Player Matchup

King Arthur
King Arthur
JesusStoleMyGirl
King Arthur
Level 106
God Stats
3W - 8L
1,422 SR
Queue Stats
304W - 504L
1,367 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Wonky_Donkey_69
Morgan Le Fay
Level 45
God Stats
49W - 56L
1,451 SR
Queue Stats
254W - 441L
1,360 Elo+
Party 2
Chaac
Chaac
apcavie98
Chaac
Level 38
God Stats
2W - 7L
1,500 SR
Queue Stats
15W - 38L
1,173 Elo+
Party 2
Team Averages
Level 63
1,458 SR
1,300 Elo+

VS

Team Averages
Level 48
1,534 SR
1,360 Elo+
Janus
Janus
ImVidro_V3
Janus
Level 29
God Stats
3W - 3L
1,423 SR
Queue Stats
5W - 5L
1,401 Elo+
Party 1
Hel
Hel
ImVidro_v2
Hel
Level 52
God Stats
1W - 2L
1,706 SR
Queue Stats
5W - 8L
1,305 Elo+
Party 1
Sun Wukong
Sun Wukong
VexNet
Sun Wukong
Level 62
God Stats
73W - 65L
1,473 SR
Queue Stats
165W - 219L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JesusStoleMyGirl
King Arthur
20
9 / 6 / 6
17,149
715
34,884
39,079
38,634
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
Wonky_Donkey_69
Morgan Le Fay
18
4 / 13 / 8
15,486
645
21,417
25,945
11,515
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
apcavie98
Chaac
20
4 / 4 / 10
16,271
678
17,082
32,355
31,078
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
20
7 / 10 / 12
16,991
708
22,407
29,559
12,454
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
6 / 4 / 13
16,539
689
20,106
22,084
10,971
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
VexNet
Sun Wukong
20
10 / 3 / 10
18,699
779
37,748
37,512
43,108
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
58
17
Kills
23
23
Deaths
17
24
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Janus
7
10
12
1.3
W
6
4
13
3.13
L
King Arthur
JesusStoleMyGirl
King Arthur
9
6
6
2
W
Sun Wukong
VexNet
Sun Wukong
10
3
10
5
L
Morgan Le Fay
Wonky_Donkey_69
Morgan Le Fay
4
13
8
0.62
L
Chaac
apcavie98
Chaac
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,383
Damage
80,261
97,379
Taken
89,155
81,227
Mitigated
66,533
22,975
Healing
45,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
22,407
2,508
685
6,364
29,559
12,454
954
8,662
20,897
68,945
0
W
20,106
3,813
10,362
12,509
22,084
10,971
715
5,815
16,269
54,685
0
L
King Arthur
JesusStoleMyGirl
King Arthur
34,884
3,414
682
8,483
39,079
38,634
791
16,284
22,636
0
86,247
W
Sun Wukong
VexNet
Sun Wukong
37,748
10,512
0
15,943
37,512
43,108
1,085
7,913
29,599
0
103,030
L
Morgan Le Fay
Wonky_Donkey_69
Morgan Le Fay
21,417
2,243
0
1,717
25,945
11,515
722
12,429
13,516
60,612
0
L
Chaac
apcavie98
Chaac
17,082
3,185
0
12,093
32,355
31,078
1,130
13,894
17,948
0
66,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,906
Gold Earned
52,229
245
Minions Killed
246
12
Camps Cleared
9
1,141,378
Distance Traveled
1,242,180
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
16,991
708
69
3
0
348,363
4
W
Hel
16,539
689
70
3
6
429,382
5
L
King Arthur
17,149
715
76
3
4
392,194
3
W
Sun Wukong
18,699
779
107
4
3
464,435
7
L
Morgan Le Fay
15,486
645
75
3
5
291,763
0
L
Chaac
16,271
678
94
4
3
457,421
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role