Player Matchup

Sun Wukong
Sun Wukong
Akakakick
Sun Wukong
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
307W - 317L
1,396 Elo+
Solo
Kumbhakarna
Kumbhakarna
Jaqoby
Kumbhakarna
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 58L
1,543 Elo+
Solo
Agni
Agni
LgRoyalz
Agni
Level 38
God Stats
8W - 4L
1,673 SR
Queue Stats
69W - 93L
1,229 Elo+
Solo
Kali
Kali
SCRigbt
Kali
Level 44
God Stats
18W - 11L
1,427 SR
Queue Stats
134W - 149L
1,388 Elo+
Solo
Cupid
Cupid
chief104
Cupid
Level 129
God Stats
2W - 0L
1,778 SR
Queue Stats
38W - 32L
1,451 Elo+
Solo
Team Averages
Level 87
1,576 SR
1,401 Elo+

VS

Team Averages
Level 48
1,478 SR
1,279 Elo+
King Arthur
King Arthur
CindersHot
King Arthur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,084 Elo+
Party 1
Arachne
Arachne
GoofyGaming11
Arachne
Level 22
God Stats
14W - 9L
1,468 SR
Queue Stats
106W - 114L
1,316 Elo+
Party 1
Ares
Ares
KillaKilla93
Ares
Level 87
God Stats
18W - 16L
1,500 SR
Queue Stats
410W - 437L
1,326 Elo+
Solo
Hera
Hera
bewilderdbeaver
Hera
Level 54
God Stats
3W - 6L
1,338 SR
Queue Stats
301W - 368L
1,344 Elo+
Party 1
Heimdallr
Heimdallr
lightshadow1234
Heimdallr
Level 69
God Stats
46W - 35L
1,583 SR
Queue Stats
174W - 225L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Akakakick
Sun Wukong
16
1 / 2 / 6
10,363
518
12,061
20,043
16,331
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kumbhakarna
Jaqoby
Kumbhakarna
15
3 / 1 / 10
9,929
496
4,250
14,635
15,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Agni
16
3 / 4 / 7
10,690
535
12,805
13,685
5,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kali
SCRigbt
Kali
19
6 / 2 / 3
11,921
596
5,915
17,995
9,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cupid
chief104
Cupid
18
10 / 1 / 4
11,593
580
20,199
9,464
4,343
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CindersHot
King Arthur
14
0 / 3 / 2
8,118
406
7,320
19,166
20,996
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
15
5 / 2 / 1
9,103
455
8,227
15,885
8,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

14
1 / 5 / 1
8,249
412
3,040
18,845
16,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

15
4 / 8 / 3
9,886
494
15,621
13,881
6,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
lightshadow1234
Heimdallr
13
0 / 7 / 2
8,220
411
7,440
16,494
7,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
19
23
Kills
10
10
Deaths
25
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Akakakick
Sun Wukong
1
2
6
2
L
King Arthur
CindersHot
King Arthur
0
3
2
0.33
L
Arachne
5
2
1
2.75
W
Kumbhakarna
Jaqoby
Kumbhakarna
3
1
10
8
L
1
5
1
0.3
W
Agni
3
4
7
1.63
W
Kali
SCRigbt
Kali
6
2
3
3.75
L
4
8
3
0.69
W
Cupid
chief104
Cupid
10
1
4
12
L
Heimdallr
lightshadow1234
Heimdallr
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,230
Damage
41,648
75,822
Taken
84,271
51,647
Mitigated
60,965
21,855
Healing
13,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Akakakick
Sun Wukong
12,061
3,144
100
7,178
20,043
16,331
318
1,526
18,437
0
73,644
L
King Arthur
CindersHot
King Arthur
7,320
1,026
0
2,267
19,166
20,996
0
1,114
18,052
0
51,902
L
Arachne
8,227
5,823
0
3,882
15,885
8,309
0
2,551
13,334
0
65,922
W
Kumbhakarna
Jaqoby
Kumbhakarna
4,250
387
0
2,297
14,635
15,138
0
4,917
9,518
18,090
0
L
3,040
298
0
2,545
18,845
16,770
441
5,099
13,746
27,093
0
W
Agni
12,805
1,096
0
2,338
13,685
5,915
1,187
5,142
8,181
93,915
0
W
Kali
SCRigbt
Kali
5,915
2,256
0
4,832
17,995
9,920
407
3,055
14,822
0
106,726
L
15,621
2,979
0
1,125
13,881
6,920
0
6,055
7,826
66,209
0
W
Cupid
chief104
Cupid
20,199
14,116
222
4,888
9,464
4,343
4,981
3,157
6,203
0
97,047
L
Heimdallr
lightshadow1234
Heimdallr
7,440
3,628
0
3,802
16,494
7,970
0
2,398
14,096
0
66,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,496
Gold Earned
43,576
593
Minions Killed
418
0
Camps Cleared
0
1,988,171
Distance Traveled
1,822,157
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,363
518
98
5
0
304,083
5
L
King Arthur
8,118
406
71
4
0
349,189
3
L
Arachne
9,103
455
91
5
0
472,906
2
W
Kumbhakarna
9,929
496
21
1
0
483,362
4
L
Ares
8,249
412
37
2
0
330,874
6
W
Agni
10,690
535
157
8
0
382,807
4
W
Kali
11,921
596
164
8
0
450,294
9
L
Hera
9,886
494
115
6
0
366,950
2
W
Cupid
11,593
580
153
8
0
367,625
0
L
Heimdallr
8,220
411
104
5
0
302,238
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role