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,160
763
54
5
3
237,431
3
L
Sol
8,597
716
57
5
0
232,543
2
L
Anhur
8,035
670
39
3
1
219,758
3
W
Chiron
9,600
800
64
5
4
238,321
3
W
Bellona
9,802
817
51
4
2
271,359
1
L
Gilgamesh
8,224
685
32
3
1
218,779
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role